Player Matchup

Charybdis
Charybdis
IX_BB-Ghost_XI
Charybdis
Level 161
God Stats
1W - 5L
1,511 SR
Queue Stats
45W - 35L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LzSEN
Kukulkan
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 50L
1,500 Elo+
Solo
Chaac
Chaac
magodeloeste
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Solo
Team Averages
Level 96
1,504 SR
1,483 Elo+

VS

Team Averages
Level 149
1,582 SR
1,503 Elo+
Xing Tian
Xing Tian
KASBEAR
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Apollo
Apollo
Roundhouze
Apollo
Level 156
God Stats
4W - 2L
1,746 SR
Queue Stats
675W - 680L
1,679 Elo+
Solo
Ix Chel
Ix Chel
kabrog
Ix Chel
Level 164
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 101L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IX_BB-Ghost_XI
Charybdis
18
3 / 3 / 4
12,524
696
24,297
16,922
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LzSEN
Kukulkan
18
3 / 0 / 4
12,233
680
13,860
8,051
3,922
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 5
10,860
603
5,260
17,808
21,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KASBEAR
Xing Tian
16
0 / 4 / 6
10,641
591
6,942
23,000
28,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Roundhouze
Apollo
19
3 / 2 / 3
12,845
714
16,864
17,645
9,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ix Chel
kabrog
Ix Chel
19
3 / 1 / 3
12,235
680
13,720
13,702
7,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
6
6
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
IX_BB-Ghost_XI
Charybdis
3
3
4
1.67
W
Xing Tian
KASBEAR
Xing Tian
0
4
6
0.75
L
Kukulkan
LzSEN
Kukulkan
3
0
4
5
W
Apollo
Roundhouze
Apollo
3
2
3
2.25
W
Ix Chel
kabrog
Ix Chel
3
1
3
4.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
37,526
42,781
Taken
54,347
32,464
Mitigated
45,614
4,394
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
IX_BB-Ghost_XI
Charybdis
24,297
8,315
0
1,495
16,922
7,204
1,143
7,530
9,371
0
82,095
W
Xing Tian
KASBEAR
Xing Tian
6,942
677
0
962
23,000
28,399
0
6,227
16,749
26,349
469
L
Kukulkan
LzSEN
Kukulkan
13,860
1,178
0
835
8,051
3,922
197
4,071
3,961
61,636
159
W
Apollo
Roundhouze
Apollo
16,864
10,754
0
3,898
17,645
9,649
1,608
3,713
13,922
0
79,393
W
Ix Chel
kabrog
Ix Chel
13,720
1,302
3,453
3,417
13,702
7,566
139
4,120
9,559
68,430
651
L
5,260
633
0
2,064
17,808
21,338
498
8,651
9,049
0
19,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
35,721
232
Minions Killed
253
0
Camps Cleared
0
911,075
Distance Traveled
1,013,299
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,524
696
99
6
0
292,471
1
W
Xing Tian
10,641
591
30
2
0
331,757
2
L
Kukulkan
12,233
680
113
6
0
309,133
5
W
Apollo
12,845
714
128
7
0
327,953
0
W
Ix Chel
12,235
680
95
5
0
353,589
0
L
Chaac
10,860
603
20
1
0
309,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role