Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
OffMazzucco
Maui
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,773 Elo+
Solo
Jing Wei
Jing Wei
jaycube2020
Jing Wei
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 91L
1,115 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,478 Elo+

VS

Team Averages
Level 133
1,391 SR
1,459 Elo+
Ra
Ra
DiamondSupply_69
Ra
Level 142
God Stats
0W - 4L
1,295 SR
Queue Stats
127W - 145L
1,563 Elo+
Party 1
Janus
Janus
Duckman EL
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,500 Elo+
Solo
Surtr
Surtr
SSJX_Goku
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
etro189
Morgan Le Fay
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 85L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
xXUrgentFuryXx
Ne Zha
Level 123
God Stats
4W - 9L
1,162 SR
Queue Stats
170W - 194L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 2 / 5
7,073
884
4,294
9,171
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
 
Da Ji
12
2 / 1 / 5
6,788
849
3,535
3,812
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
12
1 / 2 / 5
6,673
834
3,160
6,456
2,700
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 7
6,560
820
1,955
6,341
6,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
jaycube2020
Jing Wei
16
2 / 0 / 6
8,075
1,009
2,749
4,687
2,250
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,024
878
4,087
4,304
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
12
1 / 3 / 2
6,645
831
4,466
4,853
2,130
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
SSJX_Goku
Surtr
8
0 / 1 / 0
5,334
667
1,285
2,199
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
etro189
Morgan Le Fay
12
1 / 1 / 3
6,219
777
5,960
2,271
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 0
6,994
874
6,508
4,846
2,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
9
Kills
6
6
Deaths
10
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
5
2.75
W
Da Ji
 
Da Ji
2
1
5
4.5
W
Chang'e
 
Chang'e
1
2
5
1.75
L
1
3
2
0.67
L
Janus
1
3
2
0.67
W
1
1
7
4.5
L
Surtr
SSJX_Goku
Surtr
0
1
0
0
L
Morgan Le Fay
etro189
Morgan Le Fay
1
1
3
2.5
W
Jing Wei
jaycube2020
Jing Wei
2
0
6
5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
22,306
30,467
Taken
18,473
21,117
Mitigated
8,567
14,045
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,294
809
762
3,878
9,171
7,825
0
4,748
4,197
1,511
8,154
W
Da Ji
 
Da Ji
3,535
379
674
512
3,812
2,269
0
596
3,176
0
6,063
W
Chang'e
 
Chang'e
3,160
38
1,914
2,031
6,456
2,700
137
3,439
2,869
11,287
224
L
4,087
440
727
537
4,304
1,738
0
1,373
2,850
16,162
221
L
Janus
4,466
198
179
532
4,853
2,130
0
1,990
2,725
12,226
0
W
1,955
58
686
496
6,341
6,073
25
3,717
2,332
6,334
807
L
Surtr
SSJX_Goku
Surtr
1,285
206
16
120
2,199
1,533
0
501
1,618
23
4,299
L
Morgan Le Fay
etro189
Morgan Le Fay
5,960
879
0
19
2,271
965
0
682
1,452
9,112
0
W
Jing Wei
jaycube2020
Jing Wei
2,749
2,378
1,078
2,014
4,687
2,250
0
1,281
3,378
0
25,889
L
6,508
1,086
56
661
4,846
2,201
0
1,307
3,537
0
12,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
32,216
124
Minions Killed
74
0
Camps Cleared
0
759,455
Distance Traveled
618,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,073
884
14
2
0
147,619
2
W
Da Ji
6,788
849
7
1
0
166,249
0
W
Chang'e
6,673
834
34
4
0
145,344
0
L
Ra
7,024
878
35
4
0
125,443
0
L
Janus
6,645
831
22
3
0
131,079
0
W
Maui
6,560
820
10
1
0
121,356
0
L
Surtr
5,334
667
4
1
0
61,972
0
L
Morgan Le Fay
6,219
777
5
1
0
144,581
0
W
Jing Wei
8,075
1,009
59
7
0
178,887
0
L
Ne Zha
6,994
874
8
1
0
155,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role