Player Matchup

Skadi
Skadi
KristianityX780
Skadi
Level 121
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
LobosDenGaming
Zhong Kui
Level 120
God Stats
24W - 11L
1,500 SR
Queue Stats
289W - 317L
1,313 Elo+
Solo
Geb
Geb
PowerMeerkat448
Geb
Level 33
God Stats
2W - 1L
1,840 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 1
Team Averages
Level 91
1,616 SR
1,416 Elo+

VS

Team Averages
Level 128
1,608 SR
1,567 Elo+
Cerberus
Cerberus
IRLegend12
Cerberus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Vulcan
Vulcan
KuromaruKenshi
Vulcan
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
183W - 199L
1,813 Elo+
Solo
Bastet
Bastet
Lathasa
Bastet
Level 143
God Stats
11W - 6L
1,824 SR
Queue Stats
112W - 123L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,219
587
7,932
12,679
5,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LobosDenGaming
Zhong Kui
11
0 / 4 / 2
7,881
563
5,988
10,288
8,874
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 1
8,492
607
4,127
14,661
15,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IRLegend12
Cerberus
13
2 / 2 / 7
9,182
656
4,155
10,786
11,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 0 / 3
11,365
812
16,207
7,803
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lathasa
Bastet
15
3 / 1 / 8
10,543
753
10,620
14,781
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IRLegend12
Cerberus
2
2
7
2.75
L
1
6
1
0.25
W
7
0
3
8.5
W
Bastet
Lathasa
Bastet
3
1
8
7
L
Zhong Kui
LobosDenGaming
Zhong Kui
0
4
2
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,047
Damage
30,982
37,628
Taken
33,370
29,313
Mitigated
27,890
2,670
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IRLegend12
Cerberus
4,155
369
0
2,537
10,786
11,623
399
3,239
7,547
14,184
0
L
7,932
3,104
0
896
12,679
5,206
0
6,905
5,274
0
27,182
W
16,207
7,079
0
0
7,803
4,277
826
2,666
5,137
57,453
2,748
W
Bastet
Lathasa
Bastet
10,620
3,442
0
2,691
14,781
11,990
10
4,300
10,324
0
52,676
L
Zhong Kui
LobosDenGaming
Zhong Kui
5,988
1,323
0
384
10,288
8,874
240
5,799
4,354
20,236
1,512
L
4,127
63
0
1,390
14,661
15,233
0
7,105
7,116
15,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
31,090
82
Minions Killed
200
0
Camps Cleared
0
567,382
Distance Traveled
766,461
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,182
656
36
3
0
198,797
0
L
Skadi
8,219
587
30
2
0
200,675
3
W
Vulcan
11,365
812
100
7
0
289,156
0
W
Bastet
10,543
753
64
5
0
278,508
0
L
Zhong Kui
7,881
563
42
3
0
119,933
0
L
Geb
8,492
607
10
1
0
246,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role