Player Matchup

Charon
Charon
 
Charon
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RoOxXBR
Nu Wa
Level 148
God Stats
2W - 0L
1,254 SR
Queue Stats
51W - 70L
1,235 Elo+
Solo
Hun Batz
Hun Batz
SeuChapolin
Hun Batz
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
398W - 265L
1,770 Elo+
Solo
Hachiman
Hachiman
Vitorwz
Hachiman
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,743 Elo+
Party 1
Fenrir
Fenrir
αgαтнє
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,159 Elo+
Solo
Team Averages
Level 163
1,451 SR
1,481 Elo+

VS

Team Averages
Level 125
1,500 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Sonaonda
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,270 Elo+
Solo
Maui
Maui
gaguinhogg
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Camazotz
Camazotz
skariwalker
Camazotz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 2 / 22
9,403
940
10,643
10,061
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
RoOxXBR
Nu Wa
17
8 / 0 / 16
9,932
993
14,296
5,823
2,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
SeuChapolin
Hun Batz
15
6 / 4 / 17
9,378
938
20,046
11,323
12,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Vitorwz
Hachiman
14
5 / 4 / 12
8,618
862
11,588
9,594
4,970
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
6 / 2 / 16
9,779
978
7,703
12,637
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 5 / 3
8,929
893
13,447
13,628
7,187
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
 
Bellona
14
2 / 6 / 6
7,621
762
10,917
16,200
22,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Sonaonda
Osiris
12
2 / 9 / 3
7,484
748
6,763
16,225
15,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 10
8,069
807
5,242
13,481
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
skariwalker
Camazotz
13
2 / 4 / 4
7,534
753
6,222
11,055
5,155
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
28
Kills
12
12
Deaths
28
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
2
22
7
L
Danzaburou
 
Danzaburou
5
5
3
1.3
L
Bellona
 
Bellona
2
6
6
0.83
W
Nu Wa
RoOxXBR
Nu Wa
8
0
16
16
W
Hun Batz
SeuChapolin
Hun Batz
6
4
17
3.63
L
Osiris
Sonaonda
Osiris
2
9
3
0.39
W
Hachiman
Vitorwz
Hachiman
5
4
12
2.75
L
1
4
10
1.5
L
Camazotz
skariwalker
Camazotz
2
4
4
1
W
Fenrir
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,276
Damage
42,591
49,438
Taken
70,589
54,696
Mitigated
67,281
9,827
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,643
1,652
837
1,104
10,061
14,698
652
1,418
8,477
14,532
0
L
Danzaburou
 
Danzaburou
13,447
7,234
952
4,437
13,628
7,187
0
2,984
10,644
0
32,037
L
Bellona
 
Bellona
10,917
2,652
551
2,521
16,200
22,096
0
6,183
10,017
2,710
19,760
W
Nu Wa
RoOxXBR
Nu Wa
14,296
6,433
421
1,332
5,823
2,807
1,476
818
4,875
25,184
749
W
Hun Batz
SeuChapolin
Hun Batz
20,046
4,503
280
467
11,323
12,929
698
1,649
9,330
0
35,595
L
Osiris
Sonaonda
Osiris
6,763
2,302
36
139
16,225
15,778
38
7,050
9,175
0
17,901
W
Hachiman
Vitorwz
Hachiman
11,588
6,855
735
1,525
9,594
4,970
2,283
1,324
8,009
0
20,640
L
5,242
1,252
534
2,024
13,481
17,065
0
5,072
8,409
9,503
0
L
Camazotz
skariwalker
Camazotz
6,222
1,180
591
3,979
11,055
5,155
0
3,473
7,582
0
11,847
W
Fenrir
7,703
2,760
960
2,166
12,637
19,292
947
1,380
11,132
0
10,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
39,637
108
Minions Killed
94
0
Camps Cleared
0
981,971
Distance Traveled
923,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,403
940
9
1
0
183,276
0
L
Danzaburou
8,929
893
34
3
0
180,437
0
L
Bellona
7,621
762
33
3
0
201,215
0
W
Nu Wa
9,932
993
31
3
0
227,575
0
W
Hun Batz
9,378
938
34
3
0
202,964
0
L
Osiris
7,484
748
19
2
0
166,894
0
W
Hachiman
8,618
862
24
2
0
161,523
0
L
Maui
8,069
807
1
0
0
201,134
0
L
Camazotz
7,534
753
7
1
0
174,234
0
W
Fenrir
9,779
978
10
1
0
206,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role