Player Matchup

Hercules
Hercules
AlejanDC
Hercules
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 39L
1,525 Elo+
Party 1
Loki
Loki
BetoJugadorLoco
Loki
Level 146
God Stats
25W - 21L
1,571 SR
Queue Stats
198W - 189L
1,658 Elo+
Solo
Ishtar
Ishtar
DopeB94
Ishtar
Level 127
God Stats
11W - 17L
1,371 SR
Queue Stats
149W - 156L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
itsmephisto03
Cu Chulainn
Level 147
God Stats
8W - 3L
1,837 SR
Queue Stats
14W - 12L
1,638 Elo+
Party 1
Chronos
Chronos
やよいんご
Chronos
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 33L
1,384 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,530 Elo+

VS

Team Averages
Level 139
1,446 SR
1,557 Elo+
Maui
Maui
LexaproEnjoyer
Maui
Level 152
God Stats
0W - 1L
1,730 SR
Queue Stats
37W - 36L
1,780 Elo+
Solo
Ishtar
Ishtar
RACKEN422
Ishtar
Level 154
God Stats
2W - 4L
1,194 SR
Queue Stats
118W - 111L
1,253 Elo+
Solo
Thor
Thor
macandcheese123
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,786 Elo+
Solo
Achilles
Achilles
padido666
Achilles
Level 124
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 11L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xB3RZ3RKERx
Morgan Le Fay
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 101L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlejanDC
Hercules
12
2 / 1 / 5
7,214
555
5,917
11,165
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 0 / 0
7,602
585
2,938
11,121
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
DopeB94
Ishtar
11
2 / 1 / 1
6,583
506
6,026
8,484
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
itsmephisto03
Cu Chulainn
14
3 / 0 / 1
8,617
663
10,342
8,890
10,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 5
7,874
606
7,594
10,037
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,025
463
4,353
11,715
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
RACKEN422
Ishtar
12
0 / 2 / 1
6,774
521
5,873
8,529
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
6,871
529
4,483
10,772
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
padido666
Achilles
13
0 / 1 / 0
6,760
520
5,176
12,185
14,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
xB3RZ3RKERx
Morgan Le Fay
12
0 / 4 / 0
6,445
496
5,475
9,358
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlejanDC
Hercules
2
1
5
4.5
W
3
0
0
3
W
Ishtar
DopeB94
Ishtar
2
1
1
2.5
L
0
3
1
0.17
L
Ishtar
RACKEN422
Ishtar
0
2
1
0.25
W
Cu Chulainn
itsmephisto03
Cu Chulainn
3
0
1
3.5
L
2
3
0
0.67
L
Achilles
padido666
Achilles
0
1
0
0
L
Morgan Le Fay
xB3RZ3RKERx
Morgan Le Fay
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
25,360
49,697
Taken
52,559
32,104
Mitigated
36,257
19,999
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlejanDC
Hercules
5,917
1,389
0
3,834
11,165
9,773
225
2,517
8,648
0
21,378
W
2,938
912
0
7,670
11,121
4,322
0
492
10,629
0
73,492
W
Ishtar
DopeB94
Ishtar
6,026
3,046
81
2,671
8,484
3,221
549
1,485
6,999
0
51,710
L
4,353
1,036
0
1,871
11,715
9,605
0
1,028
10,687
18,612
0
L
Ishtar
RACKEN422
Ishtar
5,873
3,258
0
2,213
8,529
3,777
0
0
8,529
0
59,654
W
Cu Chulainn
itsmephisto03
Cu Chulainn
10,342
2,648
0
3,743
8,890
10,808
178
1,104
7,786
0
66,443
L
4,483
822
0
2,326
10,772
4,627
0
1,416
9,356
0
66,169
L
Achilles
padido666
Achilles
5,176
1,486
0
4,280
12,185
14,399
0
0
12,185
2,593
49,579
L
Morgan Le Fay
xB3RZ3RKERx
Morgan Le Fay
5,475
955
0
658
9,358
3,849
0
5,150
4,208
50,585
2,792
W
7,594
2,796
0
2,000
10,037
3,980
0
5,095
4,942
56,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
32,875
448
Minions Killed
398
0
Camps Cleared
0
1,381,177
Distance Traveled
1,257,897
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,214
555
33
3
0
285,344
0
W
Loki
7,602
585
122
9
0
296,305
0
W
Ishtar
6,583
506
80
6
0
229,304
0
L
Maui
6,025
463
18
1
0
261,674
0
L
Ishtar
6,774
521
121
9
0
250,671
0
W
Cu Chulainn
8,617
663
113
9
0
281,184
0
L
Thor
6,871
529
94
7
0
268,240
5
L
Achilles
6,760
520
73
6
0
247,294
0
L
Morgan Le Fay
6,445
496
92
7
0
230,018
1
W
Chronos
7,874
606
100
8
0
289,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role