Player Matchup

Baron Samedi
Baron Samedi
Feljo
Baron Samedi
Level 4
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Thanatos
Thanatos
SWEDISHKOT
Thanatos
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,238 Elo+
Party 2
Sun Wukong
Sun Wukong
shikaku10
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,238 Elo+
Party 2
Team Averages
Level 35
1,378 SR
1,238 Elo+

VS

Team Averages
Level 56
1,531 SR
1,623 Elo+
Mulan
Mulan
 
Mulan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HungarianTemplar
Hades
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 22L
1,798 Elo+
Solo
Izanami
Izanami
VenomArrow
Izanami
Level 15
God Stats
17W - 10L
1,593 SR
Queue Stats
72W - 64L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feljo
Baron Samedi
13
1 / 7 / 3
8,489
653
8,149
15,025
9,327
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SWEDISHKOT
Thanatos
14
6 / 3 / 1
9,379
721
12,765
12,946
7,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
shikaku10
Sun Wukong
15
2 / 2 / 7
9,256
712
8,059
14,831
21,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 4 / 6
10,605
816
7,244
13,427
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 4 / 8
9,422
725
11,268
12,434
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
VenomArrow
Izanami
16
5 / 1 / 7
10,513
809
16,375
13,387
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
12
12
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
4
6
2
L
Baron Samedi
Feljo
Baron Samedi
1
7
3
0.36
W
2
4
8
1.5
L
Thanatos
SWEDISHKOT
Thanatos
6
3
1
2.17
W
Izanami
VenomArrow
Izanami
5
1
7
8.5
L
Sun Wukong
shikaku10
Sun Wukong
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
34,887
42,802
Taken
39,248
38,103
Mitigated
25,632
11,816
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,244
1,123
0
3,160
13,427
12,651
228
1,590
11,805
0
31,391
L
Baron Samedi
Feljo
Baron Samedi
8,149
808
1,360
2,473
15,025
9,327
0
5,463
9,221
25,722
0
W
11,268
1,269
953
3,951
12,434
7,139
552
3,619
8,791
35,603
853
L
Thanatos
SWEDISHKOT
Thanatos
12,765
2,420
0
6,381
12,946
7,076
503
3,056
9,455
0
31,027
W
Izanami
VenomArrow
Izanami
16,375
10,274
0
4,848
13,387
5,842
1,946
2,986
10,342
0
55,895
L
Sun Wukong
shikaku10
Sun Wukong
8,059
1,261
0
1,602
14,831
21,700
280
2,544
11,938
0
28,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
30,540
105
Minions Killed
164
0
Camps Cleared
0
636,239
Distance Traveled
672,322
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,605
816
37
3
0
228,947
0
L
Baron Samedi
8,489
653
35
3
0
180,266
0
W
Hades
9,422
725
51
4
0
213,502
0
L
Thanatos
9,379
721
39
3
0
224,190
1
W
Izanami
10,513
809
76
6
0
229,873
0
L
Sun Wukong
9,256
712
31
2
0
231,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role