Player Matchup

Bellona
Bellona
Gnaethon
Bellona
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 100L
1,337 Elo+
Party 4
Surtr
Surtr
LegendofAsh
Surtr
Level 62
God Stats
5W - 2L
1,284 SR
Queue Stats
151W - 143L
1,406 Elo+
Party 4
Ganesha
Ganesha
ivohilaire
Ganesha
Level 134
God Stats
4W - 5L
1,500 SR
Queue Stats
180W - 182L
1,316 Elo+
Party 3
Ishtar
Ishtar
lauty2712
Ishtar
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 267L
1,589 Elo+
Party 3
Agni
Agni
pushco
Agni
Level 36
God Stats
3W - 0L
1,285 SR
Queue Stats
74W - 70L
1,490 Elo+
Party 4
Team Averages
Level 100
1,414 SR
1,427 Elo+

VS

Team Averages
Level 57
1,709 SR
1,582 Elo+
Thanatos
Thanatos
Ahdderal
Thanatos
Level 18
God Stats
16W - 8L
1,833 SR
Queue Stats
56W - 51L
1,675 Elo+
Party 2
Charybdis
Charybdis
Heph43stus
Charybdis
Level 50
God Stats
28W - 16L
1,891 SR
Queue Stats
379W - 359L
1,562 Elo+
Party 1
Bake Kujira
Bake Kujira
TheDevilsGun
Bake Kujira
Level 18
God Stats
9W - 6L
1,822 SR
Queue Stats
208W - 191L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
Veni-vidi-Bellum
Baron Samedi
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
160W - 160L
1,410 Elo+
Solo
Athena
Athena
randyluv
Athena
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gnaethon
Bellona
15
5 / 5 / 3
9,020
501
12,057
18,260
13,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 2
9,439
524
12,329
18,582
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
ivohilaire
Ganesha
12
0 / 2 / 14
8,716
484
4,847
12,468
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
lauty2712
Ishtar
16
9 / 2 / 2
10,356
575
8,795
10,498
3,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
pushco
Agni
15
2 / 2 / 4
8,540
474
5,723
9,282
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahdderal
Thanatos
14
7 / 5 / 2
8,767
487
10,999
14,843
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Heph43stus
Charybdis
13
2 / 7 / 5
8,112
451
10,073
16,088
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
TheDevilsGun
Bake Kujira
16
3 / 3 / 1
9,724
540
12,924
15,288
23,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Veni-vidi-Bellum
Baron Samedi
14
2 / 4 / 3
8,577
477
9,718
14,045
6,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Athena
randyluv
Athena
3
0 / 2 / 1
5,051
281
1,880
4,096
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
14
14
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ahdderal
Thanatos
7
5
2
1.6
W
Bellona
Gnaethon
Bellona
5
5
3
1.3
L
Charybdis
Heph43stus
Charybdis
2
7
5
0.64
W
5
3
2
2
L
Bake Kujira
TheDevilsGun
Bake Kujira
3
3
1
1.17
L
Baron Samedi
Veni-vidi-Bellum
Baron Samedi
2
4
3
0.88
W
Ganesha
ivohilaire
Ganesha
0
2
14
3.5
W
Ishtar
lauty2712
Ishtar
9
2
2
5
W
Agni
pushco
Agni
2
2
4
2
L
Athena
randyluv
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
45,594
69,090
Taken
64,360
45,356
Mitigated
46,176
14,103
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ahdderal
Thanatos
10,999
3,680
0
8,981
14,843
7,900
0
2,191
12,547
0
67,843
W
Bellona
Gnaethon
Bellona
12,057
5,714
0
1,047
18,260
13,016
237
5,852
12,044
0
75,206
L
Charybdis
Heph43stus
Charybdis
10,073
4,642
0
3,757
16,088
6,257
0
2,967
13,062
0
54,021
W
12,329
4,182
0
5,548
18,582
14,238
0
9,802
8,072
1,452
63,668
L
Bake Kujira
TheDevilsGun
Bake Kujira
12,924
6,990
0
2,975
15,288
23,300
0
931
13,363
85,725
2,544
L
Baron Samedi
Veni-vidi-Bellum
Baron Samedi
9,718
482
426
5,545
14,045
6,695
0
4,713
9,232
51,667
3,503
W
Ganesha
ivohilaire
Ganesha
4,847
916
0
2,880
12,468
10,421
268
2,844
9,441
21,431
246
W
Ishtar
lauty2712
Ishtar
8,795
6,156
0
1,784
10,498
3,949
2,549
1,025
9,440
0
66,882
W
Agni
pushco
Agni
5,723
520
0
2,844
9,282
3,732
348
2,997
6,285
52,974
0
L
Athena
randyluv
Athena
1,880
879
0
958
4,096
2,024
0
561
3,535
5,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
40,231
420
Minions Killed
421
0
Camps Cleared
0
1,731,883
Distance Traveled
1,359,704
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,767
487
84
5
0
389,583
0
W
Bellona
9,020
501
101
6
0
388,188
0
L
Charybdis
8,112
451
74
4
0
320,489
0
W
Surtr
9,439
524
85
5
0
344,170
3
L
Bake Kujira
9,724
540
164
9
0
261,792
0
L
Baron Samedi
8,577
477
92
5
0
314,663
1
W
Ganesha
8,716
484
9
1
0
336,080
2
W
Ishtar
10,356
575
123
7
0
324,522
3
W
Agni
8,540
474
102
6
0
338,923
2
L
Athena
5,051
281
7
0
0
73,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role