Player Matchup

Baron Samedi
Baron Samedi
BorealFurnace
Baron Samedi
Level 188
God Stats
1W - 3L
1,195 SR
Queue Stats
211W - 211L
1,177 Elo+
Solo
Izanami
Izanami
CleverSacido
Izanami
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,459 Elo+
Solo
Freya
Freya
Darthvader GOKU
Freya
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 27L
1,537 Elo+
Solo
Thor
Thor
pimpamtraca
Thor
Level 124
God Stats
54W - 40L
1,721 SR
Queue Stats
653W - 649L
1,522 Elo+
Solo
Bacchus
Bacchus
whotookwaters
Bacchus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 205L
1,311 Elo+
Solo
Team Averages
Level 129
1,527 SR
1,401 Elo+

VS

Team Averages
Level 88
1,511 SR
1,497 Elo+
Ares
Ares
HowBoutDemChiefs
Ares
Level 140
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 2L
1,692 Elo+
Solo
Sobek
Sobek
SilentConfined
Sobek
Level 54
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 187L
1,627 Elo+
Solo
Artemis
Artemis
SmurfPR1245
Artemis
Level 8
God Stats
2W - 4L
1,523 SR
Queue Stats
14W - 12L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
TB_PITTY__
Ah Puch
Level 88
God Stats
2W - 2L
1,727 SR
Queue Stats
24W - 24L
1,310 Elo+
Party 1
Serqet
Serqet
Yungbust992
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BorealFurnace
Baron Samedi
16
6 / 2 / 1
9,749
609
8,186
10,923
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
CleverSacido
Izanami
15
1 / 1 / 4
8,785
549
6,041
8,308
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 4
7,954
497
11,449
11,363
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
5 / 1 / 1
9,035
565
7,633
13,482
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
3 / 1 / 6
8,953
560
7,148
11,809
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,613
476
9,509
15,300
14,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
7,838
490
5,434
15,753
15,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SmurfPR1245
Artemis
14
1 / 1 / 1
7,657
479
6,728
8,898
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
TB_PITTY__
Ah Puch
12
0 / 5 / 1
7,140
446
6,989
9,279
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
13
2 / 6 / 1
7,607
475
6,981
13,736
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
5
6
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BorealFurnace
Baron Samedi
6
2
1
3.25
W
Izanami
CleverSacido
Izanami
1
1
4
3
W
4
1
4
6
L
1
4
2
0.5
L
1
4
1
0.38
L
Artemis
SmurfPR1245
Artemis
1
1
1
1.5
L
Ah Puch
TB_PITTY__
Ah Puch
0
5
1
0.1
L
Serqet
2
6
1
0.42
W
5
1
1
5.5
W
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
35,641
55,885
Taken
62,966
31,444
Mitigated
44,194
17,998
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BorealFurnace
Baron Samedi
8,186
1,426
506
2,957
10,923
4,617
294
4,912
5,116
62,287
1,237
W
Izanami
CleverSacido
Izanami
6,041
3,452
0
1,342
8,308
2,839
2,081
799
6,675
0
74,747
W
11,449
3,375
0
4,073
11,363
4,824
0
6,892
3,663
45,449
4,943
L
9,509
513
0
1,613
15,300
14,329
0
8,557
6,700
27,302
1,765
L
5,434
628
0
5,928
15,753
15,469
0
6,913
8,779
44,210
2,122
L
Artemis
SmurfPR1245
Artemis
6,728
1,748
0
2,789
8,898
3,759
0
2,066
6,832
0
71,295
L
Ah Puch
TB_PITTY__
Ah Puch
6,989
185
0
255
9,279
4,027
0
6,465
2,814
39,432
1,316
L
Serqet
6,981
1,505
0
720
13,736
6,610
0
1,936
11,800
0
57,820
W
7,633
1,246
0
6,678
13,482
5,953
0
1,974
11,408
0
94,947
W
Bacchus
7,148
1,245
0
2,442
11,809
13,211
0
5,459
6,195
24,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
37,855
485
Minions Killed
412
0
Camps Cleared
0
1,564,452
Distance Traveled
1,491,821
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,749
609
119
7
0
277,444
2
W
Izanami
8,785
549
145
9
0
294,067
0
W
Freya
7,954
497
78
5
0
303,319
5
L
Ares
7,613
476
45
3
0
343,748
3
L
Sobek
7,838
490
93
6
0
272,979
0
L
Artemis
7,657
479
109
7
0
257,385
0
L
Ah Puch
7,140
446
74
5
0
284,869
4
L
Serqet
7,607
475
91
6
0
332,840
0
W
Thor
9,035
565
124
8
0
353,297
0
W
Bacchus
8,953
560
19
1
0
336,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role