Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Masacute32
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,586 Elo+
Solo
Sol
Sol
YYxXYZZxYY
Sol
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 316L
1,624 Elo+
Solo
Charybdis
Charybdis
cafeine69
Charybdis
Level 28
God Stats
21W - 16L
1,285 SR
Queue Stats
496W - 524L
1,384 Elo+
Solo
Rama
Rama
vaisapanhar
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,342 Elo+
Solo
Team Averages
Level 90
1,457 SR
1,487 Elo+

VS

Team Averages
Level 118
1,500 SR
1,558 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bndr
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 115L
1,555 Elo+
Solo
Chang'e
Chang'e
DenDuk
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MayTwins89
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,486 Elo+
Solo
Fenrir
Fenrir
Thatsnotfair
Fenrir
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
763W - 432L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 7 / 7
7,418
742
6,531
16,023
11,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 6 / 6
6,813
681
3,762
13,500
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 5
8,573
857
14,120
9,291
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
cafeine69
Charybdis
14
2 / 5 / 5
7,373
737
13,181
11,617
5,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 5 / 5
8,088
809
10,219
10,594
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
8 / 0 / 15
9,768
977
14,165
10,498
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Bndr
Cabrakan
16
7 / 2 / 16
9,095
910
8,193
18,606
26,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
DenDuk
Chang'e
14
2 / 1 / 15
8,093
809
6,859
10,276
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
MayTwins89
Ah Puch
16
7 / 2 / 14
9,327
933
18,695
10,394
6,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
12
1 / 5 / 16
7,562
756
8,075
12,791
13,534
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
10
Kills
25
25
Deaths
10
28
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
7
7
0.5
W
Chiron
 
Chiron
8
0
15
15.5
W
Cabrakan
Bndr
Cabrakan
7
2
16
7.5
W
Chang'e
DenDuk
Chang'e
2
1
15
9.5
L
0
6
6
0.5
W
Ah Puch
MayTwins89
Ah Puch
7
2
14
7
W
Fenrir
1
5
16
1.8
L
3
2
5
2.75
L
Charybdis
cafeine69
Charybdis
2
5
5
0.9
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
55,987
61,025
Taken
62,565
37,551
Mitigated
58,084
13,138
Healing
33,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,531
377
2,421
1,702
16,023
11,273
0
10,235
5,788
10,334
0
W
Chiron
 
Chiron
14,165
3,292
4,259
3,165
10,498
5,888
1,265
3,491
7,007
0
35,304
W
Cabrakan
Bndr
Cabrakan
8,193
1,768
905
5,400
18,606
26,647
365
6,210
12,396
10,667
223
W
Chang'e
DenDuk
Chang'e
6,859
1,170
7,818
5,528
10,276
5,847
813
4,030
6,246
15,214
0
L
3,762
696
632
660
13,500
12,972
0
6,965
6,535
5,569
0
W
Ah Puch
MayTwins89
Ah Puch
18,695
472
551
1,669
10,394
6,168
1,416
3,440
6,954
33,900
1,612
W
Fenrir
8,075
1,443
2,446
1,612
12,791
13,534
0
6,304
6,487
2,310
8,913
L
14,120
4,180
397
2,993
9,291
3,448
0
5,833
3,458
26,535
3,768
L
Charybdis
cafeine69
Charybdis
13,181
4,854
183
1,816
11,617
5,161
0
6,506
5,111
0
28,655
L
10,219
5,226
295
2,039
10,594
4,697
19
5,021
5,573
0
21,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
43,845
110
Minions Killed
122
0
Camps Cleared
0
809,955
Distance Traveled
906,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,418
742
8
1
0
184,772
0
W
Chiron
9,768
977
52
5
0
168,869
0
W
Cabrakan
9,095
910
4
0
0
188,464
0
W
Chang'e
8,093
809
16
2
0
177,471
0
L
Ymir
6,813
681
5
1
0
144,835
0
W
Ah Puch
9,327
933
41
4
0
191,639
0
W
Fenrir
7,562
756
9
1
0
180,290
0
L
Sol
8,573
857
47
5
0
188,677
0
L
Charybdis
7,373
737
21
2
0
149,073
0
L
Rama
8,088
809
29
3
0
142,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role