Player Matchup

Discordia
Discordia
Coco Sanchis
Discordia
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 207L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Hivefleetpunk
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
KIouded
Neith
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 54L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
ScuF Hydra
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 66L
1,383 Elo+
Solo
Janus
Janus
blunt time all
Janus
Level 140
God Stats
7W - 6L
1,500 SR
Queue Stats
307W - 312L
1,279 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,404 Elo+

VS

Team Averages
Level 145
1,460 SR
1,534 Elo+
Fafnir
Fafnir
Didierazo
Fafnir
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
107W - 116L
1,437 Elo+
Solo
Shiva
Shiva
DromaSagara59
Shiva
Level 143
God Stats
3W - 5L
1,298 SR
Queue Stats
155W - 149L
1,633 Elo+
Solo
Olorun
Olorun
L0VEUL0NGTIME
Olorun
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
433W - 417L
1,500 Elo+
Solo
Hercules
Hercules
LuhvLif
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 71L
1,308 Elo+
Solo
Chaac
Chaac
st1gl1tz
Chaac
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Coco Sanchis
Discordia
18
2 / 4 / 9
10,453
581
14,944
10,740
4,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Hivefleetpunk
Jormungandr
8
0 / 2 / 2
7,890
438
442
3,182
1,393
Neith
KIouded
Neith
20
5 / 5 / 12
11,586
644
20,357
19,569
11,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ScuF Hydra
Baron Samedi
17
3 / 6 / 9
10,353
575
9,991
13,482
7,550
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 8
12,889
716
23,604
10,075
5,216
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Didierazo
Fafnir
17
1 / 4 / 11
10,991
611
8,824
20,831
24,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 4 / 4
13,876
771
13,140
22,314
29,061
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

19
3 / 6 / 4
12,332
685
6,480
19,327
8,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
LuhvLif
Hercules
20
0 / 2 / 11
12,466
693
12,184
23,490
18,526
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
st1gl1tz
Chaac
19
6 / 6 / 5
12,292
683
9,356
25,228
28,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
19
Kills
20
20
Deaths
22
40
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Coco Sanchis
Discordia
2
4
9
1.63
W
Fafnir
Didierazo
Fafnir
1
4
11
1.63
W
10
4
4
3
L
Jormungandr
Hivefleetpunk
Jormungandr
0
2
2
0.5
L
Neith
KIouded
Neith
5
5
12
2.2
W
3
6
4
0.83
W
Hercules
LuhvLif
Hercules
0
2
11
2.75
L
Baron Samedi
ScuF Hydra
Baron Samedi
3
6
9
1.25
L
9
3
8
4.33
W
Chaac
st1gl1tz
Chaac
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,338
Damage
49,984
57,048
Taken
111,190
29,964
Mitigated
109,644
14,618
Healing
47,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Coco Sanchis
Discordia
14,944
873
855
920
10,740
4,751
210
2,269
8,247
36,109
116
W
Fafnir
Didierazo
Fafnir
8,824
678
2,009
6,830
20,831
24,627
201
8,593
12,238
13,344
111
W
13,140
1,409
1,298
4,472
22,314
29,061
404
6,788
15,526
25
25,245
L
Jormungandr
Hivefleetpunk
Jormungandr
442
30
0
0
3,182
1,393
0
164
2,938
1,089
0
L
Neith
KIouded
Neith
20,357
6,268
243
5,277
19,569
11,054
429
6,956
12,379
0
41,558
W
6,480
2,732
8,433
5,751
19,327
8,922
6,318
12,031
7,296
34,137
1,578
W
Hercules
LuhvLif
Hercules
12,184
735
635
9,113
23,490
18,526
1,875
12,644
10,846
0
36,434
L
Baron Samedi
ScuF Hydra
Baron Samedi
9,991
303
1,700
2,383
13,482
7,550
117
3,093
9,977
16,368
344
L
23,604
1,498
1,516
1,724
10,075
5,216
84
2,561
7,402
49,668
0
W
Chaac
st1gl1tz
Chaac
9,356
657
1,323
7,170
25,228
28,508
432
8,560
16,668
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,171
Gold Earned
61,957
164
Minions Killed
181
0
Camps Cleared
0
1,292,768
Distance Traveled
1,523,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,453
581
50
3
0
309,483
0
W
Fafnir
10,991
611
12
1
0
306,422
0
W
Shiva
13,876
771
29
2
0
327,794
0
L
Jormungandr
7,890
438
1
0
0
80,144
0
L
Neith
11,586
644
39
2
0
251,607
0
W
Olorun
12,332
685
57
3
0
271,943
0
W
Hercules
12,466
693
49
3
0
322,909
0
L
Baron Samedi
10,353
575
17
1
0
312,925
0
L
Janus
12,889
716
57
3
0
338,609
0
W
Chaac
12,292
683
34
2
0
294,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role