Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
MeDDuLLa
Janus
Gold V
Level 205
God Stats
6W - 2L
1,688 SR
Queue Stats
185W - 186L
1,645 MMR
Solo
Thoth
Thoth
Gold IV
elbananero_123
Thoth
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 86L
1,680 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,538 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,590 SR
1,648 MMR
Kuzenbo
Kuzenbo
Silver I
Isherclan
Kuzenbo
Silver I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,555 MMR
Solo
Ishtar
Ishtar
Platinum V
KarmaKameli
Ishtar
Platinum V
Level 158
God Stats
4W - 3L
1,752 SR
Queue Stats
170W - 164L
1,926 MMR
Solo
Ne Zha
Ne Zha
Gold IV
NaRuTo GhosT193
Ne Zha
Gold IV
Level 178
God Stats
19W - 14L
1,700 SR
Queue Stats
323W - 309L
1,599 MMR
Solo
Osiris
Osiris
Silver I
Toby-Swift99
Osiris
Silver I
Level 106
God Stats
7W - 7L
1,500 SR
Queue Stats
147W - 156L
1,550 MMR
Solo
Anubis
Anubis
Gold IV
uUAlmightyUu
Anubis
Gold IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 244L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
11 / 0 / 4
7,430
675
8,979
10,169
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
12
5 / 0 / 2
7,129
648
9,259
6,980
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
 
Khepri
11
0 / 1 / 6
6,203
564
3,101
3,326
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MeDDuLLa
Janus
11
0 / 4 / 10
6,070
552
5,269
7,364
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,306
573
5,949
4,596
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneSusanoAthenaBake Kujira

VS

Bans
ChronosAo KuangMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Isherclan
Kuzenbo
8
0 / 2 / 1
5,058
460
1,221
7,919
6,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
1 / 5 / 0
5,568
506
3,778
9,569
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 4
5,974
543
8,963
11,263
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
11
2 / 1 / 0
6,230
566
3,221
11,205
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
10
1 / 3 / 1
5,680
516
5,286
8,289
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
6
6
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
0
4
13
W
Anhur
 
Anhur
5
0
2
6
W
Khepri
 
Khepri
0
1
6
3
L
Kuzenbo
Isherclan
Kuzenbo
0
2
1
0.25
L
Ishtar
1
5
0
0.2
W
Janus
MeDDuLLa
Janus
0
4
10
1.25
L
2
5
4
0.8
L
Osiris
2
1
0
2
W
0
1
1
0.5
L
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,557
Damage
22,469
32,435
Taken
48,245
13,022
Mitigated
28,424
10,282
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,979
3,600
0
4,777
10,169
4,191
0
1,814
8,355
0
50,282
W
Anhur
 
Anhur
9,259
6,810
0
2,860
6,980
2,888
0
1,027
5,953
0
69,175
W
Khepri
 
Khepri
3,101
277
0
737
3,326
2,333
0
392
2,934
17,110
0
L
Kuzenbo
Isherclan
Kuzenbo
1,221
444
0
2,168
7,919
6,689
0
2,061
5,858
9,165
0
L
Ishtar
3,778
2,723
0
2,116
9,569
2,935
0
1,153
8,416
0
41,808
W
Janus
MeDDuLLa
Janus
5,269
509
0
658
7,364
2,117
0
3,064
4,259
38,024
0
L
8,963
3,647
0
1,413
11,263
5,080
0
2,284
8,979
0
50,560
L
Osiris
3,221
505
0
3,240
11,205
10,296
0
6,315
4,890
0
38,782
W
5,949
351
0
1,250
4,596
1,493
0
0
4,203
43,655
0
L
Anubis
5,286
179
0
2,446
8,289
3,424
0
2,506
5,783
37,943
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
28,510
388
Minions Killed
297
0
Camps Cleared
0
1,120,251
Distance Traveled
1,022,637
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,430
675
78
7
0
241,805
0
W
Anhur
7,129
648
120
11
0
202,328
3
W
Khepri
6,203
564
18
2
0
230,279
0
L
Kuzenbo
5,058
460
8
1
0
225,530
6
L
Ishtar
5,568
506
77
7
0
183,866
0
W
Janus
6,070
552
79
7
0
244,231
3
L
Ne Zha
5,974
543
64
6
0
226,957
0
L
Osiris
6,230
566
72
7
0
196,122
2
W
Thoth
6,306
573
93
8
0
201,608
1
L
Anubis
5,680
516
76
7
0
190,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role