Player Matchup

Guan Yu
Guan Yu
AllGibbedUp
Guan Yu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,378 Elo+
Party 1
Thor
Thor
B-G_Bookie
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,592 Elo+
Solo
Charon
Charon
BossFogel
Charon
Level 87
God Stats
2W - 1L
1,869 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 1
Ishtar
Ishtar
CodProOG
Ishtar
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
E-Quality-333
Kukulkan
Level 88
God Stats
1W - 1L
1,824 SR
Queue Stats
356W - 348L
1,658 Elo+
Solo
Team Averages
Level 78
1,639 SR
1,540 Elo+

VS

Team Averages
Level 82
1,516 SR
1,408 Elo+
Neith
Neith
Made_in_Brasil99
Neith
Level 115
God Stats
10W - 10L
1,502 SR
Queue Stats
294W - 278L
1,461 Elo+
Solo
Hel
Hel
PandaUmiSs94
Hel
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 232L
1,362 Elo+
Solo
Da Ji
Da Ji
WinterWintour
Da Ji
Level 92
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 102L
1,314 Elo+
Solo
Surtr
Surtr
ZeRo_x_GUNNER
Surtr
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,240 Elo+
Solo
Chang'e
Chang'e
furrycuCUMber666
Chang'e
Level 66
God Stats
3W - 3L
1,576 SR
Queue Stats
50W - 41L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AllGibbedUp
Guan Yu
15
2 / 2 / 0
8,236
484
11,820
17,923
21,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 7 / 1
6,525
384
3,828
15,272
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
BossFogel
Charon
11
0 / 6 / 1
6,638
390
4,998
12,658
8,467
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
CodProOG
Ishtar
11
0 / 3 / 1
6,687
393
6,982
10,408
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
E-Quality-333
Kukulkan
15
3 / 4 / 0
8,308
489
11,825
12,475
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
9,258
545
13,509
11,096
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
0 / 3 / 4
8,774
516
6,229
10,104
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 0 / 2
10,314
607
11,333
18,720
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 2
9,030
531
9,743
17,788
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 7
8,714
513
6,848
13,362
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
22
22
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AllGibbedUp
Guan Yu
2
2
0
1
L
1
7
1
0.21
L
Charon
BossFogel
Charon
0
6
1
0.08
L
Ishtar
CodProOG
Ishtar
0
3
1
0.17
L
Kukulkan
E-Quality-333
Kukulkan
3
4
0
0.75
W
6
0
8
10
W
0
3
4
0.67
W
12
0
2
13
W
1
2
2
1
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
47,662
68,736
Taken
71,070
46,162
Mitigated
37,471
10,080
Healing
32,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AllGibbedUp
Guan Yu
11,820
2,022
80
7,010
17,923
21,563
0
400
16,547
0
74,596
L
3,828
2,044
0
620
15,272
6,461
0
3,336
11,850
0
27,495
L
Charon
BossFogel
Charon
4,998
831
398
597
12,658
8,467
0
2,604
10,054
28,168
1,054
L
Ishtar
CodProOG
Ishtar
6,982
4,578
0
750
10,408
3,938
204
2,739
7,669
0
45,504
L
Kukulkan
E-Quality-333
Kukulkan
11,825
2,089
0
625
12,475
5,733
0
4,233
8,242
75,125
1,420
W
13,509
4,599
0
3,313
11,096
4,167
1,855
4,283
6,813
0
59,443
W
6,229
359
683
3,678
10,104
4,071
1,342
6,039
4,065
57,433
450
W
11,333
5,099
228
9,147
18,720
8,456
0
2,233
16,487
0
82,560
W
9,743
4,105
0
7,936
17,788
11,362
196
0
17,788
1,125
56,375
W
6,848
670
1,098
6,053
13,362
9,415
0
3,859
9,503
40,579
1,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
46,090
386
Minions Killed
456
0
Camps Cleared
0
1,573,931
Distance Traveled
1,608,035
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,236
484
115
7
0
339,646
0
L
Thor
6,525
384
39
2
0
329,972
0
L
Charon
6,638
390
32
2
0
301,702
4
L
Ishtar
6,687
393
78
5
0
307,622
0
L
Kukulkan
8,308
489
122
7
0
294,989
0
W
Neith
9,258
545
81
5
0
298,000
0
W
Hel
8,774
516
108
6
0
299,488
0
W
Da Ji
10,314
607
111
7
0
417,795
0
W
Surtr
9,030
531
95
6
0
263,963
0
W
Chang'e
8,714
513
61
4
0
328,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role