Player Matchup

Kuzenbo
Kuzenbo
Silver II
BOATSNROWZ
Kuzenbo
Silver II
Level 158
God Stats
2W - 2L
1,626 SR
Queue Stats
21W - 20L
1,500 MMR
Solo
Izanami
Izanami
Gold III
BussInMaMouf
Izanami
Gold III
Level 106
God Stats
3W - 2L
1,803 SR
Queue Stats
284W - 279L
1,683 MMR
Party 1
Mercury
Mercury
Silver II
KillxLow
Mercury
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 116L
1,315 MMR
Party 1
Ra
Ra
Silver III
Risedroid
Ra
Silver III
Level 247
God Stats
4W - 7L
1,500 SR
Queue Stats
190W - 167L
1,498 MMR
Solo
Mulan
Mulan
Silver I
sebacore96
Mulan
Silver I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 231L
1,494 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,586 SR
1,498 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,500 SR
1,499 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
ButtkiesTV
Thanatos
Bronze III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Menttboy
Sobek
Bronze III
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,493 MMR
Party 2
Janus
Janus
Bronze III
PHX TUT
Janus
Bronze III
Level 137
God Stats
8W - 10L
1,500 SR
Queue Stats
109W - 123L
1,500 MMR
Solo
Rama
Rama
Bronze III
WreckemNasty
Rama
Bronze III
Level 126
God Stats
42W - 30L
1,500 SR
Queue Stats
93W - 101L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BOATSNROWZ
Kuzenbo
10
1 / 1 / 1
6,414
535
5,218
7,687
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
BussInMaMouf
Izanami
12
0 / 1 / 2
6,525
544
3,318
5,450
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
KillxLow
Mercury
11
1 / 1 / 0
6,103
509
2,470
8,223
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 0
6,567
547
4,847
5,491
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
11
0 / 1 / 0
5,546
462
4,507
8,823
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ArachneRavanaMaman BrigitteSusano

VS

Bans
AthenaBake KujiraCernunnosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 0 / 0
8,118
677
6,507
10,037
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ButtkiesTV
Thanatos
12
2 / 1 / 1
6,461
538
2,979
8,737
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Menttboy
Sobek
12
1 / 0 / 3
7,086
591
4,760
11,070
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
PHX TUT
Janus
12
2 / 0 / 2
6,837
570
3,962
4,680
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
6,480
540
2,398
4,112
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Kuzenbo
BOATSNROWZ
Kuzenbo
1
1
1
1.5
L
Izanami
BussInMaMouf
Izanami
0
1
2
1
W
Thanatos
ButtkiesTV
Thanatos
2
1
1
2.5
L
Mercury
KillxLow
Mercury
1
1
0
1
W
Sobek
Menttboy
Sobek
1
0
3
2.5
W
Janus
PHX TUT
Janus
2
0
2
3
L
1
2
0
0.5
W
0
2
1
0.25
L
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
20,606
35,674
Taken
38,636
21,187
Mitigated
27,848
6,628
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,507
2,819
0
6,067
10,037
10,933
0
0
10,037
0
70,105
L
Kuzenbo
BOATSNROWZ
Kuzenbo
5,218
2,109
0
2,251
7,687
6,266
378
3,063
4,483
21,128
968
L
Izanami
BussInMaMouf
Izanami
3,318
2,126
0
1,133
5,450
2,170
399
1,381
4,069
0
61,164
W
Thanatos
ButtkiesTV
Thanatos
2,979
958
0
5,851
8,737
3,893
0
1,394
7,343
0
48,284
L
Mercury
KillxLow
Mercury
2,470
1,186
0
1,035
8,223
3,511
0
812
7,371
0
51,942
W
Sobek
Menttboy
Sobek
4,760
626
0
6,221
11,070
9,873
0
3,679
7,310
25,792
1,565
W
Janus
PHX TUT
Janus
3,962
411
0
871
4,680
1,794
0
2,911
1,708
65,137
0
L
4,847
858
433
806
5,491
2,043
0
2,912
2,475
56,343
1,396
W
2,398
2,023
0
1,283
4,112
1,355
0
1,430
2,682
0
51,688
L
Mulan
4,507
600
0
970
8,823
7,197
0
0
8,823
0
35,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
34,982
401
Minions Killed
472
0
Camps Cleared
0
1,198,912
Distance Traveled
1,252,662
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,118
677
122
10
0
217,286
0
L
Kuzenbo
6,414
535
29
2
0
248,382
3
L
Izanami
6,525
544
117
10
0
239,185
0
W
Thanatos
6,461
538
70
6
0
293,260
2
L
Mercury
6,103
509
86
7
0
308,721
1
W
Sobek
7,086
591
32
3
0
264,702
3
W
Janus
6,837
570
128
11
0
251,635
0
L
Ra
6,567
547
104
9
0
218,968
0
W
Rama
6,480
540
120
10
0
225,779
4
L
Mulan
5,546
462
65
5
0
183,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role