Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
CaptainDNK
Maui
Silver I
Level 77
God Stats
4W - 2L
1,847 SR
Queue Stats
121W - 129L
1,595 MMR
Solo
Artemis
Artemis
Silver I
ElenDarag4446
Artemis
Silver I
Level 184
God Stats
15W - 12L
1,886 SR
Queue Stats
128W - 116L
1,636 MMR
Solo
Bellona
Bellona
Gold V
LonelyTunes
Bellona
Gold V
Level 149
God Stats
46W - 39L
1,500 SR
Queue Stats
126W - 121L
1,638 MMR
Solo
Thanatos
Thanatos
Silver I
TheBirdGuy
Thanatos
Silver I
Level 64
God Stats
12W - 5L
1,500 SR
Queue Stats
90W - 88L
1,597 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,647 SR
1,593 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,465 SR
1,573 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
BobBobi404
Khepri
Bronze III
Level 46
God Stats
2W - 2L
1,369 SR
Queue Stats
21W - 23L
1,646 MMR
Party 1
Mercury
Mercury
Gold IV
DontCryImSun
Mercury
Gold IV
Level 144
God Stats
1W - 2L
1,454 SR
Queue Stats
15W - 13L
1,635 MMR
Solo
Medusa
Medusa
Bronze III
MrPourpre
Medusa
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 2
8,167
628
9,037
8,326
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 7
7,092
546
4,856
11,049
8,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
15
2 / 1 / 5
8,647
665
7,468
6,982
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
LonelyTunes
Bellona
14
1 / 2 / 3
8,483
653
8,167
16,388
19,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
TheBirdGuy
Thanatos
15
13 / 0 / 6
8,875
683
17,730
12,617
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Bake KujiraAgniSusano

VS

Bans
ThothAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 4 / 1
7,841
603
12,643
18,180
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
12
1 / 5 / 0
6,429
495
6,976
9,022
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
BobBobi404
Khepri
9
0 / 3 / 2
5,795
446
3,300
14,095
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DontCryImSun
Mercury
11
0 / 6 / 1
5,956
458
5,050
13,450
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
MrPourpre
Medusa
12
2 / 3 / 0
6,984
537
5,203
10,538
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
L
Mulan
 
Mulan
2
4
1
0.63
L
Tiamat
 
Tiamat
1
5
0
0.2
L
Khepri
BobBobi404
Khepri
0
3
2
0.33
W
1
2
7
2.25
L
Mercury
DontCryImSun
Mercury
0
6
1
0.08
W
Artemis
2
1
5
4.5
W
Bellona
LonelyTunes
Bellona
1
2
3
1.25
L
Medusa
MrPourpre
Medusa
2
3
0
0.67
W
Thanatos
TheBirdGuy
Thanatos
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,258
Damage
33,172
55,362
Taken
65,285
40,202
Mitigated
36,302
32,792
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,037
3,340
0
5,852
8,326
3,658
1,780
5,332
2,994
67,253
358
L
Mulan
 
Mulan
12,643
1,982
0
9,878
18,180
14,239
0
233
17,947
0
66,701
L
Tiamat
 
Tiamat
6,976
413
0
2,086
9,022
4,548
0
3,446
5,439
45,584
0
L
Khepri
BobBobi404
Khepri
3,300
574
0
2,069
14,095
9,200
0
6,153
7,768
13,204
620
W
4,856
1,654
0
1,957
11,049
8,750
191
2,473
8,576
24,147
2,346
L
Mercury
DontCryImSun
Mercury
5,050
3,037
0
1,430
13,450
4,642
0
2,604
10,718
0
45,280
W
Artemis
7,468
3,368
0
3,012
6,982
2,796
0
974
6,008
0
77,540
W
Bellona
LonelyTunes
Bellona
8,167
2,460
0
5,390
16,388
19,143
0
0
15,126
0
72,345
L
Medusa
MrPourpre
Medusa
5,203
1,924
0
2,460
10,538
3,673
0
830
9,708
0
57,405
W
Thanatos
TheBirdGuy
Thanatos
17,730
7,032
0
16,581
12,617
5,855
378
1,478
11,092
0
57,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
33,005
485
Minions Killed
389
0
Camps Cleared
0
1,421,288
Distance Traveled
1,288,564
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,167
628
116
9
0
264,160
1
L
Mulan
7,841
603
109
8
0
243,607
1
L
Tiamat
6,429
495
91
7
0
245,527
0
L
Khepri
5,795
446
20
2
0
261,463
2
W
Maui
7,092
546
31
2
0
277,208
0
L
Mercury
5,956
458
63
5
0
294,522
0
W
Artemis
8,647
665
131
10
0
264,460
3
W
Bellona
8,483
653
127
10
0
283,125
4
L
Medusa
6,984
537
106
8
0
243,445
4
W
Thanatos
8,875
683
80
6
0
332,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role