Player Matchup

Sylvanus
Sylvanus
Baezil
Sylvanus
Level 215
God Stats
9W - 0L
1,836 SR
Queue Stats
144W - 14L
1,922 Elo+
Party 2
Janus
Janus
Lumineon
Janus
Level 159
God Stats
3W - 0L
1,851 SR
Queue Stats
155W - 6L
1,973 Elo+
Party 2
Thoth
Thoth
Mefistö
Thoth
Level 191
God Stats
12W - 0L
1,826 SR
Queue Stats
163W - 9L
1,995 Elo+
Party 2
Cernunnos
Cernunnos
SoccerMoney
Cernunnos
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 2L
1,928 Elo+
Party 2
Horus
Horus
Yeeeeeeeeeeah
Horus
Level 155
God Stats
5W - 1L
1,576 SR
Queue Stats
58W - 13L
1,584 Elo+
Party 2
Team Averages
Level 173
1,718 SR
1,881 Elo+

VS

Team Averages
Level 109
1,511 SR
1,521 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Thespawn3233
Jing Wei
Level 60
God Stats
0W - 4L
1,149 SR
Queue Stats
52W - 72L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
porkchopz500
Tsukuyomi
Level 136
God Stats
3W - 6L
1,681 SR
Queue Stats
354W - 382L
1,457 Elo+
Party 1
Hera
Hera
v Trewwet x3
Hera
Level 123
God Stats
3W - 2L
1,724 SR
Queue Stats
22W - 18L
1,732 Elo+
Solo
Shiva
Shiva
yNg_Dj
Shiva
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baezil
Sylvanus
13
1 / 1 / 13
7,995
1,333
4,296
8,036
8,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Lumineon
Janus
13
7 / 0 / 8
8,642
1,440
12,326
6,905
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Mefistö
Thoth
14
6 / 0 / 12
8,228
1,371
12,296
6,479
3,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SoccerMoney
Cernunnos
13
5 / 1 / 11
7,984
1,331
7,937
6,229
3,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 13
6,807
1,135
4,863
4,034
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

368

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 0
6,387
1,065
3,802
905
287
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
Thespawn3233
Jing Wei
11
0 / 8 / 1
6,399
1,067
3,894
14,830
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
porkchopz500
Tsukuyomi
11
1 / 6 / 1
6,696
1,116
8,369
12,202
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 2
6,933
1,156
8,012
7,810
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
yNg_Dj
Shiva
11
0 / 3 / 1
6,482
1,080
5,264
9,494
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
20
Kills
2
2
Deaths
20
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
W
Sylvanus
Baezil
Sylvanus
1
1
13
7.5
W
Janus
Lumineon
Janus
7
0
8
11
W
Thoth
Mefistö
Thoth
6
0
12
12
W
Cernunnos
SoccerMoney
Cernunnos
5
1
11
10.5
L
Jing Wei
Thespawn3233
Jing Wei
0
8
1
0.06
W
1
0
13
7.5
L
Tsukuyomi
porkchopz500
Tsukuyomi
1
6
1
0.25
L
0
3
2
0.33
L
Shiva
yNg_Dj
Shiva
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,718
Damage
29,341
31,683
Taken
45,241
21,574
Mitigated
21,718
8,182
Healing
885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,802
65
0
161
905
287
0
618
287
11,075
226
W
Sylvanus
Baezil
Sylvanus
4,296
785
2,116
1,686
8,036
8,185
0
2,151
5,758
8,831
3,027
W
Janus
Lumineon
Janus
12,326
325
0
450
6,905
3,159
0
2,757
4,029
35,790
0
W
Thoth
Mefistö
Thoth
12,296
389
0
112
6,479
3,054
0
2,832
3,562
21,159
0
W
Cernunnos
SoccerMoney
Cernunnos
7,937
4,902
0
1,331
6,229
3,349
0
2,576
3,570
0
19,125
L
Jing Wei
Thespawn3233
Jing Wei
3,894
2,662
0
0
14,830
3,200
0
9,541
5,161
0
11,128
W
4,863
1,757
960
1,527
4,034
3,827
0
1,493
2,368
0
6,231
L
Tsukuyomi
porkchopz500
Tsukuyomi
8,369
1,023
0
28
12,202
7,545
0
6,972
5,016
0
17,377
L
8,012
1,054
0
0
7,810
3,112
0
6,465
1,309
21,255
0
L
Shiva
yNg_Dj
Shiva
5,264
386
0
696
9,494
7,574
0
4,360
4,957
0
13,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
32,897
131
Minions Killed
116
5
Camps Cleared
3
684,651
Distance Traveled
565,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,387
1,065
17
3
0
56,403
0
W
Sylvanus
7,995
1,333
12
2
0
124,909
0
W
Janus
8,642
1,440
64
11
0
144,632
0
W
Thoth
8,228
1,371
11
2
0
148,799
0
W
Cernunnos
7,984
1,331
33
6
2
114,764
0
L
Jing Wei
6,399
1,067
14
2
2
121,044
0
W
Horus
6,807
1,135
11
2
3
151,547
0
L
Tsukuyomi
6,696
1,116
20
3
0
135,126
0
L
Hera
6,933
1,156
45
8
1
129,052
0
L
Shiva
6,482
1,080
20
3
0
123,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role