Player Matchup

Hachiman
Hachiman
IGITACHI
Hachiman
Level 256
God Stats
2W - 1L
1,715 SR
Queue Stats
88W - 99L
1,453 Elo+
Party 1
Mulan
Mulan
JHRKampery0
Mulan
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
173W - 174L
1,566 Elo+
Solo
Maui
Maui
MisterDoble
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,675 Elo+
Solo
Thor
Thor
SrChoma
Thor
Level 159
God Stats
3W - 0L
1,740 SR
Queue Stats
23W - 22L
1,698 Elo+
Party 1
Anubis
Anubis
TarzansTuffFeet
Anubis
Level 109
God Stats
5W - 3L
1,300 SR
Queue Stats
436W - 367L
1,625 Elo+
Solo
Team Averages
Level 158
1,551 SR
1,604 Elo+

VS

Team Averages
Level 186
1,500 SR
1,666 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Dennismite19
Nike
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,765 Elo+
Solo
Charon
Charon
Inferno1989
Charon
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 29L
1,803 Elo+
Party 2
Ix Chel
Ix Chel
SankeSwar
Ix Chel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 107L
1,682 Elo+
Solo
Ishtar
Ishtar
firebud
Ishtar
Level 296
God Stats
30W - 35L
1,500 SR
Queue Stats
759W - 688L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IGITACHI
Hachiman
8
0 / 0 / 0
3,941
657
2,676
2,236
677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,149
858
3,474
5,723
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 0 / 0
4,106
684
1,159
4,060
2,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
SrChoma
Thor
8
1 / 0 / 1
4,388
731
2,158
4,442
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 2 / 1
4,057
676
2,279
4,035
1,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 0 / 0
4,186
698
2,562
5,508
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,985
498
749
1,720
600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
7
0 / 0 / 0
4,091
682
2,498
4,757
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
SankeSwar
Ix Chel
8
0 / 2 / 2
4,219
703
2,293
4,301
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
firebud
Ishtar
8
0 / 0 / 0
4,053
676
1,037
4,126
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
0
0
2
L
0
1
0
0
W
Hachiman
IGITACHI
Hachiman
0
0
0
0
L
Charon
0
0
0
0
W
1
0
0
1
W
0
0
0
0
L
Ix Chel
SankeSwar
Ix Chel
0
2
2
0.5
W
Thor
SrChoma
Thor
1
0
1
1.5
W
1
2
1
0.75
L
Ishtar
firebud
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
9,139
20,496
Taken
20,412
9,564
Mitigated
6,862
8,307
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,562
517
0
2,268
5,508
1,710
0
286
5,178
0
22,713
L
749
149
0
729
1,720
600
0
0
1,619
0
4,430
W
Hachiman
IGITACHI
Hachiman
2,676
1,082
0
1,466
2,236
677
0
563
1,673
0
29,119
L
Charon
2,498
694
0
1,300
4,757
2,285
0
425
4,203
17,653
0
W
3,474
884
0
3,450
5,723
2,750
0
1,296
4,328
0
32,087
W
1,159
450
0
1,472
4,060
2,659
0
732
3,328
16,392
0
L
Ix Chel
SankeSwar
Ix Chel
2,293
454
250
1,190
4,301
989
0
2,165
2,136
25,801
500
W
Thor
SrChoma
Thor
2,158
439
0
500
4,442
1,755
0
776
3,666
0
27,364
W
2,279
127
0
1,419
4,035
1,723
0
1,335
2,700
25,749
0
L
Ishtar
firebud
Ishtar
1,037
609
0
1,074
4,126
1,278
0
562
3,564
0
25,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,641
Gold Earned
19,534
243
Minions Killed
179
0
Camps Cleared
0
667,471
Distance Traveled
609,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,186
698
48
8
0
165,230
0
L
Nike
2,985
498
7
1
0
49,492
0
W
Hachiman
3,941
657
52
9
0
122,764
2
L
Charon
4,091
682
17
3
0
128,946
1
W
Mulan
5,149
858
70
12
0
130,308
2
W
Maui
4,106
684
24
4
0
134,435
2
L
Ix Chel
4,219
703
51
9
0
128,722
0
W
Thor
4,388
731
58
10
0
159,353
0
W
Anubis
4,057
676
39
7
0
120,611
0
L
Ishtar
4,053
676
56
9
0
136,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role