Player Matchup

Da Ji
Da Ji
DrovosekWEWE
Da Ji
Level 64
God Stats
2W - 5L
1,637 SR
Queue Stats
60W - 52L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
Phenix1717
Xing Tian
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
550W - 552L
1,623 Elo+
Solo
Ishtar
Ishtar
ZorianKazinski
Ishtar
Level 61
God Stats
1W - 6L
1,266 SR
Queue Stats
51W - 47L
1,395 Elo+
Party 1
Bellona
Bellona
jc4747
Bellona
Level 178
God Stats
28W - 34L
1,746 SR
Queue Stats
443W - 420L
1,584 Elo+
Solo
Persephone
Persephone
jojobroony
Persephone
Level 60
God Stats
2W - 1L
1,701 SR
Queue Stats
44W - 37L
1,458 Elo+
Party 1
Team Averages
Level 93
1,570 SR
1,505 Elo+

VS

Team Averages
Level 103
1,579 SR
1,528 Elo+
Anhur
Anhur
LegitGamerKidPie
Anhur
Level 104
God Stats
30W - 20L
1,685 SR
Queue Stats
162W - 140L
1,608 Elo+
Solo
Anubis
Anubis
Maruxt
Anubis
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
53W - 40L
1,661 Elo+
Solo
Surtr
Surtr
Xx-_-KhAoS__xX
Surtr
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
285W - 287L
1,436 Elo+
Party 2
Achilles
Achilles
jonilobo69
Achilles
Level 106
God Stats
5W - 3L
1,708 SR
Queue Stats
267W - 275L
1,436 Elo+
Party 2
Ra
Ra
БИВИС
Ra
Level 55
God Stats
5W - 8L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,908
582
982
2,621
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Phenix1717
Xing Tian
3
0 / 0 / 0
2,799
560
658
913
528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
2,710
542
698
1,116
218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
jc4747
Bellona
5
0 / 1 / 0
3,007
601
923
4,530
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
jojobroony
Persephone
1
0 / 0 / 0
2,406
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,658
732
795
2,222
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Maruxt
Anubis
6
0 / 0 / 0
3,692
738
667
1,050
307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 0 / 0
4,100
820
2,628
3,775
1,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Achilles
jonilobo69
Achilles
5
0 / 0 / 0
3,170
634
720
3,397
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,314
663
77
2,047
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
0
1
W
Anubis
Maruxt
Anubis
0
0
0
0
L
Xing Tian
Phenix1717
Xing Tian
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
Bellona
jc4747
Bellona
0
1
0
0
L
Persephone
jojobroony
Persephone
0
0
0
0
W
Achilles
jonilobo69
Achilles
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,261
Damage
4,887
9,180
Taken
12,491
4,302
Mitigated
4,809
2,521
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
982
246
0
500
2,621
773
0
640
1,981
0
9,331
W
795
592
0
858
2,222
606
405
570
1,652
0
13,893
W
Anubis
Maruxt
Anubis
667
183
0
797
1,050
307
0
0
1,050
19,869
1,092
L
Xing Tian
Phenix1717
Xing Tian
658
87
0
167
913
528
0
39
874
5,712
0
W
2,628
974
0
1,831
3,775
1,914
0
0
3,775
230
25,523
L
698
476
0
0
1,116
218
0
38
1,078
0
6,479
L
Bellona
jc4747
Bellona
923
325
0
1,854
4,530
2,783
0
106
4,131
0
12,382
L
Persephone
jojobroony
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
jonilobo69
Achilles
720
222
0
749
3,397
1,379
0
0
3,397
0
13,034
W
77
38
816
1,488
2,047
603
286
88
1,959
17,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,830
Gold Earned
17,934
66
Minions Killed
170
0
Camps Cleared
0
320,916
Distance Traveled
446,260
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,908
582
21
4
0
72,768
0
W
Anhur
3,658
732
33
7
0
73,534
0
W
Anubis
3,692
738
41
8
0
91,144
2
L
Xing Tian
2,799
560
4
1
0
88,418
17
W
Surtr
4,100
820
41
8
0
83,345
0
L
Ishtar
2,710
542
20
4
0
51,223
0
L
Bellona
3,007
601
21
4
0
108,507
0
L
Persephone
2,406
481
0
0
0
0
0
W
Achilles
3,170
634
24
5
0
122,686
0
W
Ra
3,314
663
31
6
0
75,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role