Player Matchup

He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
PureWhitesOnly
Chaac
Level 26
God Stats
0W - 4L
1,176 SR
Queue Stats
124W - 283L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RRPD89
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,500 Elo+
Party 1
Ganesha
Ganesha
gramwgryczesto
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,473 Elo+
Solo
Xbalanque
Xbalanque
renkobatina
Xbalanque
Level 88
God Stats
1W - 3L
1,715 SR
Queue Stats
144W - 137L
1,412 Elo+
Solo
Team Averages
Level 61
1,478 SR
1,431 Elo+

VS

Team Averages
Level 108
1,500 SR
1,408 Elo+
Merlin
Merlin
FKo_pop
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,216 Elo+
Party 2
Da Ji
Da Ji
Jesasaurus
Da Ji
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 94L
1,415 Elo+
Solo
Anubis
Anubis
Natdaddy
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 221L
1,444 Elo+
Party 2
Lancelot
Lancelot
Stckmn
Lancelot
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Solo
Khepri
Khepri
xLastHashira
Khepri
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 196L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 9 / 3
9,197
836
9,591
13,001
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 6 / 4
6,611
601
1,736
9,047
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
RRPD89
Morgan Le Fay
14
1 / 8 / 10
8,210
746
8,836
13,155
4,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 12
8,139
740
8,277
12,555
10,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
renkobatina
Xbalanque
17
6 / 4 / 5
9,725
884
11,667
9,052
3,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FKo_pop
Merlin
13
2 / 5 / 9
8,412
765
5,176
8,413
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
12 / 4 / 9
10,900
991
9,391
11,082
6,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Natdaddy
Anubis
19
9 / 1 / 16
11,444
1,040
21,980
13,173
8,505
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Stckmn
Lancelot
17
8 / 2 / 17
10,494
954
8,217
15,898
13,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
15
1 / 2 / 18
9,623
875
4,471
13,790
10,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
12
Kills
32
33
Deaths
14
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
9
3
0.72
W
Merlin
FKo_pop
Merlin
2
5
9
1.3
W
Da Ji
12
4
9
4.13
W
Anubis
Natdaddy
Anubis
9
1
16
17
L
0
6
4
0.33
L
Morgan Le Fay
RRPD89
Morgan Le Fay
1
8
10
0.75
W
Lancelot
Stckmn
Lancelot
8
2
17
8.25
L
0
6
12
1
L
Xbalanque
renkobatina
Xbalanque
6
4
5
2.13
W
Khepri
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
49,235
56,810
Taken
62,356
26,451
Mitigated
43,099
4,039
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,591
574
683
1,163
13,001
4,128
0
6,441
6,560
16,016
0
W
Merlin
FKo_pop
Merlin
5,176
1,196
204
223
8,413
3,592
1,351
4,497
3,916
12,654
0
W
Da Ji
9,391
1,321
854
1,233
11,082
6,650
0
3,971
7,111
0
18,273
W
Anubis
Natdaddy
Anubis
21,980
1,135
733
6,517
13,173
8,505
919
4,738
8,435
48,935
1,875
L
1,736
78
0
96
9,047
2,994
0
5,285
3,762
0
1,736
L
Morgan Le Fay
RRPD89
Morgan Le Fay
8,836
516
0
630
13,155
4,859
0
8,539
4,616
17,888
0
W
Lancelot
Stckmn
Lancelot
8,217
1,524
901
762
15,898
13,716
2,118
5,422
10,476
0
20,862
L
8,277
367
0
0
12,555
10,713
0
5,341
7,214
22,880
389
L
Xbalanque
renkobatina
Xbalanque
11,667
5,928
394
1,073
9,052
3,757
46
5,117
3,935
0
24,364
W
Khepri
4,471
764
2,551
2,758
13,790
10,636
2,016
7,908
5,882
8,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
50,873
83
Minions Killed
125
0
Camps Cleared
0
798,478
Distance Traveled
990,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,197
836
11
1
0
186,566
0
W
Merlin
8,412
765
16
1
0
175,047
0
W
Da Ji
10,900
991
20
2
0
195,322
0
W
Anubis
11,444
1,040
65
6
0
211,040
0
L
Chaac
6,611
601
1
0
0
74,241
0
L
Morgan Le Fay
8,210
746
31
3
0
182,792
0
W
Lancelot
10,494
954
16
1
0
214,302
0
L
Ganesha
8,139
740
0
0
0
154,801
0
L
Xbalanque
9,725
884
40
4
0
200,078
0
W
Khepri
9,623
875
8
1
0
195,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role