Player Matchup

Ymir
Ymir
AsereKbola
Ymir
Level 117
God Stats
4W - 0L
1,738 SR
Queue Stats
173W - 195L
1,398 Elo+
Solo
Ravana
Ravana
GIueSticc
Ravana
Level 159
God Stats
15W - 10L
1,844 SR
Queue Stats
108W - 90L
1,803 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L0Wgravity7203
Cu Chulainn
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 168L
1,668 Elo+
Solo
Izanami
Izanami
PrincessKreepyPC
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 36L
1,868 Elo+
Party 1
Baron Samedi
Baron Samedi
koric_05
Baron Samedi
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 96L
1,431 Elo+
Solo
Team Averages
Level 122
1,616 SR
1,634 Elo+

VS

Team Averages
Level 112
1,500 SR
1,555 Elo+
Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Hail_Abaddon_
Hera
Level 171
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 153L
1,703 Elo+
Solo
Mulan
Mulan
Joebo493
Mulan
Level 127
God Stats
12W - 8L
1,498 SR
Queue Stats
203W - 203L
1,572 Elo+
Solo
Xbalanque
Xbalanque
StormyReighns04
Xbalanque
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,895
383
3,961
16,343
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
GIueSticc
Ravana
16
8 / 0 / 1
10,724
596
13,124
10,872
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
L0Wgravity7203
Cu Chulainn
16
2 / 3 / 6
9,022
501
16,942
20,819
9,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 5
9,048
503
6,566
7,960
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
koric_05
Baron Samedi
12
2 / 8 / 4
7,545
419
5,112
14,835
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
6 / 4 / 3
9,051
503
10,184
16,110
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
 
Atlas
13
2 / 3 / 9
7,502
417
7,953
16,724
11,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 1 / 6
9,499
528
17,809
10,320
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mulan
Joebo493
Mulan
13
0 / 3 / 4
8,303
461
4,931
17,512
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
StormyReighns04
Xbalanque
15
2 / 2 / 3
8,372
465
5,679
9,446
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
15
15
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
3
1.88
L
Atlas
 
Atlas
2
3
9
2.17
W
0
4
4
0.5
W
Ravana
GIueSticc
Ravana
8
0
1
8.5
L
5
1
6
8
L
Mulan
Joebo493
Mulan
0
3
4
0.67
W
Cu Chulainn
L0Wgravity7203
Cu Chulainn
2
3
6
1.67
W
1
0
5
3.5
L
Xbalanque
StormyReighns04
Xbalanque
2
2
3
1.75
W
Baron Samedi
koric_05
Baron Samedi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
46,556
70,829
Taken
70,112
38,804
Mitigated
40,493
18,014
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,184
4,128
0
3,348
16,110
6,822
0
1,367
14,473
0
84,590
L
Atlas
 
Atlas
7,953
2,045
520
4,236
16,724
11,606
0
3,078
13,036
33,499
884
W
3,961
108
49
4,243
16,343
8,389
120
7,256
8,816
22,551
1,239
W
Ravana
GIueSticc
Ravana
13,124
2,164
0
3,336
10,872
10,771
0
3,328
7,428
3,613
71,119
L
17,809
3,002
305
2,999
10,320
4,200
328
2,390
7,699
75,567
2,509
L
Mulan
Joebo493
Mulan
4,931
724
0
2,869
17,512
14,364
94
1,732
15,032
196
56,228
W
Cu Chulainn
L0Wgravity7203
Cu Chulainn
16,942
2,130
0
5,797
20,819
9,721
508
5,336
15,341
0
95,059
W
6,566
4,411
92
1,891
7,960
3,254
56
618
7,317
0
72,758
L
Xbalanque
StormyReighns04
Xbalanque
5,679
3,084
0
1,462
9,446
3,501
0
765
8,540
0
59,192
W
Baron Samedi
koric_05
Baron Samedi
5,112
97
156
2,450
14,835
6,669
0
8,354
6,159
35,783
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
42,727
458
Minions Killed
496
0
Camps Cleared
0
1,730,392
Distance Traveled
1,632,509
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,051
503
111
6
0
398,941
4
L
Atlas
7,502
417
35
2
0
333,377
1
W
Ymir
6,895
383
38
2
0
319,858
0
W
Ravana
10,724
596
128
7
0
385,427
5
L
Hera
9,499
528
140
8
0
306,145
0
L
Mulan
8,303
461
109
6
0
290,846
1
W
Cu Chulainn
9,022
501
109
6
0
383,195
2
W
Izanami
9,048
503
124
7
0
331,588
6
L
Xbalanque
8,372
465
101
6
0
303,200
0
W
Baron Samedi
7,545
419
59
3
0
310,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role