Player Matchup

Medusa
Medusa
CA_pelanashi
Medusa
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 67L
1,441 Elo+
Solo
Pele
Pele
DexG
Pele
Level 143
God Stats
1W - 2L
1,704 SR
Queue Stats
6W - 8L
1,453 Elo+
Solo
Sol
Sol
Encardido2
Sol
Level 149
God Stats
15W - 12L
1,513 SR
Queue Stats
25W - 30L
1,545 Elo+
Solo
Surtr
Surtr
UmFanho
Surtr
Level 145
God Stats
1W - 5L
1,374 SR
Queue Stats
12W - 13L
1,452 Elo+
Solo
Hercules
Hercules
guisantos84
Hercules
Level 148
God Stats
9W - 13L
1,500 SR
Queue Stats
495W - 501L
1,574 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,493 Elo+

VS

Team Averages
Level 156
1,503 SR
1,509 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CaçadorDeCasadas
Gilgamesh
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Lautto
Ah Puch
Level 124
God Stats
14W - 9L
1,706 SR
Queue Stats
157W - 154L
1,535 Elo+
Solo
Bacchus
Bacchus
Liluchi
Bacchus
Level 155
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 2
Bakasura
Bakasura
MacacoRuinsSmite
Bakasura
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 3 / 2
6,631
510
3,817
10,672
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
DexG
Pele
13
3 / 2 / 0
6,717
517
6,797
10,737
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 1 / 1
7,950
612
3,254
7,537
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
UmFanho
Surtr
13
0 / 0 / 0
7,016
540
9,834
12,857
11,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
guisantos84
Hercules
10
1 / 3 / 4
6,049
465
4,360
10,357
8,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 3 / 2
8,432
649
11,533
8,195
3,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
7,726
594
8,578
15,004
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Puch
Lautto
Ah Puch
12
1 / 2 / 2
7,026
540
4,426
5,893
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Liluchi
Bacchus
11
3 / 1 / 2
6,736
518
5,208
7,845
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 1
6,696
515
2,043
12,536
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
9
9
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
2
1.33
L
Medusa
2
3
2
1
W
0
0
0
0
L
Pele
DexG
Pele
3
2
0
1.5
L
1
1
1
1.5
W
Ah Puch
Lautto
Ah Puch
1
2
2
1
W
Bacchus
Liluchi
Bacchus
3
1
2
4
W
2
1
1
2.5
L
Surtr
UmFanho
Surtr
0
0
0
0
L
Hercules
guisantos84
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,062
Damage
31,788
52,160
Taken
49,473
31,353
Mitigated
36,180
13,581
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,533
5,762
0
2,574
8,195
3,411
300
0
8,195
0
79,641
L
Medusa
3,817
873
0
2,629
10,672
4,132
0
1,741
8,931
0
49,850
W
8,578
2,901
0
4,684
15,004
17,141
0
374
14,630
0
73,675
L
Pele
DexG
Pele
6,797
1,947
0
1,108
10,737
4,513
0
2,290
8,249
0
59,260
L
3,254
629
0
4,127
7,537
2,587
0
2,850
4,363
83,414
1,006
W
Ah Puch
Lautto
Ah Puch
4,426
63
0
871
5,893
2,258
0
1,944
3,949
46,795
2,230
W
Bacchus
Liluchi
Bacchus
5,208
680
0
2,113
7,845
7,035
0
282
7,563
15,349
0
W
2,043
1,255
0
3,754
12,536
6,335
371
951
11,585
0
49,085
L
Surtr
UmFanho
Surtr
9,834
4,386
0
2,714
12,857
11,618
0
0
11,852
579
61,548
L
Hercules
guisantos84
Hercules
4,360
1,407
0
3,003
10,357
8,503
0
2,660
7,440
0
17,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
36,616
461
Minions Killed
466
0
Camps Cleared
0
1,332,894
Distance Traveled
1,371,268
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,432
649
136
10
0
273,975
1
L
Medusa
6,631
510
84
6
0
224,374
0
W
Gilgamesh
7,726
594
127
10
0
263,903
0
L
Pele
6,717
517
71
5
0
311,937
2
L
Sol
7,950
612
176
14
0
241,013
0
W
Ah Puch
7,026
540
85
7
0
227,885
1
W
Bacchus
6,736
518
12
1
0
292,896
1
W
Bakasura
6,696
515
106
8
0
312,609
2
L
Surtr
7,016
540
104
8
0
267,613
0
L
Hercules
6,049
465
26
2
0
287,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role