Player Matchup

Bastet
Bastet
Luizegcovopian
Bastet
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,587 Elo+
Solo
Sobek
Sobek
ReMzje
Sobek
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,316 Elo+
Party 1
King Arthur
King Arthur
Skermer
King Arthur
Level 128
God Stats
10W - 4L
1,735 SR
Queue Stats
54W - 45L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheMarinee
Heimdallr
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 18L
1,500 Elo+
Party 1
Janus
Janus
cryophobic
Janus
Level 243
God Stats
13W - 11L
1,298 SR
Queue Stats
168W - 160L
1,533 Elo+
Solo
Team Averages
Level 168
1,506 SR
1,487 Elo+

VS

Team Averages
Level 117
1,565 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
PyrdeT
Nike
Level 117
God Stats
6W - 8L
1,824 SR
Queue Stats
48W - 46L
1,590 Elo+
Party 2
Mercury
Mercury
Runcoop4120
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Solo
Loki
Loki
The_AiimZz
Loki
Level 36
God Stats
8W - 7L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
iLxige
Jing Wei
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,772
525
2,997
8,929
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
ReMzje
Sobek
9
0 / 0 / 2
5,878
534
2,490
8,318
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Skermer
King Arthur
13
3 / 0 / 0
7,974
725
5,982
6,564
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TheMarinee
Heimdallr
12
2 / 0 / 1
6,922
629
5,601
4,791
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
1 / 0 / 0
6,593
599
3,490
3,696
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 1 / 0
6,092
554
2,679
4,921
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
PyrdeT
Nike
8
0 / 1 / 0
5,288
481
2,297
8,225
4,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Runcoop4120
Mercury
9
0 / 1 / 0
5,241
476
2,206
7,453
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,300
482
1,752
7,383
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
iLxige
Jing Wei
11
0 / 2 / 0
6,085
553
4,113
8,017
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
1
0
0
1
L
Nike
PyrdeT
Nike
0
1
0
0
W
Sobek
ReMzje
Sobek
0
0
2
1
L
Mercury
Runcoop4120
Mercury
0
1
0
0
W
King Arthur
Skermer
King Arthur
3
0
0
3
W
Heimdallr
TheMarinee
Heimdallr
2
0
1
2.5
L
0
2
0
0
W
Janus
1
0
0
1
L
Jing Wei
iLxige
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
13,047
32,298
Taken
35,999
18,255
Mitigated
14,311
14,509
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,679
282
0
875
4,921
1,728
0
2,496
2,273
52,528
483
W
2,997
811
0
6,705
8,929
3,171
0
313
8,548
0
50,779
L
Nike
PyrdeT
Nike
2,297
88
0
1,332
8,225
4,444
0
1,471
6,709
0
19,080
W
Sobek
ReMzje
Sobek
2,490
246
0
3,147
8,318
6,182
0
1,533
6,693
12,362
0
L
Mercury
Runcoop4120
Mercury
2,206
1,425
0
474
7,453
3,105
0
640
6,787
0
41,450
W
King Arthur
Skermer
King Arthur
5,982
398
0
1,247
6,564
5,420
0
0
6,564
0
65,459
W
Heimdallr
TheMarinee
Heimdallr
5,601
3,534
0
2,682
4,791
2,183
0
0
4,791
0
58,951
L
1,752
185
0
980
7,383
2,452
0
137
7,246
0
34,495
W
Janus
3,490
85
0
728
3,696
1,299
0
1,410
2,182
56,180
1,383
L
Jing Wei
iLxige
Jing Wei
4,113
2,476
0
1,505
8,017
2,582
0
929
7,088
0
49,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
28,006
424
Minions Killed
384
0
Camps Cleared
0
1,179,902
Distance Traveled
1,262,082
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,092
554
118
11
0
226,120
4
W
Bastet
5,772
525
80
7
0
264,903
2
L
Nike
5,288
481
20
2
0
291,675
0
W
Sobek
5,878
534
10
1
0
254,373
5
L
Mercury
5,241
476
77
7
0
260,889
1
W
King Arthur
7,974
725
123
11
0
223,980
0
W
Heimdallr
6,922
629
95
9
0
202,573
2
L
Loki
5,300
482
62
6
0
239,058
0
W
Janus
6,593
599
116
11
0
234,073
0
L
Jing Wei
6,085
553
107
10
0
244,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role