Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrumpKid
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,607 Elo+
Solo
Charon
Charon
EladrocTheDemon
Charon
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,640 Elo+
Solo
Sun Wukong
Sun Wukong
Kikyo33
Sun Wukong
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
373W - 82L
1,603 Elo+
Solo
Ra
Ra
WDferdyy
Ra
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
260W - 266L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
ZoidianKings
Ao Kuang
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 195L
1,509 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,560 Elo+

VS

Team Averages
Level 93
1,500 SR
1,681 Elo+
Medusa
Medusa
Abramchik95
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,671 Elo+
Party 1
Sylvanus
Sylvanus
KrasnikovIlia
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
NeonGolf
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,715 Elo+
Solo
Kuzenbo
Kuzenbo
OverLorD_dc
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,671 Elo+
Party 1
Scylla
Scylla
PenSiOneR_x
Scylla
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrumpKid
Ah Muzen Cab
18
5 / 2 / 13
10,720
893
21,832
10,224
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 15
10,444
870
11,229
18,229
18,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Kikyo33
Sun Wukong
15
3 / 4 / 12
9,330
778
10,320
17,714
20,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 11
9,752
813
11,918
9,432
4,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
ZoidianKings
Ao Kuang
16
6 / 4 / 7
9,946
829
8,932
14,091
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 6 / 6
7,766
647
6,605
13,196
6,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
KrasnikovIlia
Sylvanus
14
2 / 3 / 12
8,931
744
6,228
16,565
15,020
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
NeonGolf
Hun Batz
16
3 / 4 / 8
8,910
743
12,229
15,142
12,419
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
OverLorD_dc
Kuzenbo
14
2 / 4 / 9
8,743
729
6,035
16,696
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
4 / 4 / 10
9,074
756
10,479
10,772
5,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
21
Kills
12
16
Deaths
21
58
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
6
0.67
W
Ah Muzen Cab
CrumpKid
Ah Muzen Cab
5
2
13
5.75
W
3
3
15
3.5
W
Sun Wukong
Kikyo33
Sun Wukong
3
4
12
2.25
L
Sylvanus
KrasnikovIlia
Sylvanus
2
3
12
2.67
L
Hun Batz
NeonGolf
Hun Batz
3
4
8
1.75
L
Kuzenbo
OverLorD_dc
Kuzenbo
2
4
9
1.63
L
Scylla
4
4
10
2.25
W
4
3
11
3.17
W
Ao Kuang
ZoidianKings
Ao Kuang
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,231
Damage
41,576
69,690
Taken
72,371
64,716
Mitigated
63,870
24,425
Healing
28,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,605
2,705
827
395
13,196
6,553
296
6,342
6,677
0
12,330
W
Ah Muzen Cab
CrumpKid
Ah Muzen Cab
21,832
3,601
971
858
10,224
5,346
5,791
3,693
6,336
0
56,128
W
11,229
1,505
2,495
4,005
18,229
18,712
334
4,880
13,153
17,453
1,543
W
Sun Wukong
Kikyo33
Sun Wukong
10,320
1,146
490
3,514
17,714
20,713
413
5,859
11,426
0
15,371
L
Sylvanus
KrasnikovIlia
Sylvanus
6,228
920
11,249
6,626
16,565
15,020
279
6,279
10,114
10,156
0
L
Hun Batz
NeonGolf
Hun Batz
12,229
2,936
1,059
1,394
15,142
12,419
86
6,673
8,045
0
23,616
L
Kuzenbo
OverLorD_dc
Kuzenbo
6,035
2,641
1,355
2,269
16,696
24,689
280
6,176
10,058
6,902
83
L
Scylla
10,479
572
2,433
773
10,772
5,189
315
4,580
5,997
32,773
0
W
11,918
860
5,622
2,781
9,432
4,983
373
4,105
5,228
33,876
0
W
Ao Kuang
ZoidianKings
Ao Kuang
8,932
2,827
368
3,321
14,091
14,962
1,796
4,122
9,842
14,507
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
43,424
170
Minions Killed
125
0
Camps Cleared
0
1,080,147
Distance Traveled
1,128,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,766
647
18
2
0
209,910
0
W
Ah Muzen Cab
10,720
893
76
6
0
230,984
0
W
Charon
10,444
870
16
1
0
220,523
0
W
Sun Wukong
9,330
778
21
2
0
214,707
0
L
Sylvanus
8,931
744
12
1
0
219,947
0
L
Hun Batz
8,910
743
25
2
0
225,651
0
L
Kuzenbo
8,743
729
9
1
0
248,773
0
L
Scylla
9,074
756
61
5
0
223,966
0
W
Ra
9,752
813
48
4
0
233,217
0
W
Ao Kuang
9,946
829
9
1
0
180,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role