Player Matchup

Danzaburou
Danzaburou
DankRaccoon9227
Danzaburou
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 18L
1,776 Elo+
Party 2
Ymir
Ymir
Idioms_XP
Ymir
Level 96
God Stats
7W - 7L
1,271 SR
Queue Stats
356W - 338L
1,451 Elo+
Solo
Vamana
Vamana
Rhinosquad22
Vamana
Level 130
God Stats
8W - 12L
1,500 SR
Queue Stats
98W - 102L
1,577 Elo+
Party 2
Awilix
Awilix
Sin of Greed659
Awilix
Level 65
God Stats
2W - 3L
1,848 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
Level 157
God Stats
12W - 15L
1,517 SR
Queue Stats
107W - 111L
1,489 Elo+
Party 2
Team Averages
Level 112
1,527 SR
1,558 Elo+

VS

Team Averages
Level 105
1,494 SR
1,426 Elo+
Hou Yi
Hou Yi
DistrictGame
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 115L
1,563 Elo+
Solo
Khepri
Khepri
Fiona lloyd7344
Khepri
Level 72
God Stats
5W - 3L
1,469 SR
Queue Stats
16W - 16L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Kinky_Tickler69
Kukulkan
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
444W - 408L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiLej246
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 1
Mercury
Mercury
WingNuutzz
Mercury
Level 147
God Stats
7W - 8L
1,500 SR
Queue Stats
622W - 629L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankRaccoon9227
Danzaburou
12
4 / 4 / 1
7,465
533
6,481
10,771
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
0 / 1 / 3
6,677
477
3,532
14,998
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
13
5 / 2 / 1
8,417
601
10,997
11,642
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,628
473
4,711
11,950
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TriPPY DreamSzZ
Zhong Kui
13
2 / 2 / 2
7,944
567
9,330
9,013
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 0 / 6
7,373
527
11,819
9,206
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 5
6,457
461
3,392
10,117
9,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
14
5 / 1 / 3
8,248
589
10,838
7,067
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
LiLej246
Cu Chulainn
11
1 / 5 / 0
6,934
495
4,794
12,047
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
WingNuutzz
Mercury
13
4 / 4 / 5
7,376
527
4,787
12,081
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
13
13
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DankRaccoon9227
Danzaburou
4
4
1
1.13
W
Hou Yi
3
0
6
6
W
0
2
5
1.25
L
Ymir
0
1
3
1.5
W
Kukulkan
5
1
3
6.5
W
Cu Chulainn
LiLej246
Cu Chulainn
1
5
0
0.2
L
Vamana
5
2
1
2.75
L
1
4
2
0.5
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
2
2
2
1.5
W
Mercury
WingNuutzz
Mercury
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,051
Damage
35,630
58,374
Taken
50,518
43,191
Mitigated
33,120
12,436
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DankRaccoon9227
Danzaburou
6,481
2,504
0
1,643
10,771
4,491
30
3,420
7,351
0
43,540
W
Hou Yi
11,819
6,530
0
3,099
9,206
4,170
682
2,260
6,897
0
57,479
W
3,392
382
0
3,235
10,117
9,185
210
2,661
7,358
19,746
0
L
Ymir
3,532
1,051
0
4,012
14,998
15,619
0
2,238
12,760
24,644
0
W
Kukulkan
10,838
570
0
1,071
7,067
3,086
0
4,900
2,167
68,146
1,849
W
Cu Chulainn
LiLej246
Cu Chulainn
4,794
1,344
0
2,301
12,047
10,752
0
0
11,386
0
40,588
L
Vamana
10,997
5,998
0
2,267
11,642
9,803
91
1,051
10,060
0
63,872
L
4,711
2,717
0
1,034
11,950
5,444
0
3,106
8,844
0
52,179
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
9,330
600
0
3,480
9,013
7,834
1,076
4,383
4,630
57,519
1,627
W
Mercury
WingNuutzz
Mercury
4,787
2,665
0
625
12,081
5,927
0
3,026
9,055
0
47,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
36,388
406
Minions Killed
362
0
Camps Cleared
0
1,292,026
Distance Traveled
1,257,906
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,465
533
87
6
0
243,574
1
W
Hou Yi
7,373
527
79
6
0
237,335
0
W
Khepri
6,457
461
26
2
0
239,793
1
L
Ymir
6,677
477
31
2
0
236,692
0
W
Kukulkan
8,248
589
120
9
0
266,504
1
W
Cu Chulainn
6,934
495
65
5
0
209,183
0
L
Vamana
8,417
601
104
7
0
255,788
4
L
Awilix
6,628
473
72
5
0
315,464
0
L
Zhong Kui
7,944
567
112
8
0
240,508
1
W
Mercury
7,376
527
72
5
0
305,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role