Player Matchup

Charon
Charon
DeadlyAntonello
Charon
Level 174
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 164L
1,452 Elo+
Solo
Loki
Loki
KAG7787
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
SCH1ZOL
Ah Puch
Level 150
God Stats
7W - 4L
1,651 SR
Queue Stats
337W - 320L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Zombie-k316
Danzaburou
Level 128
God Stats
2W - 2L
1,582 SR
Queue Stats
87W - 75L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
amorek88
Gilgamesh
Level 127
God Stats
1W - 2L
1,660 SR
Queue Stats
31W - 28L
1,784 Elo+
Party 2
Team Averages
Level 146
1,579 SR
1,621 Elo+

VS

Team Averages
Level 119
1,620 SR
1,588 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Adiminished7th
Tsukuyomi
Level 127
God Stats
10W - 5L
1,505 SR
Queue Stats
196W - 208L
1,500 Elo+
Solo
Ymir
Ymir
Icyy_Moonlight
Ymir
Level 115
God Stats
4W - 0L
1,876 SR
Queue Stats
130W - 91L
1,796 Elo+
Solo
Hercules
Hercules
JPC2209
Hercules
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 51L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
elliot1207
Danzaburou
Level 69
God Stats
3W - 0L
1,720 SR
Queue Stats
11W - 14L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,585
542
6,971
19,915
13,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
KAG7787
Loki
13
5 / 2 / 0
7,419
530
5,127
11,017
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
SCH1ZOL
Ah Puch
13
3 / 4 / 2
7,420
530
9,426
10,435
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Zombie-k316
Danzaburou
12
1 / 3 / 1
7,390
528
7,178
8,987
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
amorek88
Gilgamesh
11
0 / 4 / 2
6,188
442
8,167
15,663
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 5 / 4
8,187
585
6,992
10,416
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Adiminished7th
Tsukuyomi
16
7 / 1 / 3
8,696
621
9,512
12,408
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 2
9,397
671
11,778
12,357
9,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
JPC2209
Hercules
13
5 / 1 / 7
8,357
597
12,365
13,653
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
elliot1207
Danzaburou
14
0 / 2 / 3
8,180
584
4,074
6,897
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
17
17
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
5
4
0.6
W
Tsukuyomi
Adiminished7th
Tsukuyomi
7
1
3
8.5
L
2
4
6
1.25
W
4
2
2
2.5
W
Hercules
JPC2209
Hercules
5
1
7
8.5
L
Loki
KAG7787
Loki
5
2
0
2.5
L
Ah Puch
SCH1ZOL
Ah Puch
3
4
2
1
L
Danzaburou
Zombie-k316
Danzaburou
1
3
1
0.5
L
Gilgamesh
amorek88
Gilgamesh
0
4
2
0.25
W
Danzaburou
elliot1207
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
44,721
66,017
Taken
55,731
38,124
Mitigated
29,976
16,264
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,992
718
88
1,256
10,416
4,162
0
6,094
4,322
56,185
845
W
Tsukuyomi
Adiminished7th
Tsukuyomi
9,512
2,670
0
4,161
12,408
5,117
0
2,998
9,372
0
70,704
L
6,971
1,510
187
6,123
19,915
13,691
0
2,273
17,187
26,580
2,580
W
11,778
2,605
0
4,121
12,357
9,390
0
1,030
10,362
69,664
1,045
W
Hercules
JPC2209
Hercules
12,365
4,659
0
4,626
13,653
8,615
0
5,450
8,159
0
39,546
L
Loki
KAG7787
Loki
5,127
1,186
0
4,032
11,017
4,039
13
1,480
9,449
0
53,823
L
Ah Puch
SCH1ZOL
Ah Puch
9,426
956
0
2,847
10,435
4,237
0
4,199
6,108
53,185
0
L
Danzaburou
Zombie-k316
Danzaburou
7,178
3,749
0
1,723
8,987
3,500
705
736
7,951
0
62,147
L
Gilgamesh
amorek88
Gilgamesh
8,167
2,236
0
1,352
15,663
12,657
0
8,875
6,236
0
38,489
W
Danzaburou
elliot1207
Danzaburou
4,074
1,352
0
2,235
6,897
2,692
667
692
6,205
0
65,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
42,817
368
Minions Killed
519
0
Camps Cleared
0
1,387,093
Distance Traveled
1,462,445
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,187
585
124
9
0
275,323
0
W
Tsukuyomi
8,696
621
97
7
0
325,861
0
L
Charon
7,585
542
35
3
0
291,625
6
W
Ymir
9,397
671
124
9
0
252,593
9
W
Hercules
8,357
597
48
3
0
322,911
3
L
Loki
7,419
530
95
7
0
328,100
0
L
Ah Puch
7,420
530
83
6
0
267,708
2
L
Danzaburou
7,390
528
98
7
0
239,793
0
L
Gilgamesh
6,188
442
57
4
0
259,867
1
W
Danzaburou
8,180
584
126
9
0
285,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role