Player Matchup

Khepri
Khepri
Bronze III
LONGFOUND
Khepri
Bronze III
Level 178
God Stats
4W - 0L
1,500 SR
Queue Stats
85W - 65L
1,546 MMR
Solo
Rama
Rama
Bronze III
SMspecify
Rama
Bronze III
Level 207
God Stats
12W - 13L
1,500 SR
Queue Stats
248W - 234L
1,546 MMR
Party 2
Cerberus
Cerberus
Bronze III
StepDentist
Cerberus
Bronze III
Level 173
God Stats
5W - 7L
1,500 SR
Queue Stats
404W - 363L
1,546 MMR
Party 2
Zeus
Zeus
Bronze III
TheCosead13
Zeus
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,546 MMR
Solo
Susano
Susano
Bronze III
gämer
Susano
Bronze III
Level 122
God Stats
11W - 7L
1,500 SR
Queue Stats
62W - 42L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,500 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,500 SR
1,528 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
Chaosking3281
Horus
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,546 MMR
Solo
Anubis
Anubis
Silver I
II Zapsta II
Anubis
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,592 MMR
Party 1
Izanami
Izanami
Bronze III
cZar baZooka
Izanami
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LONGFOUND
Khepri
12
1 / 0 / 7
7,736
595
4,683
9,753
8,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
16
4 / 0 / 6
9,447
727
9,736
4,862
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
StepDentist
Cerberus
15
2 / 0 / 7
8,831
679
6,726
10,438
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 2 / 4
7,238
557
9,914
4,306
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Susano
gämer
Susano
16
7 / 1 / 4
8,527
656
10,955
15,006
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AthenaSurtrThanatos

VS

Bans
Maman BrigitteGebNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,321
486
4,533
11,206
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
 
Awilix
10
3 / 5 / 0
6,207
477
5,305
13,337
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
6,148
473
1,446
13,794
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
0 / 1 / 2
6,228
479
3,643
8,699
5,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
cZar baZooka
Izanami
12
0 / 5 / 0
6,496
500
2,998
13,034
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
3
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Awilix
 
Awilix
3
5
0
0.6
L
0
2
0
0
L
Anubis
0
1
2
1
W
Khepri
LONGFOUND
Khepri
1
0
7
4.5
W
Rama
4
0
6
7
W
Cerberus
StepDentist
Cerberus
2
0
7
5.5
W
2
2
4
2
L
Izanami
cZar baZooka
Izanami
0
5
0
0
W
Susano
gämer
Susano
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,014
Damage
17,925
44,365
Taken
60,070
27,694
Mitigated
33,306
18,740
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,533
789
0
3,728
11,206
8,777
0
4,680
6,526
39,042
0
L
Awilix
 
Awilix
5,305
2,394
0
1,748
13,337
5,076
0
3,406
9,931
0
48,199
L
1,446
956
2,995
5,366
13,794
9,689
0
5,203
8,591
0
11,701
L
Anubis
3,643
135
0
2,979
8,699
5,035
0
6,280
2,419
47,280
0
W
Khepri
LONGFOUND
Khepri
4,683
891
1,909
2,526
9,753
8,596
92
1,347
8,406
21,668
1,087
W
Rama
9,736
7,101
0
3,316
4,862
2,090
836
116
4,746
0
92,278
W
Cerberus
StepDentist
Cerberus
6,726
161
0
3,969
10,438
9,267
71
3,323
6,220
58,075
4,273
W
9,914
1,287
0
898
4,306
1,285
333
902
3,404
55,454
926
L
Izanami
cZar baZooka
Izanami
2,998
1,882
0
1,879
13,034
4,729
0
1,239
11,795
0
59,140
W
Susano
gämer
Susano
10,955
3,455
0
6,122
15,006
6,456
259
1,784
13,084
0
74,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
31,400
523
Minions Killed
347
0
Camps Cleared
0
1,365,565
Distance Traveled
1,279,540
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,321
486
58
4
0
201,370
0
L
Awilix
6,207
477
71
5
0
305,651
0
L
Horus
6,148
473
24
2
0
274,211
0
L
Anubis
6,228
479
87
7
0
256,704
4
W
Khepri
7,736
595
21
2
0
270,772
4
W
Rama
9,447
727
154
12
0
270,626
1
W
Cerberus
8,831
679
153
12
0
252,887
0
W
Zeus
7,238
557
90
7
0
255,286
2
L
Izanami
6,496
500
107
8
0
241,604
0
W
Susano
8,527
656
105
8
0
315,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role