Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Enjoyxz
Baba Yaga
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,420 Elo+
Party 2
Hades
Hades
Snootyjam70
Hades
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 189L
1,389 Elo+
Solo
Anhur
Anhur
SupporTroll987
Anhur
Level 159
God Stats
6W - 7L
1,700 SR
Queue Stats
138W - 132L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
youplaycool
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,416 Elo+
Party 2
Team Averages
Level 61
1,540 SR
1,404 Elo+

VS

Team Averages
Level 97
1,561 SR
1,447 Elo+
Thoth
Thoth
Darth Scarz
Thoth
Level 90
God Stats
5W - 4L
1,544 SR
Queue Stats
93W - 91L
1,703 Elo+
Party 1
Arachne
Arachne
DoubleDee707
Arachne
Level 141
God Stats
27W - 11L
1,488 SR
Queue Stats
240W - 230L
1,708 Elo+
Party 1
Hercules
Hercules
LungzFreeFades
Hercules
Level 23
God Stats
4W - 4L
1,773 SR
Queue Stats
55W - 46L
1,509 Elo+
Party 1
Horus
Horus
aSourSnatch
Horus
Level 125
God Stats
17W - 19L
1,500 SR
Queue Stats
96W - 90L
1,387 Elo+
Solo
Sol
Sol
iDiorBam
Sol
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 44L
928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 2
5,827
486
2,567
8,685
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Enjoyxz
Baba Yaga
11
0 / 2 / 0
5,892
491
1,804
5,649
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
5,939
495
4,880
10,067
4,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 1
6,762
564
7,000
12,309
8,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
youplaycool
Sun Wukong
10
0 / 4 / 0
5,486
457
5,552
9,734
7,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,341
612
4,588
3,658
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
DoubleDee707
Arachne
12
5 / 0 / 3
6,715
560
5,020
10,102
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
13
2 / 0 / 1
7,487
624
5,592
9,003
7,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 7
6,410
534
2,285
12,897
9,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 3 / 3
6,586
549
9,373
9,760
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
2
1
W
2
0
1
2.5
W
Arachne
DoubleDee707
Arachne
5
0
3
6.5
L
Baba Yaga
Enjoyxz
Baba Yaga
0
2
0
0
W
Hercules
2
0
1
2.5
L
1
3
3
0.83
L
3
3
1
1.17
W
0
2
7
1.75
W
5
3
3
2.17
L
Sun Wukong
youplaycool
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
26,858
46,444
Taken
45,420
24,594
Mitigated
25,403
9,028
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,567
974
0
896
8,685
3,650
0
1,811
6,874
0
40,838
W
4,588
89
0
390
3,658
1,299
0
1,683
1,975
52,145
3,718
W
Arachne
DoubleDee707
Arachne
5,020
3,577
0
3,680
10,102
4,252
0
237
9,865
0
45,529
L
Baba Yaga
Enjoyxz
Baba Yaga
1,804
41
0
1,335
5,649
1,749
0
2,822
2,827
38,479
1,585
W
Hercules
5,592
2,301
0
3,796
9,003
7,012
0
0
9,003
0
56,749
L
4,880
727
906
3,439
10,067
4,119
528
2,883
7,184
34,287
0
L
7,000
3,029
0
1,247
12,309
8,041
14
6,445
5,864
0
29,091
W
2,285
911
1,942
5,917
12,897
9,255
0
1,909
10,988
0
11,724
W
9,373
5,979
0
2,708
9,760
3,585
0
2,855
6,905
52,714
0
L
Sun Wukong
youplaycool
Sun Wukong
5,552
1,542
0
1,205
9,734
7,035
0
0
9,734
0
37,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
34,539
276
Minions Killed
323
0
Camps Cleared
0
1,150,414
Distance Traveled
1,217,616
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,827
486
66
6
0
269,662
0
W
Thoth
7,341
612
97
8
0
255,344
0
W
Arachne
6,715
560
68
6
0
260,955
0
L
Baba Yaga
5,892
491
66
6
0
228,285
0
W
Hercules
7,487
624
88
7
0
230,084
0
L
Hades
5,939
495
64
5
0
205,427
0
L
Anhur
6,762
564
25
2
0
216,874
2
W
Horus
6,410
534
5
0
0
250,541
2
W
Sol
6,586
549
65
5
0
220,692
1
L
Sun Wukong
5,486
457
55
5
0
230,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role