Player Matchup

Apollo
Apollo
Bronze III
Clock_Work95
Apollo
Bronze III
Level 119
God Stats
2W - 3L
1,336 SR
Queue Stats
24W - 33L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
DougFreshii
Mulan
Bronze III
Level 126
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 2L
1,499 MMR
Party 2
Merlin
Merlin
Silver I
IPlayMagesOnly
Merlin
Silver I
Level 48
God Stats
4W - 8L
1,715 SR
Queue Stats
68W - 49L
1,613 MMR
Party 2
Thor
Thor
Silver II
IceIceBuzz
Thor
Silver II
Level 161
God Stats
1W - 1L
1,843 SR
Queue Stats
26W - 21L
1,541 MMR
Solo
Ne Zha
Ne Zha
Silver II
IcyCrizzlo23
Ne Zha
Silver II
Level 166
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 184L
1,516 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,597 SR
1,534 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,494 SR
1,537 MMR
Charon
Charon
Silver I
Dr_Sushimi38
Charon
Silver I
Level 126
God Stats
25W - 23L
1,753 SR
Queue Stats
55W - 66L
1,590 MMR
Solo
Sol
Sol
Bronze III
JayFragsALOT
Sol
Bronze III
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,499 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
NALGERO 009
Cu Chulainn
Silver I
Level 155
God Stats
4W - 5L
1,218 SR
Queue Stats
164W - 161L
1,592 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Yuvani
Gilgamesh
Bronze III
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 107L
1,502 MMR
Party 1
Agni
Agni
Silver II
peco_2000
Agni
Silver II
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 106L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 3 / 1
5,733
478
4,577
9,172
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,520
460
3,165
10,007
5,187
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,670
556
2,230
4,571
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
5,663
472
2,729
8,833
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
9
1 / 2 / 0
5,542
462
4,747
9,537
6,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaThanatosGanesha

VS

Bans
FreyaAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 1 / 5
6,916
576
2,974
5,296
3,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
6,647
554
8,378
8,423
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
NALGERO 009
Cu Chulainn
14
2 / 1 / 0
7,878
657
8,132
13,788
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Yuvani
Gilgamesh
12
4 / 0 / 3
7,286
607
5,517
9,196
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
1 / 0 / 4
7,194
600
2,283
5,568
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
10
10
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
1
0.5
L
0
3
0
0
W
Charon
1
1
5
3.5
L
0
1
0
0
L
0
1
0
0
L
Ne Zha
1
2
0
0.5
W
2
1
3
3.5
W
Cu Chulainn
NALGERO 009
Cu Chulainn
2
1
0
2
W
Gilgamesh
Yuvani
Gilgamesh
4
0
3
5.5
W
Agni
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
27,284
42,120
Taken
42,271
20,806
Mitigated
20,058
13,189
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,577
2,259
0
3,274
9,172
3,764
0
6,587
2,585
0
34,914
L
3,165
228
0
2,941
10,007
5,187
0
0
10,007
0
29,868
W
Charon
2,974
467
0
1,363
5,296
3,555
373
46
5,250
18,853
2,592
L
2,230
224
0
871
4,571
1,693
0
1,408
3,163
54,827
0
L
2,729
775
0
4,559
8,833
3,532
0
1,577
7,256
0
41,360
L
Ne Zha
4,747
1,041
0
1,544
9,537
6,630
0
3,872
5,665
0
22,514
W
8,378
3,155
0
6,459
8,423
2,403
1,443
0
8,423
45,285
0
W
Cu Chulainn
NALGERO 009
Cu Chulainn
8,132
1,272
0
5,198
13,788
6,760
0
0
13,788
0
58,100
W
Gilgamesh
Yuvani
Gilgamesh
5,517
2,040
0
1,569
9,196
5,308
0
1,275
7,901
0
51,370
W
Agni
2,283
76
0
1,150
5,568
2,032
0
1,410
4,112
65,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
35,921
344
Minions Killed
371
0
Camps Cleared
0
1,189,171
Distance Traveled
1,246,671
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,733
478
59
5
0
187,450
3
L
Mulan
5,520
460
60
5
0
236,010
4
W
Charon
6,916
576
31
3
0
235,563
2
L
Merlin
6,670
556
122
10
0
238,787
2
L
Thor
5,663
472
85
7
0
272,283
2
L
Ne Zha
5,542
462
18
2
0
254,641
1
W
Sol
6,647
554
68
6
0
222,392
0
W
Cu Chulainn
7,878
657
95
8
0
242,356
0
W
Gilgamesh
7,286
607
76
6
0
277,753
0
W
Agni
7,194
600
101
8
0
268,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role