Player Matchup

Tsukuyomi
Tsukuyomi
El isaacG935
Tsukuyomi
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
171W - 184L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
Logisticsshark
Baba Yaga
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 39L
1,696 Elo+
Solo
Cerberus
Cerberus
Skorch1262
Cerberus
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 121L
1,242 Elo+
Solo
Cupid
Cupid
donutboy10
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,750 Elo+
Solo
Bellona
Bellona
shadowjm10
Bellona
Level 47
God Stats
5W - 11L
1,500 SR
Queue Stats
22W - 27L
1,605 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,554 Elo+

VS

Team Averages
Level 123
1,458 SR
1,590 Elo+
Ymir
Ymir
It_Be_Elite
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
OGWildfire
Izanami
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
UTOPlANS
Gilgamesh
Level 134
God Stats
2W - 5L
1,289 SR
Queue Stats
80W - 68L
1,801 Elo+
Solo
Anubis
Anubis
michall500
Anubis
Level 124
God Stats
10W - 5L
1,500 SR
Queue Stats
394W - 379L
1,649 Elo+
Solo
Ra
Ra
zKingVamp
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
El isaacG935
Tsukuyomi
15
2 / 1 / 0
8,596
614
6,425
10,088
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Logisticsshark
Baba Yaga
13
4 / 3 / 1
8,330
595
6,784
8,055
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Skorch1262
Cerberus
10
1 / 1 / 2
6,732
481
6,425
11,253
7,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
12
2 / 1 / 2
7,564
540
7,272
6,424
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
shadowjm10
Bellona
13
3 / 0 / 1
7,315
523
7,140
9,501
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,983
427
4,690
12,610
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
OGWildfire
Izanami
12
1 / 1 / 1
6,598
471
5,298
8,400
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
UTOPlANS
Gilgamesh
14
4 / 0 / 0
7,326
523
5,966
12,712
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
michall500
Anubis
12
1 / 6 / 2
7,438
531
5,345
9,994
4,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
7,493
535
2,945
9,607
3,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
12
Kills
6
6
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
El isaacG935
Tsukuyomi
2
1
0
2
L
0
3
2
0.33
W
Baba Yaga
Logisticsshark
Baba Yaga
4
3
1
1.5
L
Izanami
OGWildfire
Izanami
1
1
1
1.5
W
Cerberus
Skorch1262
Cerberus
1
1
2
2
L
Gilgamesh
UTOPlANS
Gilgamesh
4
0
0
4
W
Cupid
2
1
2
3
L
Anubis
michall500
Anubis
1
6
2
0.33
W
Bellona
shadowjm10
Bellona
3
0
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
24,244
45,321
Taken
53,323
22,929
Mitigated
29,655
13,661
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
El isaacG935
Tsukuyomi
6,425
1,261
0
4,022
10,088
5,185
0
2,798
7,210
0
75,503
L
4,690
1,260
0
2,919
12,610
11,617
0
3,256
9,354
15,011
0
W
Baba Yaga
Logisticsshark
Baba Yaga
6,784
203
0
1,333
8,055
2,741
0
3,324
4,731
61,412
594
L
Izanami
OGWildfire
Izanami
5,298
4,173
0
1,498
8,400
3,178
0
1,908
6,492
0
57,270
W
Cerberus
Skorch1262
Cerberus
6,425
430
1,442
3,610
11,253
7,082
147
3,234
8,019
29,150
2,482
L
Gilgamesh
UTOPlANS
Gilgamesh
5,966
1,861
0
986
12,712
6,474
0
2,246
10,466
0
70,904
W
Cupid
7,272
4,143
210
2,311
6,424
2,296
538
1,908
4,516
0
52,398
L
Anubis
michall500
Anubis
5,345
122
0
2,443
9,994
4,892
0
5,392
4,602
56,015
0
W
Bellona
shadowjm10
Bellona
7,140
2,107
0
733
9,501
5,625
0
1,569
7,932
0
60,629
L
2,945
152
24
4,674
9,607
3,494
0
0
8,964
64,391
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
34,838
500
Minions Killed
424
0
Camps Cleared
0
1,364,961
Distance Traveled
1,341,742
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,596
614
122
9
0
271,330
4
L
Ymir
5,983
427
16
1
0
282,410
2
W
Baba Yaga
8,330
595
117
8
0
262,678
6
L
Izanami
6,598
471
93
7
0
250,049
3
W
Cerberus
6,732
481
58
4
0
259,101
0
L
Gilgamesh
7,326
523
104
7
0
310,448
7
W
Cupid
7,564
540
108
8
0
246,338
0
L
Anubis
7,438
531
98
7
0
242,523
2
W
Bellona
7,315
523
95
7
0
325,514
0
L
Ra
7,493
535
113
8
0
256,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role