Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
ExpertGOG
Hachiman
Gold II
Level 123
God Stats
12W - 7L
1,870 SR
Queue Stats
90W - 68L
1,821 MMR
Solo
Janus
Janus
Gold III
K4osfutbolist4
Janus
Gold III
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 18L
1,755 MMR
Solo
Serqet
Serqet
Platinum III
ФоKсИ
Serqet
Platinum III
Level 173
God Stats
20W - 9L
1,702 SR
Queue Stats
87W - 86L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,614 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,567 SR
1,697 MMR
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold I
Dropdeαler
Mercury
Gold I
Level 148
God Stats
4W - 1L
1,834 SR
Queue Stats
136W - 125L
1,930 MMR
Party 1
Maui
Maui
Gold V
Nemaxcyst_
Maui
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 185L
1,683 MMR
Solo
Anhur
Anhur
Silver I
NietHenk
Anhur
Silver I
Level 127
God Stats
11W - 7L
1,500 SR
Queue Stats
268W - 233L
1,687 MMR
Solo
Agni
Agni
Gold III
plzgankmemore
Agni
Gold III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 189L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 0 / 0
4,273
855
754
1,973
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
 
Bacchus
6
0 / 0 / 1
3,690
738
1,608
1,898
1,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ExpertGOG
Hachiman
6
0 / 0 / 1
3,283
657
3,031
982
281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,652
730
688
2,062
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
ФоKсИ
Serqet
7
1 / 0 / 0
3,486
697
476
3,454
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixThanatosAthenaLoki

VS

Bans
He BoSusanoSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
2
0 / 1 / 0
2,618
524
390
1,395
476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
Dropdeαler
Mercury
5
0 / 0 / 0
2,989
598
280
2,608
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,244
649
363
3,529
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
NietHenk
Anhur
5
0 / 1 / 0
2,870
574
608
3,107
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,263
653
1,087
1,390
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Nike
 
Nike
0
1
0
0
L
Mercury
Dropdeαler
Mercury
0
0
0
0
W
Hachiman
ExpertGOG
Hachiman
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
Anhur
NietHenk
Anhur
0
1
0
0
L
0
0
0
0
W
Serqet
ФоKсИ
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,557
Damage
2,728
10,369
Taken
12,029
4,196
Mitigated
4,427
5,462
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
754
267
0
1,051
1,973
1,132
0
0
1,907
0
23,543
W
Bacchus
 
Bacchus
1,608
35
0
783
1,898
1,105
0
99
1,799
10,169
166
L
Nike
 
Nike
390
84
0
451
1,395
476
0
0
1,296
0
3,129
L
Mercury
Dropdeαler
Mercury
280
0
0
619
2,608
851
0
0
2,608
0
10,673
W
Hachiman
ExpertGOG
Hachiman
3,031
1,441
0
276
982
281
0
197
785
0
23,322
W
688
241
0
468
2,062
588
0
939
1,123
22,949
0
L
363
44
652
1,370
3,529
1,821
0
717
2,812
4,837
0
L
Anhur
NietHenk
Anhur
608
415
0
627
3,107
908
0
891
2,216
0
17,052
L
1,087
83
0
631
1,390
371
0
616
702
17,549
0
W
Serqet
ФоKсИ
Serqet
476
47
0
2,884
3,454
1,090
0
215
3,239
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
14,984
177
Minions Killed
100
0
Camps Cleared
0
601,939
Distance Traveled
457,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,273
855
47
9
0
108,462
0
W
Bacchus
3,690
738
8
2
0
126,451
0
L
Nike
2,618
524
9
2
0
33,188
0
L
Mercury
2,989
598
25
5
0
122,673
0
W
Hachiman
3,283
657
38
8
0
98,647
0
W
Janus
3,652
730
48
10
0
112,290
0
L
Maui
3,244
649
6
1
0
95,518
0
L
Anhur
2,870
574
27
5
0
103,691
0
L
Agni
3,263
653
33
7
0
102,654
1
W
Serqet
3,486
697
36
7
0
156,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role