Player Matchup

Anhur
Anhur
AucunArguments
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,446 Elo+
Party 1
Fafnir
Fafnir
BlueInTheBox
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Nitshia
Skadi
Level 143
God Stats
1W - 2L
1,740 SR
Queue Stats
24W - 35L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
Olizzker
Ix Chel
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,223 Elo+
Solo
Tyr
Tyr
Zlaine
Tyr
Level 158
God Stats
1W - 2L
1,287 SR
Queue Stats
26W - 34L
1,433 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,410 Elo+

VS

Team Averages
Level 139
1,416 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Cuddzz
Baron Samedi
Level 128
God Stats
9W - 6L
1,253 SR
Queue Stats
84W - 103L
1,325 Elo+
Solo
Ne Zha
Ne Zha
Loving3mbrace
Ne Zha
Level 159
God Stats
9W - 5L
1,285 SR
Queue Stats
63W - 27L
1,681 Elo+
Solo
Hachiman
Hachiman
MrSershant
Hachiman
Level 106
God Stats
8W - 5L
1,541 SR
Queue Stats
8W - 5L
1,575 Elo+
Solo
Odin
Odin
XNamelessDemonX
Odin
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,770 Elo+
Solo
Poseidon
Poseidon
ZzooX
Poseidon
Level 154
God Stats
12W - 8L
1,503 SR
Queue Stats
680W - 684L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,929
793
6,506
9,336
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Fafnir
15
2 / 2 / 5
8,798
880
6,321
12,375
15,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Nitshia
Skadi
16
4 / 4 / 2
8,803
880
6,710
8,850
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
Olizzker
Ix Chel
13
0 / 7 / 3
7,274
727
5,993
11,753
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Zlaine
Tyr
15
3 / 2 / 5
8,879
888
9,156
10,399
5,383
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cuddzz
Baron Samedi
15
2 / 3 / 7
8,435
844
8,231
11,846
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 3 / 9
8,534
853
12,506
9,874
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Hachiman
MrSershant
Hachiman
16
3 / 2 / 4
8,839
884
8,688
10,779
4,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 10
8,324
832
8,437
10,187
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Poseidon
ZzooX
Poseidon
16
7 / 1 / 5
9,411
941
7,101
4,533
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
18
18
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Fafnir
2
2
5
2.25
W
Baron Samedi
Cuddzz
Baron Samedi
2
3
7
1.83
W
3
3
9
2.5
W
Hachiman
MrSershant
Hachiman
3
2
4
2.5
L
Skadi
Nitshia
Skadi
4
4
2
1.25
L
Ix Chel
Olizzker
Ix Chel
0
7
3
0.21
W
3
1
10
8
L
Tyr
Zlaine
Tyr
3
2
5
2.75
W
Poseidon
ZzooX
Poseidon
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,686
Damage
44,963
52,713
Taken
47,219
32,875
Mitigated
26,551
8,410
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,506
3,248
0
120
9,336
4,278
0
3,300
5,864
0
30,249
L
Fafnir
6,321
1,011
0
3,194
12,375
15,188
0
3,403
8,611
10,997
882
W
Baron Samedi
Cuddzz
Baron Samedi
8,231
642
808
4,496
11,846
6,759
0
2,711
9,135
30,673
601
W
12,506
2,441
0
2,548
9,874
4,937
42
2,085
7,789
0
25,879
W
Hachiman
MrSershant
Hachiman
8,688
5,220
0
3,229
10,779
4,130
1,513
2,286
7,293
0
32,634
L
Skadi
Nitshia
Skadi
6,710
1,922
0
110
8,850
3,273
33
18
8,708
0
30,302
L
Ix Chel
Olizzker
Ix Chel
5,993
838
888
2,028
11,753
4,753
0
4,338
6,900
15,989
0
W
8,437
2,457
0
1,034
10,187
9,090
0
3,265
6,922
0
12,794
L
Tyr
Zlaine
Tyr
9,156
1,113
0
2,070
10,399
5,383
0
3,448
6,635
0
31,067
W
Poseidon
ZzooX
Poseidon
7,101
1,340
0
790
4,533
1,635
0
1,085
3,448
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
43,543
207
Minions Killed
228
0
Camps Cleared
0
999,439
Distance Traveled
1,077,984
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,929
793
58
6
0
199,773
0
L
Fafnir
8,798
880
12
1
0
180,852
0
W
Baron Samedi
8,435
844
51
5
0
201,836
3
W
Ne Zha
8,534
853
34
3
0
220,691
0
W
Hachiman
8,839
884
56
6
0
201,573
0
L
Skadi
8,803
880
62
6
0
197,296
1
L
Ix Chel
7,274
727
22
2
0
187,261
0
W
Odin
8,324
832
17
2
0
233,195
0
L
Tyr
8,879
888
53
5
0
234,257
0
W
Poseidon
9,411
941
70
7
0
220,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role