Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
ItsDeny
Erlang Shen
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,546 MMR
Solo
Ymir
Ymir
Bronze III
Krúnk
Ymir
Bronze III
Level 83
God Stats
0W - 2L
1,703 SR
Queue Stats
6W - 10L
1,530 MMR
Solo
Nemesis
Nemesis
Silver I
Yxng Phazo
Nemesis
Silver I
Level 129
God Stats
37W - 50L
1,566 SR
Queue Stats
335W - 343L
1,526 MMR
Solo
Medusa
Medusa
Bronze III
xJHIPEDx
Medusa
Bronze III
Level 69
God Stats
25W - 25L
1,599 SR
Queue Stats
88W - 109L
1,546 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,574 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,545 SR
1,531 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Bl00DPhantom1
Scylla
Bronze III
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,523 MMR
Solo
Geb
Geb
Gold V
D3athTheKill
Geb
Gold V
Level 42
God Stats
55W - 35L
1,691 SR
Queue Stats
114W - 83L
1,543 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
DERNM
Cu Chulainn
Gold V
Level 53
God Stats
18W - 13L
1,535 SR
Queue Stats
62W - 55L
1,543 MMR
Party 1
Thor
Thor
Silver II
brandster200
Thor
Silver II
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 33L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 1
5,904
590
5,327
4,355
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ItsDeny
Erlang Shen
9
0 / 1 / 1
5,082
508
4,698
9,915
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Krúnk
Ymir
7
0 / 2 / 0
4,744
474
1,001
8,279
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Yxng Phazo
Nemesis
10
1 / 3 / 2
5,335
534
3,563
9,353
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
xJHIPEDx
Medusa
7
0 / 4 / 0
4,307
431
3,404
6,679
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThanatosArtemis

VS

Bans
ThothAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
7 / 0 / 2
6,678
668
9,810
5,544
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 1
5,689
569
1,382
6,423
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 5
5,336
534
3,419
5,323
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
DERNM
Cu Chulainn
10
0 / 1 / 2
6,035
604
6,382
10,659
8,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 6
6,442
644
4,306
5,999
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
1
2.5
W
Hachiman
 
Hachiman
7
0
2
8
W
1
3
1
0.5
W
0
0
5
2.5
W
Cu Chulainn
DERNM
Cu Chulainn
0
1
2
1
L
Erlang Shen
ItsDeny
Erlang Shen
0
1
1
0.5
L
Ymir
Krúnk
Ymir
0
2
0
0
L
Nemesis
Yxng Phazo
Nemesis
1
3
2
0.67
W
3
0
6
6
L
Medusa
xJHIPEDx
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,993
Damage
25,299
38,581
Taken
33,948
20,749
Mitigated
19,015
8,809
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,327
428
190
1,396
4,355
2,085
0
1,018
3,255
35,630
1,747
W
Hachiman
 
Hachiman
9,810
6,227
0
3,166
5,544
1,990
0
520
5,024
0
45,279
W
1,382
63
0
260
6,423
2,026
0
2,373
4,050
32,024
513
W
3,419
603
55
2,344
5,323
3,681
375
942
4,381
18,313
0
W
Cu Chulainn
DERNM
Cu Chulainn
6,382
831
0
1,589
10,659
8,698
431
0
10,659
0
51,739
L
Erlang Shen
ItsDeny
Erlang Shen
4,698
2,858
0
4,405
9,915
7,812
0
522
9,393
0
33,126
L
Ymir
Krúnk
Ymir
1,001
195
0
967
8,279
4,853
0
1,369
6,910
9,084
0
L
Nemesis
Yxng Phazo
Nemesis
3,563
1,823
0
827
9,353
3,898
0
1,163
8,134
0
43,555
W
4,306
1,386
0
825
5,999
2,620
0
2,379
3,620
0
41,511
L
Medusa
xJHIPEDx
Medusa
3,404
1,150
0
1,024
6,679
2,101
0
523
6,156
0
28,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
30,180
253
Minions Killed
313
0
Camps Cleared
0
970,893
Distance Traveled
1,038,147
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,904
590
63
6
0
191,290
2
W
Hachiman
6,678
668
72
7
0
189,019
0
W
Scylla
5,689
569
67
7
0
204,088
0
W
Geb
5,336
534
17
2
0
219,829
0
W
Cu Chulainn
6,035
604
77
8
0
188,186
0
L
Erlang Shen
5,082
508
62
6
0
189,971
0
L
Ymir
4,744
474
25
3
0
185,135
4
L
Nemesis
5,335
534
65
7
0
226,472
0
W
Thor
6,442
644
80
8
0
237,025
0
L
Medusa
4,307
431
38
4
0
178,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role