Player Matchup

Achilles
Achilles
CallMeVpay
Achilles
Level 92
God Stats
0W - 1L
1,339 SR
Queue Stats
13W - 9L
1,327 Elo+
Solo
Medusa
Medusa
DarkMageYami
Medusa
Level 104
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
SpykeRammus
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Vanaatje
Arachne
Level 63
God Stats
15W - 22L
1,433 SR
Queue Stats
115W - 124L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Yo man MrHan
Ao Kuang
Level 66
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 6L
1,251 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,408 Elo+

VS

Team Averages
Level 89
1,562 SR
1,598 Elo+
Cernunnos
Cernunnos
Black Butler908
Cernunnos
Level 60
God Stats
3W - 2L
1,730 SR
Queue Stats
4W - 2L
1,751 Elo+
Solo
Artio
Artio
Galanox
Artio
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 46L
1,500 Elo+
Solo
Izanami
Izanami
Kieferdaddy
Izanami
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 61L
1,728 Elo+
Solo
Fenrir
Fenrir
LordOdai
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 160L
1,469 Elo+
Solo
Neith
Neith
Waiiikiki
Neith
Level 125
God Stats
20W - 12L
1,579 SR
Queue Stats
675W - 637L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CallMeVpay
Achilles
16
4 / 6 / 0
10,057
559
11,794
18,064
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
3 / 2 / 0
7,892
438
9,954
11,445
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 3
7,848
436
5,317
16,411
13,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Vanaatje
Arachne
14
1 / 4 / 3
8,945
497
7,438
16,201
8,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Yo man MrHan
Ao Kuang
1
0 / 0 / 0
3,996
222
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Black Butler908
Cernunnos
14
0 / 3 / 2
9,150
508
6,553
10,635
4,471
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Galanox
Artio
13
0 / 1 / 5
9,180
510
6,009
13,841
11,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Kieferdaddy
Izanami
17
4 / 3 / 4
11,401
633
5,861
11,944
4,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
LordOdai
Fenrir
18
5 / 1 / 3
10,261
570
6,915
15,225
9,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Waiiikiki
Neith
19
5 / 0 / 3
11,180
621
11,177
7,366
3,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
14
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Black Butler908
Cernunnos
0
3
2
0.33
L
Achilles
CallMeVpay
Achilles
4
6
0
0.67
L
Medusa
3
2
0
1.5
W
Artio
Galanox
Artio
0
1
5
2.5
W
Izanami
Kieferdaddy
Izanami
4
3
4
2
W
Fenrir
LordOdai
Fenrir
5
1
3
6.5
L
0
3
3
0.5
L
Arachne
Vanaatje
Arachne
1
4
3
0.63
W
Neith
Waiiikiki
Neith
5
0
3
6.5
L
Ao Kuang
Yo man MrHan
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
36,515
62,121
Taken
59,011
39,849
Mitigated
33,417
14,044
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Black Butler908
Cernunnos
6,553
3,126
0
0
10,635
4,471
1,750
733
9,804
0
52,900
L
Achilles
CallMeVpay
Achilles
11,794
1,557
0
4,174
18,064
13,485
0
427
17,637
0
78,954
L
Medusa
9,954
4,573
0
110
11,445
4,931
0
1,116
10,329
0
57,978
W
Artio
Galanox
Artio
6,009
1,038
2,198
3,899
13,841
11,997
267
2,892
10,853
23,059
2,192
W
Izanami
Kieferdaddy
Izanami
5,861
3,769
0
5,212
11,944
4,391
604
300
10,852
0
84,421
W
Fenrir
LordOdai
Fenrir
6,915
1,299
0
3,319
15,225
9,186
0
874
14,215
0
91,308
L
5,317
928
2,196
4,466
16,411
13,296
26
3,224
13,187
21,405
0
L
Arachne
Vanaatje
Arachne
7,438
5,075
0
3,098
16,201
8,137
96
850
15,351
0
57,183
W
Neith
Waiiikiki
Neith
11,177
5,664
0
4,112
7,366
3,372
2,559
938
6,428
0
125,002
L
Ao Kuang
Yo man MrHan
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
51,172
333
Minions Killed
611
0
Camps Cleared
0
1,353,964
Distance Traveled
1,649,737
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,150
508
104
6
0
266,188
0
L
Achilles
10,057
559
115
6
0
343,090
2
L
Medusa
7,892
438
103
6
0
329,860
0
W
Artio
9,180
510
25
1
0
352,390
3
W
Izanami
11,401
633
159
9
0
329,251
0
W
Fenrir
10,261
570
120
7
0
354,149
0
L
Terra
7,848
436
30
2
0
368,151
0
L
Arachne
8,945
497
85
5
0
312,835
0
W
Neith
11,180
621
203
11
0
347,759
0
L
Ao Kuang
3,996
222
0
0
0
28
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role