Player Matchup

Xbalanque
Xbalanque
FighterX112
Xbalanque
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,428 Elo+
Solo
Yemoja
Yemoja
GrünkohlmitSpeck
Yemoja
Level 103
God Stats
29W - 28L
1,503 SR
Queue Stats
259W - 267L
1,340 Elo+
Party 1
Bake Kujira
Bake Kujira
H3LM-ANDY
Bake Kujira
Level 101
God Stats
6W - 4L
1,885 SR
Queue Stats
116W - 98L
1,697 Elo+
Solo
Thanatos
Thanatos
ZwiebelmettMnstr
Thanatos
Level 129
God Stats
11W - 4L
1,500 SR
Queue Stats
198W - 186L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
babbarue
Nu Wa
Level 148
God Stats
6W - 9L
1,298 SR
Queue Stats
100W - 105L
1,617 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,467 Elo+

VS

Team Averages
Level 126
1,507 SR
1,513 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bvrney91
Yu Huang
Level 116
God Stats
68W - 45L
1,533 SR
Queue Stats
117W - 108L
1,302 Elo+
Solo
Serqet
Serqet
Taõs
Serqet
Level 158
God Stats
8W - 3L
1,500 SR
Queue Stats
126W - 121L
1,500 Elo+
Solo
Ares
Ares
Zenoon00
Ares
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 184L
1,764 Elo+
Solo
Chaac
Chaac
xN3xUsRiPsYoUrKD
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FighterX112
Xbalanque
13
2 / 2 / 2
7,739
516
5,558
6,033
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 5
6,937
462
4,744
9,805
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
H3LM-ANDY
Bake Kujira
14
1 / 1 / 3
8,568
571
13,864
13,268
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 1 / 4
8,131
542
7,173
13,454
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
babbarue
Nu Wa
13
1 / 1 / 1
7,584
506
5,473
9,325
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 2 / 1
7,752
517
5,544
8,793
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Bvrney91
Yu Huang
15
0 / 0 / 2
8,106
540
7,100
5,506
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Taõs
Serqet
15
4 / 2 / 0
7,825
522
8,631
14,084
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
0 / 3 / 2
6,786
452
6,331
14,227
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
5,984
399
5,507
13,849
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Yu Huang
Bvrney91
Yu Huang
0
0
2
1
W
Xbalanque
FighterX112
Xbalanque
2
2
2
1.5
W
1
0
5
3.5
W
Bake Kujira
H3LM-ANDY
Bake Kujira
1
1
3
2.5
L
Serqet
Taõs
Serqet
4
2
0
2
L
Ares
0
3
2
0.33
W
5
1
4
7
W
Nu Wa
babbarue
Nu Wa
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,812
Damage
33,113
51,885
Taken
56,459
35,768
Mitigated
30,685
23,835
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,544
1,928
0
2,035
8,793
3,666
13
997
7,796
0
75,885
L
Yu Huang
Bvrney91
Yu Huang
7,100
113
0
1,990
5,506
2,185
0
2,745
2,761
80,289
0
W
Xbalanque
FighterX112
Xbalanque
5,558
2,665
0
925
6,033
2,069
441
781
5,252
0
57,829
W
4,744
1,134
1,602
3,704
9,805
6,470
108
2,438
7,165
21,473
0
W
Bake Kujira
H3LM-ANDY
Bake Kujira
13,864
5,866
0
3,578
13,268
17,960
0
2,452
10,252
74,415
1,764
L
Serqet
Taõs
Serqet
8,631
2,039
0
1,723
14,084
6,809
0
4,107
9,879
0
76,397
L
Ares
6,331
655
0
4,428
14,227
11,064
0
5,473
8,509
20,512
0
W
7,173
1,502
0
11,228
13,454
6,391
0
791
12,020
0
68,784
W
Nu Wa
babbarue
Nu Wa
5,473
1,769
0
2,798
9,325
2,878
0
6,541
2,380
63,032
3,272
L
5,507
1,144
0
4,272
13,849
6,961
0
9,181
3,986
0
33,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
36,453
458
Minions Killed
473
0
Camps Cleared
0
1,534,503
Distance Traveled
1,444,912
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,752
517
141
9
0
274,584
5
L
Yu Huang
8,106
540
152
10
0
293,182
6
W
Xbalanque
7,739
516
106
7
0
307,041
8
W
Yemoja
6,937
462
33
2
0
310,022
5
W
Bake Kujira
8,568
571
110
7
0
288,170
2
L
Serqet
7,825
522
108
7
0
338,202
0
L
Ares
6,786
452
12
1
0
274,736
0
W
Thanatos
8,131
542
102
7
0
350,285
2
W
Nu Wa
7,584
506
107
7
0
278,985
0
L
Chaac
5,984
399
60
4
0
264,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role