Player Matchup

Sol
Sol
GoJusticeGo
Sol
Level 88
God Stats
20W - 16L
1,387 SR
Queue Stats
112W - 99L
1,454 Elo+
Solo
Chiron
Chiron
JuggerGaming22
Chiron
Level 128
God Stats
6W - 8L
1,634 SR
Queue Stats
34W - 29L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Kylerduh
Cthulhu
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
20W - 24L
1,439 Elo+
Party 1
Da Ji
Da Ji
MrStaMyers
Da Ji
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 43L
1,539 Elo+
Party 1
Raijin
Raijin
ωinnerKID
Raijin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,521 Elo+

VS

Team Averages
Level 124
1,579 SR
1,434 Elo+
Xing Tian
Xing Tian
Arcticc Flames
Xing Tian
Level 134
God Stats
2W - 2L
1,711 SR
Queue Stats
8W - 9L
1,585 Elo+
Solo
Cliodhna
Cliodhna
Artemiss6865
Cliodhna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,573 Elo+
Party 2
Agni
Agni
DaveGiblet
Agni
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,226 Elo+
Party 3
Cernunnos
Cernunnos
Gatosuperñonga
Cernunnos
Level 158
God Stats
0W - 1L
1,686 SR
Queue Stats
104W - 88L
1,562 Elo+
Party 2
Achilles
Achilles
Tricerptpaps
Achilles
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 21L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
9,050
905
11,004
6,173
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 10
9,192
919
12,312
7,356
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Kylerduh
Cthulhu
14
0 / 2 / 13
8,079
808
7,801
10,149
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Da Ji
15
5 / 3 / 6
8,568
857
6,334
10,235
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ωinnerKID
Raijin
16
8 / 2 / 10
9,300
930
11,318
8,000
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arcticc Flames
Xing Tian
13
1 / 5 / 4
7,278
728
5,445
13,356
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cliodhna
Artemiss6865
Cliodhna
14
1 / 3 / 4
7,664
766
5,009
10,032
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

13
1 / 5 / 3
7,639
764
9,078
7,534
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
Gatosuperñonga
Cernunnos
15
1 / 2 / 1
8,335
834
5,339
9,894
4,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Tricerptpaps
Achilles
14
2 / 6 / 4
8,252
825
7,368
13,968
14,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
21
Kills
6
7
Deaths
21
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arcticc Flames
Xing Tian
1
5
4
0.6
L
Cliodhna
Artemiss6865
Cliodhna
1
3
4
1
L
1
5
3
0.5
L
Cernunnos
Gatosuperñonga
Cernunnos
1
2
1
0.75
W
3
0
12
9
W
5
0
10
10
W
Cthulhu
Kylerduh
Cthulhu
0
2
13
3.25
W
Da Ji
5
3
6
2.67
L
Achilles
Tricerptpaps
Achilles
2
6
4
0.67
W
Raijin
ωinnerKID
Raijin
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,769
Damage
32,239
41,913
Taken
54,784
21,433
Mitigated
38,820
7,836
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arcticc Flames
Xing Tian
5,445
199
0
634
13,356
12,412
0
7,904
5,452
8,319
289
L
Cliodhna
Artemiss6865
Cliodhna
5,009
433
0
980
10,032
4,305
0
5,344
4,688
0
20,819
L
9,078
261
0
355
7,534
3,115
0
4,890
2,644
26,498
1,283
L
Cernunnos
Gatosuperñonga
Cernunnos
5,339
2,560
0
1,495
9,894
4,059
24
3,542
6,352
0
30,449
W
11,004
4,844
0
2,917
6,173
2,462
2,015
3,024
2,852
32,456
1,203
W
12,312
2,488
853
2,136
7,356
3,378
0
3,047
3,911
0
36,734
W
Cthulhu
Kylerduh
Cthulhu
7,801
124
122
558
10,149
6,783
360
2,053
7,687
24,381
0
W
Da Ji
6,334
982
0
500
10,235
5,456
0
2,812
7,180
0
15,455
L
Achilles
Tricerptpaps
Achilles
7,368
1,078
0
1,481
13,968
14,929
0
8,426
5,542
0
10,570
W
Raijin
ωinnerKID
Raijin
11,318
1,079
0
750
8,000
3,354
429
2,128
5,707
30,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
39,168
237
Minions Killed
170
0
Camps Cleared
0
1,072,944
Distance Traveled
1,005,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,278
728
2
0
0
200,081
0
L
Cliodhna
7,664
766
38
4
0
218,602
0
L
Agni
7,639
764
46
5
0
207,137
0
L
Cernunnos
8,335
834
70
7
0
181,644
0
W
Sol
9,050
905
66
7
0
236,204
2
W
Chiron
9,192
919
68
7
0
208,606
0
W
Cthulhu
8,079
808
41
4
0
221,406
0
W
Da Ji
8,568
857
22
2
0
210,974
0
L
Achilles
8,252
825
14
1
0
198,410
0
W
Raijin
9,300
930
40
4
0
195,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role