Player Matchup

Freya
Freya
BigDanGill
Freya
Level 109
God Stats
11W - 16L
1,500 SR
Queue Stats
62W - 63L
1,168 Elo+
Solo
Skadi
Skadi
DivinCookie
Skadi
Level 155
God Stats
10W - 9L
1,500 SR
Queue Stats
231W - 234L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ezverg
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 304L
1,309 Elo+
Party 2
Bake Kujira
Bake Kujira
KurustniK
Bake Kujira
Level 85
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
PeanutEarth
The Morrigan
Level 32
God Stats
4W - 5L
1,317 SR
Queue Stats
24W - 42L
1,250 Elo+
Solo
Team Averages
Level 94
1,432 SR
1,337 Elo+

VS

Team Averages
Level 111
1,613 SR
1,524 Elo+
Surtr
Surtr
 
Surtr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PABLO FRX
Xbalanque
Level 128
God Stats
9W - 12L
1,549 SR
Queue Stats
450W - 425L
1,548 Elo+
Solo
Discordia
Discordia
VJOKERMAN
Discordia
Level 121
God Stats
4W - 0L
1,846 SR
Queue Stats
14W - 20L
1,364 Elo+
Solo
Thanatos
Thanatos
YuseTheDragon
Thanatos
Level 94
God Stats
8W - 8L
1,500 SR
Queue Stats
71W - 64L
1,455 Elo+
Party 1
Ymir
Ymir
xxxKNSxxx
Ymir
Level 118
God Stats
10W - 6L
1,668 SR
Queue Stats
122W - 126L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
2 / 5 / 0
7,584
506
5,341
13,902
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 1
9,391
626
9,608
9,971
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Ezverg
Cu Chulainn
13
1 / 5 / 2
7,553
504
10,993
16,296
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
KurustniK
Bake Kujira
11
1 / 5 / 4
6,529
435
5,134
11,430
10,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
PeanutEarth
The Morrigan
14
3 / 2 / 5
8,205
547
8,888
12,407
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
5 / 1 / 4
10,260
684
14,251
18,902
13,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
PABLO FRX
Xbalanque
13
2 / 3 / 3
8,052
537
8,099
9,966
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VJOKERMAN
Discordia
14
2 / 3 / 1
8,553
570
7,194
6,789
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
YuseTheDragon
Thanatos
15
7 / 4 / 1
8,895
593
6,394
14,097
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
13
2 / 2 / 4
7,703
514
6,119
14,406
13,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
13
Kills
18
18
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
1
4
7
L
Freya
2
5
0
0.4
L
6
1
1
6.5
L
Cu Chulainn
Ezverg
Cu Chulainn
1
5
2
0.4
L
Bake Kujira
KurustniK
Bake Kujira
1
5
4
0.6
W
Xbalanque
PABLO FRX
Xbalanque
2
3
3
1.17
L
The Morrigan
PeanutEarth
The Morrigan
3
2
5
2.75
W
Discordia
VJOKERMAN
Discordia
2
3
1
0.83
W
Thanatos
YuseTheDragon
Thanatos
7
4
1
1.88
W
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
42,057
64,006
Taken
64,160
39,326
Mitigated
40,460
12,445
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
14,251
5,234
0
7,209
18,902
13,715
2,397
3,716
14,175
1,709
76,005
L
Freya
5,341
1,990
0
1,751
13,902
5,677
0
6,402
7,290
49,457
492
L
9,608
3,515
0
1,840
9,971
4,149
954
1,267
8,656
0
91,017
L
Cu Chulainn
Ezverg
Cu Chulainn
10,993
2,384
0
2,420
16,296
14,152
0
857
14,611
0
65,719
L
Bake Kujira
KurustniK
Bake Kujira
5,134
2,363
192
408
11,430
10,635
89
2,976
8,409
20,469
854
W
Xbalanque
PABLO FRX
Xbalanque
8,099
6,569
118
2,887
9,966
4,288
464
1,974
7,943
0
51,083
L
The Morrigan
PeanutEarth
The Morrigan
8,888
2,224
0
5,834
12,407
4,713
0
2,338
10,069
49,904
3,589
W
Discordia
VJOKERMAN
Discordia
7,194
363
0
650
6,789
2,970
544
2,948
3,577
56,359
596
W
Thanatos
YuseTheDragon
Thanatos
6,394
2,377
0
10,753
14,097
6,151
0
2,387
11,630
0
53,604
W
Ymir
6,119
2,139
0
1,308
14,406
13,336
38
4,553
9,791
35,497
9,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
43,463
450
Minions Killed
449
0
Camps Cleared
0
1,483,691
Distance Traveled
1,433,618
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,260
684
128
9
0
278,130
1
L
Freya
7,584
506
92
6
0
255,051
1
L
Skadi
9,391
626
154
10
0
289,156
4
L
Cu Chulainn
7,553
504
96
6
0
314,157
0
L
Bake Kujira
6,529
435
25
2
0
319,633
1
W
Xbalanque
8,052
537
89
6
0
275,076
0
L
The Morrigan
8,205
547
83
6
0
305,694
0
W
Discordia
8,553
570
99
7
0
269,788
0
W
Thanatos
8,895
593
70
5
0
326,571
0
W
Ymir
7,703
514
63
4
0
284,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role