Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ReyVana
Cernunnos
Level 203
God Stats
10W - 17L
1,817 SR
Queue Stats
290W - 299L
1,623 Elo+
Solo
Bellona
Bellona
Yukishah
Bellona
Level 146
God Stats
23W - 20L
1,905 SR
Queue Stats
224W - 219L
1,551 Elo+
Solo
Ravana
Ravana
iSqky-
Ravana
Level 91
God Stats
3W - 2L
1,823 SR
Queue Stats
33W - 34L
1,429 Elo+
Solo
Team Averages
Level 158
1,709 SR
1,521 Elo+

VS

Team Averages
Level 173
1,566 SR
1,554 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Danny 9B
Janus
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 16L
1,625 Elo+
Solo
King Arthur
King Arthur
RiasGremory7427
King Arthur
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,542 Elo+
Solo
Hou Yi
Hou Yi
心体技仁智勇
Hou Yi
Level 169
God Stats
6W - 0L
1,828 SR
Queue Stats
63W - 52L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 1
3,518
704
1,462
2,632
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
 
Hera
1
0 / 0 / 0
2,565
513
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ReyVana
Cernunnos
8
0 / 1 / 0
3,983
797
1,519
3,265
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Yukishah
Bellona
7
1 / 2 / 0
4,397
879
2,737
4,711
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
iSqky-
Ravana
6
1 / 0 / 0
3,560
712
1,747
2,997
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 0 / 0
4,386
877
2,125
4,356
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
 
Fafnir
5
0 / 0 / 1
3,841
768
882
3,235
2,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Danny 9B
Janus
8
0 / 0 / 1
4,137
827
1,511
2,175
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
RiasGremory7427
King Arthur
8
1 / 1 / 1
4,351
870
2,152
5,419
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,552
710
2,011
2,581
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Hera
 
Hera
0
0
0
0
W
Ao Kuang
 
Ao Kuang
3
0
0
3
W
Fafnir
 
Fafnir
0
0
1
0.5
W
Janus
Danny 9B
Janus
0
0
1
0.5
L
Cernunnos
ReyVana
Cernunnos
0
1
0
0
W
King Arthur
RiasGremory7427
King Arthur
1
1
1
1.5
L
Bellona
Yukishah
Bellona
1
2
0
0.5
L
Ravana
iSqky-
Ravana
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,465
Damage
8,681
13,605
Taken
17,766
8,212
Mitigated
9,071
4,741
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,462
394
925
1,426
2,632
1,550
0
1,193
1,439
14,628
0
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
 
Ao Kuang
2,125
421
0
1,142
4,356
1,667
0
126
4,194
27,527
4,176
W
Fafnir
 
Fafnir
882
324
0
1,698
3,235
2,744
0
930
2,305
5,232
0
W
Janus
Danny 9B
Janus
1,511
80
0
1,000
2,175
531
0
0
2,175
24,143
364
L
Cernunnos
ReyVana
Cernunnos
1,519
354
0
704
3,265
1,079
0
2,095
1,044
0
24,567
W
King Arthur
RiasGremory7427
King Arthur
2,152
214
0
1,332
5,419
3,340
0
0
5,077
0
26,650
L
Bellona
Yukishah
Bellona
2,737
977
0
1,390
4,711
4,186
0
304
4,407
0
26,874
L
Ravana
iSqky-
Ravana
1,747
657
0
296
2,997
1,397
0
781
2,216
0
16,856
W
2,011
1,250
0
442
2,581
789
0
406
2,175
0
25,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,023
Gold Earned
20,267
154
Minions Killed
208
0
Camps Cleared
0
465,713
Distance Traveled
573,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,518
704
22
4
0
105,845
1
L
Hera
2,565
513
0
0
0
3,511
0
W
Ao Kuang
4,386
877
62
12
0
126,644
0
W
Fafnir
3,841
768
3
1
0
96,709
0
W
Janus
4,137
827
55
11
0
128,907
1
L
Cernunnos
3,983
797
48
10
0
108,327
0
W
King Arthur
4,351
870
45
9
0
118,258
0
L
Bellona
4,397
879
54
11
0
117,871
1
L
Ravana
3,560
712
30
6
0
130,159
0
W
Hou Yi
3,552
710
43
9
0
102,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role