Player Matchup

Nemesis
Nemesis
Gold V
ByL2008
Nemesis
Gold V
Level 218
God Stats
23W - 17L
1,500 SR
Queue Stats
513W - 511L
1,592 MMR
Solo
Chiron
Chiron
Silver II
NickJamerson
Chiron
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,595 MMR
Party 1
Bacchus
Bacchus
Silver II
RoyBoy Soy
Bacchus
Silver II
Level 180
God Stats
7W - 7L
1,500 SR
Queue Stats
224W - 213L
1,592 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Rydxr
Ao Kuang
Silver II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,593 MMR
Solo
Anhur
Anhur
Silver II
qroahh
Anhur
Silver II
Level 128
God Stats
2W - 2L
1,637 SR
Queue Stats
47W - 33L
1,595 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,527 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,664 SR
1,594 MMR
Ix Chel
Ix Chel
Silver I
DolphinByford
Ix Chel
Silver I
Level 63
God Stats
16W - 12L
1,597 SR
Queue Stats
69W - 61L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
LONGFOUND
Kumbhakarna
Silver I
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 65L
1,592 MMR
Solo
Ullr
Ullr
Silver I
SMspecify
Ullr
Silver I
Level 207
God Stats
7W - 9L
1,755 SR
Queue Stats
248W - 234L
1,592 MMR
Party 2
Tiamat
Tiamat
Silver I
StepDentist
Tiamat
Silver I
Level 173
God Stats
31W - 30L
1,755 SR
Queue Stats
404W - 363L
1,592 MMR
Party 2
Susano
Susano
Silver I
gämer
Susano
Silver I
Level 122
God Stats
11W - 7L
1,715 SR
Queue Stats
62W - 42L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByL2008
Nemesis
11
0 / 1 / 0
7,237
426
2,857
9,919
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
14
3 / 5 / 1
9,033
531
10,703
14,353
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RoyBoy Soy
Bacchus
12
1 / 3 / 1
8,375
493
5,320
13,287
15,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
Rydxr
Ao Kuang
15
0 / 4 / 0
8,986
529
4,455
16,808
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
qroahh
Anhur
15
1 / 5 / 1
9,114
536
5,590
11,977
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaCharonYemojaBake Kujira

VS

Bans
ThanatosThorJanusMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
3 / 2 / 1
9,124
537
7,562
8,288
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LONGFOUND
Kumbhakarna
14
0 / 2 / 8
9,338
549
3,940
12,779
12,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
19
4 / 1 / 4
11,447
673
12,692
12,227
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
17
1 / 0 / 4
11,190
658
6,817
7,143
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
gämer
Susano
19
10 / 0 / 3
11,560
680
13,794
18,571
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ByL2008
Nemesis
0
1
0
0
W
Ix Chel
3
2
1
1.75
W
Kumbhakarna
LONGFOUND
Kumbhakarna
0
2
8
2
L
Chiron
3
5
1
0.7
L
Bacchus
RoyBoy Soy
Bacchus
1
3
1
0.5
L
Ao Kuang
Rydxr
Ao Kuang
0
4
0
0
W
Ullr
4
1
4
6
W
Tiamat
1
0
4
3
W
Susano
gämer
Susano
10
0
3
11.5
L
Anhur
qroahh
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
44,805
66,344
Taken
59,008
38,970
Mitigated
33,768
18,609
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ByL2008
Nemesis
2,857
600
0
5,430
9,919
3,901
0
1,478
8,441
0
46,832
W
Ix Chel
7,562
1,191
1,704
1,544
8,288
3,048
487
950
7,338
59,291
0
W
Kumbhakarna
LONGFOUND
Kumbhakarna
3,940
550
0
2,050
12,779
12,061
253
2,395
10,384
19,500
936
L
Chiron
10,703
4,628
329
2,338
14,353
5,431
439
5,181
9,172
0
81,217
L
Bacchus
RoyBoy Soy
Bacchus
5,320
1,061
0
2,802
13,287
15,728
48
3,544
9,743
19,234
0
L
Ao Kuang
Rydxr
Ao Kuang
4,455
1,195
0
5,220
16,808
9,341
567
6,852
9,956
74,608
3,479
W
Ullr
12,692
7,332
0
3,638
12,227
5,440
2,128
2,361
9,866
0
110,693
W
Tiamat
6,817
839
0
2,469
7,143
4,721
2,518
3,556
3,587
88,628
1,185
W
Susano
gämer
Susano
13,794
4,264
0
7,594
18,571
8,498
32
2,725
15,846
0
111,209
L
Anhur
qroahh
Anhur
5,590
3,359
0
2,490
11,977
4,569
0
855
11,122
0
81,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
52,659
546
Minions Killed
579
0
Camps Cleared
0
1,662,174
Distance Traveled
1,816,582
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,237
426
83
5
0
392,386
2
W
Ix Chel
9,124
537
95
6
0
356,672
8
W
Kumbhakarna
9,338
549
23
1
0
354,602
5
L
Chiron
9,033
531
143
8
0
347,440
0
L
Bacchus
8,375
493
20
1
0
329,443
2
L
Ao Kuang
8,986
529
150
9
0
290,871
0
W
Ullr
11,447
673
167
10
0
347,376
3
W
Tiamat
11,190
658
174
10
0
350,726
0
W
Susano
11,560
680
120
7
0
407,206
0
L
Anhur
9,114
536
150
9
0
302,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role