Player Matchup

Zhong Kui
Zhong Kui
FemailBox
Zhong Kui
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,817 Elo+
Party 1
Martichoras
Martichoras
Quickfire45
Martichoras
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Mulan
Mulan
Roses-n-Envy
Mulan
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 132L
1,764 Elo+
Solo
Zeus
Zeus
SadChub
Zeus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 49L
1,527 Elo+
Party 1
Terra
Terra
SlaughtaOpps
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,622 Elo+

VS

Team Averages
Level 117
1,500 SR
1,620 Elo+
Janus
Janus
LurkLord Pup
Janus
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
418W - 440L
1,662 Elo+
Party 2
Neith
Neith
LurkNowitzki420
Neith
Level 111
God Stats
1W - 6L
1,500 SR
Queue Stats
262W - 264L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
LurkThePerc
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 118L
1,667 Elo+
Party 2
Skadi
Skadi
Tomah Lurks
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,698 Elo+
Party 2
The Morrigan
The Morrigan
YeauxYeaux
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FemailBox
Zhong Kui
15
3 / 2 / 10
8,515
852
7,702
12,002
10,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Quickfire45
Martichoras
15
3 / 1 / 14
8,471
847
8,951
7,822
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
9 / 2 / 8
9,321
932
13,067
11,263
13,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
SadChub
Zeus
16
6 / 1 / 8
8,991
899
15,088
6,095
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 9
7,832
783
1,815
11,512
10,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,417
742
11,295
6,492
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 2
7,936
794
9,893
9,978
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
LurkThePerc
Guan Yu
11
1 / 7 / 4
6,947
695
2,151
15,190
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 5 / 4
6,827
683
6,994
10,277
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
YeauxYeaux
The Morrigan
13
3 / 5 / 2
7,607
761
8,373
6,804
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
21
Kills
7
8
Deaths
21
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FemailBox
Zhong Kui
3
2
10
4
L
0
2
6
1.5
L
3
2
2
2
L
Guan Yu
LurkThePerc
Guan Yu
1
7
4
0.43
W
Martichoras
Quickfire45
Martichoras
3
1
14
10
W
9
2
8
6.5
W
Zeus
SadChub
Zeus
6
1
8
10
W
0
2
9
2.25
L
0
5
4
0.4
L
The Morrigan
YeauxYeaux
The Morrigan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,623
Damage
38,706
48,694
Taken
48,741
39,717
Mitigated
24,456
21,351
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FemailBox
Zhong Kui
7,702
246
492
4,473
12,002
10,360
675
5,010
6,551
17,409
0
L
11,295
353
0
988
6,492
2,660
0
4,352
1,810
20,169
0
L
9,893
2,314
789
3,238
9,978
4,548
0
5,425
4,357
0
21,892
L
Guan Yu
LurkThePerc
Guan Yu
2,151
76
4,240
1,666
15,190
10,153
0
5,915
8,980
0
3,517
W
Martichoras
Quickfire45
Martichoras
8,951
2,634
1,516
1,853
7,822
3,378
742
3,535
4,084
0
23,948
W
13,067
457
1,788
3,559
11,263
13,219
0
3,904
7,000
1,722
19,894
W
Zeus
SadChub
Zeus
15,088
539
553
1,311
6,095
2,129
209
2,664
3,315
30,220
0
W
1,815
73
2,999
2,807
11,512
10,631
70
3,230
8,076
6,661
467
L
6,994
2,348
0
230
10,277
4,266
0
4,457
5,579
0
16,946
L
The Morrigan
YeauxYeaux
The Morrigan
8,373
367
124
1,131
6,804
2,829
0
4,376
2,161
15,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
36,734
129
Minions Killed
102
0
Camps Cleared
0
920,702
Distance Traveled
869,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,515
852
36
4
0
198,166
0
L
Janus
7,417
742
35
4
0
191,031
0
L
Neith
7,936
794
24
2
0
185,490
0
L
Guan Yu
6,947
695
1
0
0
191,447
0
W
Martichoras
8,471
847
27
3
0
194,280
0
W
Mulan
9,321
932
9
1
0
192,788
0
W
Zeus
8,991
899
47
5
0
195,287
0
W
Terra
7,832
783
10
1
0
140,181
0
L
Skadi
6,827
683
20
2
0
148,272
0
L
The Morrigan
7,607
761
22
2
0
152,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role