Player Matchup

Bacchus
Bacchus
Eliteulous
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,371 Elo+
Party 1
Persephone
Persephone
RiasGremory7427
Persephone
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,558 Elo+
Solo
Da Ji
Da Ji
SEREBROFF
Da Ji
Level 103
God Stats
35W - 32L
1,360 SR
Queue Stats
317W - 305L
1,500 Elo+
Solo
Bellona
Bellona
Vayeng
Bellona
Level 227
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 42L
1,507 Elo+
Party 1
Hachiman
Hachiman
iAmSerenity
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,452 Elo+
Party 1
Team Averages
Level 150
1,472 SR
1,478 Elo+

VS

Team Averages
Level 140
1,544 SR
1,529 Elo+
Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BYFRAN67
Agni
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
311W - 295L
1,560 Elo+
Party 2
Anhur
Anhur
RoSi-_-theSniPeR
Anhur
Level 159
God Stats
5W - 8L
1,510 SR
Queue Stats
351W - 330L
1,560 Elo+
Party 2
Sol
Sol
Yukishah
Sol
Level 146
God Stats
5W - 7L
1,712 SR
Queue Stats
224W - 219L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eliteulous
Bacchus
7
1 / 2 / 2
4,731
526
3,048
6,563
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
RiasGremory7427
Persephone
12
1 / 0 / 0
6,524
725
2,275
4,851
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
SEREBROFF
Da Ji
11
4 / 1 / 1
5,878
653
3,523
7,598
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Vayeng
Bellona
11
3 / 0 / 1
6,387
710
5,075
10,122
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
iAmSerenity
Hachiman
8
0 / 4 / 2
4,585
509
3,469
6,600
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
4 / 3 / 2
6,008
668
5,489
9,860
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
 
Awilix
2
0 / 0 / 0
3,310
368
0
901
258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
11
0 / 1 / 0
5,188
576
2,225
5,779
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 4
6,098
678
4,773
6,160
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
4,937
549
5,322
8,108
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
2
1.67
L
Awilix
 
Awilix
0
0
0
0
L
Agni
0
1
0
0
W
Bacchus
Eliteulous
Bacchus
1
2
2
1
W
Persephone
RiasGremory7427
Persephone
1
0
0
1
L
3
1
4
5
W
Da Ji
SEREBROFF
Da Ji
4
1
1
4.5
W
Bellona
Vayeng
Bellona
3
0
1
3.5
L
0
4
0
0
W
Hachiman
iAmSerenity
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
17,809
35,734
Taken
30,808
20,279
Mitigated
13,132
13,438
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,489
1,286
248
2,178
9,860
5,975
0
1,657
8,203
0
29,313
L
Awilix
 
Awilix
0
0
0
250
901
258
0
0
901
0
2,070
L
Agni
2,225
283
0
500
5,779
2,197
0
2,263
3,516
44,308
0
W
Bacchus
Eliteulous
Bacchus
3,048
419
0
941
6,563
5,324
0
0
6,563
11,352
0
W
Persephone
RiasGremory7427
Persephone
2,275
90
0
1,087
4,851
1,754
0
1,977
2,836
60,356
1,750
L
4,773
3,417
0
2,163
6,160
2,373
0
1,155
5,005
0
44,280
W
Da Ji
SEREBROFF
Da Ji
3,523
630
0
3,790
7,598
3,176
0
523
7,075
0
39,044
W
Bellona
Vayeng
Bellona
5,075
1,783
0
5,702
10,122
8,652
0
4,609
5,513
0
47,895
L
5,322
2,334
0
2,341
8,108
2,329
0
236
7,872
30,820
7,355
W
Hachiman
iAmSerenity
Hachiman
3,469
1,813
0
1,918
6,600
1,373
0
0
6,600
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
25,541
297
Minions Killed
252
0
Camps Cleared
0
923,664
Distance Traveled
719,629
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,008
668
36
4
0
178,874
1
L
Awilix
3,310
368
6
1
0
24,147
0
L
Agni
5,188
576
77
9
0
186,617
2
W
Bacchus
4,731
526
8
1
0
185,111
4
W
Persephone
6,524
725
107
12
0
181,324
0
L
Anhur
6,098
678
73
8
0
169,649
0
W
Da Ji
5,878
653
66
7
0
216,374
2
W
Bellona
6,387
710
73
8
0
167,693
1
L
Sol
4,937
549
60
7
0
160,342
1
W
Hachiman
4,585
509
43
5
0
173,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role