Player Matchup

Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Berseerks
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,657 Elo+
Party 2
Izanami
Izanami
BlackGuyTakesL
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,638 Elo+
Solo
Jormungandr
Jormungandr
Seiro01
Jormungandr
Level 147
God Stats
7W - 5L
1,386 SR
Queue Stats
50W - 52L
1,469 Elo+
Solo
Team Averages
Level 134
1,477 SR
1,553 Elo+

VS

Team Averages
Level 76
1,500 SR
1,777 Elo+
Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BorderBobby
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,846 Elo+
Party 1
Artemis
Artemis
ImmLoco
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,846 Elo+
Party 1
Ne Zha
Ne Zha
SimplyChino
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,846 Elo+
Party 1
Ares
Ares
TheJohnGotti
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 0 / 5
7,123
1,018
5,657
3,630
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
12
5 / 0 / 9
6,747
964
4,742
4,078
2,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Berseerks
Raijin
12
2 / 1 / 9
6,276
897
6,356
5,086
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 6
7,426
1,061
3,218
4,016
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Seiro01
Jormungandr
12
1 / 1 / 9
6,137
877
6,387
6,683
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 3 / 1
5,709
816
3,276
4,756
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BorderBobby
Danzaburou
10
0 / 4 / 1
5,430
776
4,696
7,363
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ImmLoco
Artemis
9
0 / 3 / 1
5,133
733
1,145
3,469
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
0 / 4 / 1
5,409
773
4,401
6,520
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 4 / 0
5,927
847
2,148
8,367
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
18
Kills
2
2
Deaths
18
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
5
9.5
W
Baron Samedi
 
Baron Samedi
5
0
9
9.5
L
Thoth
 
Thoth
0
3
1
0.17
W
Raijin
Berseerks
Raijin
2
1
9
6.5
W
3
0
6
6
L
Danzaburou
BorderBobby
Danzaburou
0
4
1
0.13
L
Artemis
ImmLoco
Artemis
0
3
1
0.17
W
Jormungandr
Seiro01
Jormungandr
1
1
9
5.5
L
Ne Zha
0
4
1
0.13
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
15,666
23,493
Taken
30,475
13,427
Mitigated
15,554
6,580
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,657
1,493
0
525
3,630
1,342
0
349
3,281
0
16,934
W
Baron Samedi
 
Baron Samedi
4,742
576
724
1,089
4,078
2,170
376
789
3,289
8,301
329
L
Thoth
 
Thoth
3,276
177
0
452
4,756
1,844
0
2,035
2,597
15,755
571
W
Raijin
Berseerks
Raijin
6,356
1,178
0
1,480
5,086
2,023
415
1,828
3,258
16,421
753
W
3,218
2,144
0
2,031
4,016
1,683
1,499
781
3,235
0
32,798
L
Danzaburou
BorderBobby
Danzaburou
4,696
2,158
0
220
7,363
3,336
0
3,816
3,338
0
16,638
L
Artemis
ImmLoco
Artemis
1,145
503
0
0
3,469
1,246
0
2,009
1,342
0
4,423
W
Jormungandr
Seiro01
Jormungandr
6,387
1,130
0
731
6,683
6,209
336
1,415
5,268
11,904
456
L
Ne Zha
4,401
1,732
0
400
6,520
3,290
0
2,947
3,484
0
10,838
L
2,148
328
0
900
8,367
5,838
0
5,142
3,023
3,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
27,608
163
Minions Killed
76
0
Camps Cleared
0
660,361
Distance Traveled
531,465
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,123
1,018
16
2
0
147,257
0
W
Baron Samedi
6,747
964
16
2
0
131,023
0
L
Thoth
5,709
816
23
3
0
134,242
0
W
Raijin
6,276
897
28
4
0
123,035
0
W
Izanami
7,426
1,061
77
11
0
122,220
0
L
Danzaburou
5,430
776
25
4
0
116,505
0
L
Artemis
5,133
733
10
1
0
46,397
0
W
Jormungandr
6,137
877
26
4
0
136,826
2
L
Ne Zha
5,409
773
15
2
0
121,495
0
L
Ares
5,927
847
3
0
0
112,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role