Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
Iiufeng
Loki
Silver III
Level 109
God Stats
2W - 2L
1,725 SR
Queue Stats
34W - 21L
1,454 MMR
Solo
Ares
Ares
Silver III
iwanaga
Ares
Silver III
Level 256
God Stats
7W - 4L
1,727 SR
Queue Stats
80W - 86L
1,411 MMR
Solo
Hachiman
Hachiman
Silver III
vandeam
Hachiman
Silver III
Level 121
God Stats
12W - 7L
1,524 SR
Queue Stats
232W - 200L
1,398 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,595 SR
1,453 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,624 SR
1,421 MMR
Bellona
Bellona
Silver IV
I Nolasco I
Bellona
Silver IV
Level 150
God Stats
7W - 3L
1,719 SR
Queue Stats
252W - 251L
1,412 MMR
Solo
Horus
Horus
Bronze III
Quisdabeast9226
Horus
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 84L
1,412 MMR
Solo
Artemis
Artemis
Silver I
RemovingEnd411
Artemis
Silver I
Level 141
God Stats
1W - 1L
1,682 SR
Queue Stats
76W - 84L
1,370 MMR
Solo
Awilix
Awilix
Bronze III
XyZ Cobra6480
Awilix
Bronze III
Level 125
God Stats
1W - 3L
1,718 SR
Queue Stats
28W - 35L
1,455 MMR
Solo
Eset
Eset
Bronze III
ogboxit
Eset
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 1 / 1
8,803
629
7,000
6,770
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
 
Sun Wukong
14
0 / 1 / 1
7,715
551
3,223
11,081
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Iiufeng
Loki
15
7 / 0 / 5
8,688
621
9,895
9,327
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
iwanaga
Ares
12
2 / 1 / 7
7,949
568
4,336
8,748
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
vandeam
Hachiman
15
2 / 0 / 4
8,762
626
6,632
5,564
2,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorAthenaAo KuangThanatos

VS

Bans
Maman BrigitteBake KujiraSusanoTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I Nolasco I
Bellona
13
1 / 1 / 0
7,790
556
7,117
10,332
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
6,353
454
1,768
8,970
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,471
462
3,375
7,584
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 6 / 1
6,553
468
5,201
13,493
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
ogboxit
Eset
9
1 / 4 / 0
6,204
443
3,955
7,996
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
1
6.5
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Bellona
I Nolasco I
Bellona
1
1
0
1
W
Loki
Iiufeng
Loki
7
0
5
9.5
L
0
2
1
0.25
L
0
4
1
0.13
L
1
6
1
0.25
W
Ares
iwanaga
Ares
2
1
7
5.5
L
Eset
ogboxit
Eset
1
4
0
0.25
W
Hachiman
vandeam
Hachiman
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
21,416
41,490
Taken
48,375
22,615
Mitigated
28,799
14,482
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,000
871
0
970
6,770
2,882
315
3,035
3,735
76,002
0
W
Sun Wukong
 
Sun Wukong
3,223
320
0
4,544
11,081
7,545
143
0
9,986
0
55,430
L
Bellona
I Nolasco I
Bellona
7,117
1,592
0
3,458
10,332
12,070
0
0
9,674
0
61,978
W
Loki
Iiufeng
Loki
9,895
3,042
0
4,552
9,327
3,514
0
0
9,251
0
66,649
L
1,768
734
705
3,081
8,970
6,307
12
1,084
7,886
0
24,701
L
3,375
858
0
627
7,584
2,243
0
295
7,289
0
47,946
L
5,201
1,896
0
395
13,493
5,419
0
5,164
8,329
0
49,363
W
Ares
iwanaga
Ares
4,336
61
0
1,089
8,748
6,385
0
1,395
7,353
15,112
2,722
L
Eset
ogboxit
Eset
3,955
253
0
1,222
7,996
2,760
124
4,560
3,436
36,909
0
W
Hachiman
vandeam
Hachiman
6,632
5,501
0
3,327
5,564
2,289
1,796
0
5,564
0
84,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
33,371
490
Minions Killed
383
0
Camps Cleared
0
1,456,154
Distance Traveled
1,266,256
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,803
629
128
9
0
273,158
4
W
Sun Wukong
7,715
551
112
8
0
268,977
2
L
Bellona
7,790
556
109
8
0
259,023
0
W
Loki
8,688
621
104
7
0
342,505
1
L
Horus
6,353
454
28
2
0
277,140
5
L
Artemis
6,471
462
97
7
0
242,083
0
L
Awilix
6,553
468
73
5
0
292,960
0
W
Ares
7,949
568
20
1
0
303,511
4
L
Eset
6,204
443
76
5
0
195,050
3
W
Hachiman
8,762
626
126
9
0
268,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role