Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DarthQuan6
Da Ji
Level 124
God Stats
8W - 3L
1,635 SR
Queue Stats
306W - 298L
1,646 Elo+
Party 1
Sol
Sol
Lulusage46920
Sol
Level 109
God Stats
47W - 53L
1,659 SR
Queue Stats
257W - 255L
1,670 Elo+
Party 1
Thanatos
Thanatos
quintin777
Thanatos
Level 145
God Stats
15W - 7L
1,719 SR
Queue Stats
117W - 105L
1,627 Elo+
Party 1
Team Averages
Level 126
1,602 SR
1,589 Elo+

VS

Team Averages
Level 101
1,612 SR
1,597 Elo+
Osiris
Osiris
ElusiveRogue296
Osiris
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 3
Poseidon
Poseidon
Legit Swagguh
Poseidon
Level 120
God Stats
16W - 9L
1,710 SR
Queue Stats
16W - 10L
1,655 Elo+
Party 3
Atlas
Atlas
Lil Syco259
Atlas
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 142L
1,515 Elo+
Party 4
Awilix
Awilix
beamerbum
Awilix
Level 100
God Stats
8W - 8L
1,633 SR
Queue Stats
332W - 317L
1,474 Elo+
Party 4
Artemis
Artemis
iTz INaCHoO
Artemis
Level 109
God Stats
21W - 12L
1,715 SR
Queue Stats
323W - 275L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 0 / 1
4,191
838
2,102
4,015
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
 
Merlin
6
0 / 0 / 0
3,425
685
828
1,670
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
6
1 / 0 / 0
3,434
687
748
3,205
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,605
721
1,550
1,335
340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
quintin777
Thanatos
6
1 / 1 / 0
3,405
681
1,536
3,535
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,027
605
1,804
4,020
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Legit Swagguh
Poseidon
6
0 / 0 / 0
3,315
663
1,054
1,838
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,008
602
741
3,759
1,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
beamerbum
Awilix
6
0 / 0 / 0
3,170
634
944
3,791
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
iTz INaCHoO
Artemis
1
0 / 0 / 0
2,434
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Merlin
 
Merlin
0
0
0
0
W
Da Ji
1
0
0
1
L
0
2
0
0
L
Poseidon
Legit Swagguh
Poseidon
0
0
0
0
L
1
1
0
1
W
0
0
1
0.5
L
Awilix
beamerbum
Awilix
0
0
0
0
L
Artemis
iTz INaCHoO
Artemis
0
0
0
0
W
Thanatos
quintin777
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,764
Damage
4,543
13,760
Taken
13,408
6,427
Mitigated
5,693
6,118
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,102
1,115
0
2,145
4,015
2,304
0
0
4,015
0
22,223
W
Merlin
 
Merlin
828
75
0
500
1,670
437
0
505
1,081
13,102
0
W
Da Ji
748
162
0
588
3,205
1,182
0
319
2,832
0
13,851
L
1,804
636
0
631
4,020
2,471
0
0
4,020
0
10,336
L
Poseidon
Legit Swagguh
Poseidon
1,054
90
0
667
1,838
541
0
828
1,010
14,883
1,124
L
741
261
138
1,402
3,759
1,246
0
1,245
2,336
6,995
0
W
1,550
830
0
665
1,335
340
431
214
1,121
21,784
918
L
Awilix
beamerbum
Awilix
944
506
0
500
3,791
1,435
0
305
3,451
0
18,868
L
Artemis
iTz INaCHoO
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
quintin777
Thanatos
1,536
98
0
2,220
3,535
2,164
84
527
3,008
0
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,060
Gold Earned
14,954
141
Minions Killed
84
0
Camps Cleared
0
519,207
Distance Traveled
415,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,191
838
31
6
0
86,048
0
W
Merlin
3,425
685
24
5
0
100,291
0
W
Da Ji
3,434
687
32
6
0
111,235
0
L
Osiris
3,027
605
16
3
0
104,390
0
L
Poseidon
3,315
663
27
5
0
100,214
0
L
Atlas
3,008
602
4
1
0
90,449
0
W
Sol
3,605
721
35
7
0
100,358
0
L
Awilix
3,170
634
37
7
0
120,772
0
L
Artemis
2,434
487
0
0
0
0
0
W
Thanatos
3,405
681
19
4
0
121,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role