Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
AngryVoices
Cerberus
Bronze III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 72L
1,454 MMR
Solo
Agni
Agni
Bronze III
AnviFox
Agni
Bronze III
Level 157
God Stats
6W - 0L
1,500 SR
Queue Stats
57W - 40L
1,454 MMR
Solo
Surtr
Surtr
Silver III
JounzGo
Surtr
Silver III
Level 107
God Stats
3W - 2L
1,754 SR
Queue Stats
14W - 7L
1,454 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
PieWeII
Ah Muzen Cab
Bronze III
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 53L
1,454 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,551 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,583 SR
1,454 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
BarbeRousse--76
Morgan Le Fay
Bronze III
Level 152
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 4L
1,454 MMR
Party 1
Achilles
Achilles
Bronze III
Mr__Moustache76
Achilles
Bronze III
Level 159
God Stats
4W - 3L
1,714 SR
Queue Stats
52W - 55L
1,454 MMR
Party 1
Geb
Geb
Bronze III
PeioArrupe31
Geb
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,454 MMR
Solo
Cliodhna
Cliodhna
Bronze III
RomandG
Cliodhna
Bronze III
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 163L
1,454 MMR
Solo
Hou Yi
Hou Yi
Bronze III
jorgemm19
Hou Yi
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 0 / 4
10,196
637
10,337
14,895
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
AngryVoices
Cerberus
13
0 / 2 / 7
8,396
525
6,036
16,832
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
AnviFox
Agni
16
4 / 0 / 6
9,797
612
8,947
6,549
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
JounzGo
Surtr
16
2 / 2 / 6
10,066
629
10,086
14,459
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
PieWeII
Ah Muzen Cab
13
1 / 5 / 3
8,479
530
6,459
12,993
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothThor

VS

Bans
RaijinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BarbeRousse--76
Morgan Le Fay
13
0 / 5 / 1
7,375
461
3,418
9,576
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
1 / 3 / 1
8,077
505
6,215
18,784
22,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 4
7,773
486
7,393
11,342
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
RomandG
Cliodhna
15
1 / 3 / 4
8,032
502
4,883
11,725
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
jorgemm19
Hou Yi
14
4 / 5 / 3
8,134
508
10,554
12,724
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
9
9
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
4
13
W
Cerberus
AngryVoices
Cerberus
0
2
7
1.75
W
Agni
AnviFox
Agni
4
0
6
7
L
Morgan Le Fay
BarbeRousse--76
Morgan Le Fay
0
5
1
0.1
W
Surtr
JounzGo
Surtr
2
2
6
2.5
L
Achilles
1
3
1
0.5
L
3
2
4
2.5
W
Ah Muzen Cab
PieWeII
Ah Muzen Cab
1
5
3
0.5
L
Cliodhna
RomandG
Cliodhna
1
3
4
1
L
Hou Yi
jorgemm19
Hou Yi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
32,463
65,728
Taken
64,151
40,851
Mitigated
42,715
24,653
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,337
3,217
0
13,881
14,895
7,626
0
2,479
12,416
0
92,312
W
Cerberus
AngryVoices
Cerberus
6,036
762
0
4,257
16,832
13,512
0
3,216
13,616
45,509
1,268
W
Agni
AnviFox
Agni
8,947
1,563
0
500
6,549
2,630
192
3,099
3,450
79,326
0
L
Morgan Le Fay
BarbeRousse--76
Morgan Le Fay
3,418
38
0
571
9,576
2,886
0
6,046
3,530
59,765
1,164
W
Surtr
JounzGo
Surtr
10,086
3,684
0
5,371
14,459
11,440
0
1,290
12,427
3,196
71,448
L
Achilles
6,215
1,203
0
3,498
18,784
22,672
0
2,158
15,881
187
69,343
L
7,393
702
0
2,427
11,342
7,943
0
2,871
8,471
29,543
0
W
Ah Muzen Cab
PieWeII
Ah Muzen Cab
6,459
1,616
0
644
12,993
5,643
528
2,068
10,925
0
58,924
L
Cliodhna
RomandG
Cliodhna
4,883
1,059
0
5,306
11,725
4,150
0
3,137
8,490
0
62,827
L
Hou Yi
jorgemm19
Hou Yi
10,554
5,676
0
2,132
12,724
5,064
0
1,481
11,196
0
74,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
39,391
522
Minions Killed
489
0
Camps Cleared
0
1,697,064
Distance Traveled
1,538,470
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,196
637
108
7
0
416,023
6
W
Cerberus
8,396
525
74
5
0
292,254
1
W
Agni
9,797
612
132
8
0
356,148
2
L
Morgan Le Fay
7,375
461
100
6
0
264,436
0
W
Surtr
10,066
629
120
8
0
329,202
7
L
Achilles
8,077
505
115
7
0
305,717
5
L
Geb
7,773
486
31
2
0
333,620
7
W
Ah Muzen Cab
8,479
530
88
6
0
303,437
0
L
Cliodhna
8,032
502
109
7
0
361,385
3
L
Hou Yi
8,134
508
134
8
0
273,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role