Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Kolacemamrad
Osiris
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,510 Elo+
Party 1
Olorun
Olorun
LokiJunior
Olorun
Level 99
God Stats
2W - 1L
1,691 SR
Queue Stats
67W - 69L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Meshar
Danzaburou
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 96L
1,702 Elo+
Party 1
Artemis
Artemis
Zegaster5
Artemis
Level 109
God Stats
5W - 0L
1,464 SR
Queue Stats
102W - 79L
1,335 Elo+
Party 1
Team Averages
Level 105
1,531 SR
1,550 Elo+

VS

Team Averages
Level 103
1,500 SR
1,447 Elo+
Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
InSpro
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,393 Elo+
Party 2
Chronos
Chronos
Lost_Mythra
Chronos
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 90L
1,355 Elo+
Party 3
Baron Samedi
Baron Samedi
Masacute32
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Reimonds
Danzaburou
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
4 / 4 / 11
13,404
745
16,643
26,627
40,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
9
1 / 0 / 0
8,904
495
830
1,812
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
LokiJunior
Olorun
20
7 / 2 / 10
14,855
825
17,928
17,659
11,788
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Meshar
Danzaburou
10
0 / 0 / 3
8,992
500
1,022
2,216
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Zegaster5
Artemis
20
7 / 2 / 12
15,851
881
16,895
15,547
8,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 1 / 0
7,440
413
10
1,020
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
InSpro
Medusa
20
2 / 6 / 4
11,146
619
13,664
17,743
9,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Lost_Mythra
Chronos
5
0 / 1 / 0
7,440
413
0
971
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Masacute32
Baron Samedi
20
4 / 6 / 2
13,035
724
17,055
18,135
12,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Reimonds
Danzaburou
20
2 / 6 / 2
12,111
673
16,709
19,823
10,551
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
19
Kills
8
8
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
11
2.38
L
Set
 
Set
0
1
0
0
L
Medusa
InSpro
Medusa
2
6
4
0.67
W
Osiris
1
0
0
1
W
Olorun
LokiJunior
Olorun
7
2
10
6
L
Chronos
Lost_Mythra
Chronos
0
1
0
0
L
Baron Samedi
Masacute32
Baron Samedi
4
6
2
0.83
W
Danzaburou
Meshar
Danzaburou
0
0
3
1.5
L
Danzaburou
Reimonds
Danzaburou
2
6
2
0.5
W
Artemis
Zegaster5
Artemis
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,318
Damage
47,438
63,861
Taken
57,692
63,547
Mitigated
33,475
32,640
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,643
1,368
1,119
10,195
26,627
40,513
690
8,172
18,455
33,975
1,507
L
Set
 
Set
10
10
0
0
1,020
465
0
678
342
0
10
L
Medusa
InSpro
Medusa
13,664
5,665
311
2,785
17,743
9,442
138
10,714
6,991
0
38,469
W
Osiris
830
0
171
507
1,812
1,629
0
822
990
0
3,095
W
Olorun
LokiJunior
Olorun
17,928
10,186
4,596
9,256
17,659
11,788
3,549
2,678
14,981
48,214
2,737
L
Chronos
Lost_Mythra
Chronos
0
0
0
0
971
194
0
586
385
0
0
L
Baron Samedi
Masacute32
Baron Samedi
17,055
937
1,642
5,176
18,135
12,823
320
9,807
8,229
47,487
0
W
Danzaburou
Meshar
Danzaburou
1,022
175
0
869
2,216
827
32
573
1,643
0
4,677
L
Danzaburou
Reimonds
Danzaburou
16,709
7,393
452
5,739
19,823
10,551
0
11,426
8,397
0
42,394
W
Artemis
Zegaster5
Artemis
16,895
4,268
1,884
4,043
15,547
8,790
4,063
4,810
10,737
0
61,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,006
Gold Earned
51,172
222
Minions Killed
162
0
Camps Cleared
0
1,574,723
Distance Traveled
1,046,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,404
745
37
2
0
297,870
0
L
Set
7,440
413
0
0
0
30,953
0
L
Medusa
11,146
619
44
2
0
284,134
0
W
Osiris
8,904
495
4
0
0
289,731
0
W
Olorun
14,855
825
83
5
0
351,171
0
L
Chronos
7,440
413
0
0
0
185,233
0
L
Baron Samedi
13,035
724
73
4
0
279,378
0
W
Danzaburou
8,992
500
11
1
0
309,251
0
L
Danzaburou
12,111
673
45
3
0
266,995
0
W
Artemis
15,851
881
87
5
0
326,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role