Player Matchup

Poseidon
Poseidon
Dopamineloss
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,530 Elo+
Party 1
Surtr
Surtr
InshallahSIUU
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Anhur
Anhur
Nylø
Anhur
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 90L
1,448 Elo+
Party 1
Yemoja
Yemoja
SudokuIsFun
Yemoja
Level 164
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 343L
1,172 Elo+
Solo
Awilix
Awilix
Zappa1999
Awilix
Level 147
God Stats
13W - 7L
1,746 SR
Queue Stats
60W - 58L
1,290 Elo+
Party 1
Team Averages
Level 130
1,549 SR
1,388 Elo+

VS

Team Averages
Level 142
1,502 SR
1,457 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Colarth
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,400 Elo+
Solo
Osiris
Osiris
InZantic
Osiris
Level 159
God Stats
30W - 16L
1,500 SR
Queue Stats
424W - 434L
1,536 Elo+
Solo
Sobek
Sobek
Reco Scooby
Sobek
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 50L
1,500 Elo+
Solo
Ullr
Ullr
Zolonari
Ullr
Level 126
God Stats
17W - 7L
1,511 SR
Queue Stats
100W - 73L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dopamineloss
Poseidon
14
1 / 4 / 0
7,266
559
7,551
10,631
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 0
6,413
493
4,375
11,638
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Nylø
Anhur
11
2 / 5 / 0
6,869
528
6,626
12,223
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
9
0 / 4 / 1
5,808
447
4,368
14,546
9,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Zappa1999
Awilix
14
0 / 0 / 1
6,912
532
5,056
12,832
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 4
6,831
525
6,877
6,901
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Colarth
Hachiman
13
1 / 1 / 6
7,810
601
7,148
10,324
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
InZantic
Osiris
15
0 / 0 / 3
8,533
656
8,152
8,082
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 7
7,378
568
7,159
9,849
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
13
9 / 0 / 4
7,881
606
14,538
9,399
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
14
14
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
4
1.5
W
Hachiman
Colarth
Hachiman
1
1
6
4
L
Poseidon
Dopamineloss
Poseidon
1
4
0
0.25
W
Osiris
InZantic
Osiris
0
0
3
1.5
L
0
1
0
0
L
Anhur
Nylø
Anhur
2
5
0
0.4
W
3
0
7
6.5
L
Yemoja
0
4
1
0.13
L
Awilix
Zappa1999
Awilix
0
0
1
0.5
W
Ullr
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
43,874
61,870
Taken
44,555
30,004
Mitigated
28,926
24,442
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,877
1,902
0
500
6,901
1,862
0
759
6,140
46,915
80
W
Hachiman
Colarth
Hachiman
7,148
4,514
0
3,928
10,324
4,492
0
5,065
5,061
0
69,396
L
Poseidon
Dopamineloss
Poseidon
7,551
1,648
0
3,328
10,631
3,746
0
1,619
8,954
64,004
669
W
Osiris
InZantic
Osiris
8,152
2,033
0
1,878
8,082
8,760
0
311
7,079
0
76,856
L
4,375
1,627
0
5,598
11,638
6,880
0
392
10,261
1,398
41,615
L
Anhur
Nylø
Anhur
6,626
2,630
0
2,533
12,223
4,388
0
3,589
8,376
0
56,347
W
7,159
1,186
0
4,197
9,849
9,713
0
3,188
6,497
18,204
3,046
L
Yemoja
4,368
1,139
2,653
4,256
14,546
9,698
0
5,332
8,911
17,442
2,689
L
Awilix
Zappa1999
Awilix
5,056
1,644
0
6,074
12,832
5,292
0
1,964
10,810
0
70,888
W
Ullr
14,538
6,446
0
2,076
9,399
4,099
0
1,835
7,473
0
56,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
38,433
460
Minions Killed
455
0
Camps Cleared
0
1,312,949
Distance Traveled
1,290,874
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,831
525
83
6
0
235,375
0
W
Hachiman
7,810
601
124
10
0
245,614
3
L
Poseidon
7,266
559
134
10
0
262,701
2
W
Osiris
8,533
656
145
11
0
217,757
0
L
Surtr
6,413
493
88
7
0
205,823
0
L
Anhur
6,869
528
94
7
0
237,404
0
W
Sobek
7,378
568
23
2
0
292,334
4
L
Yemoja
5,808
447
21
2
0
263,681
3
L
Awilix
6,912
532
123
9
0
343,340
0
W
Ullr
7,881
606
80
6
0
299,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role