Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Its Sad Tbh PG
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,759 Elo+
Party 2
Surtr
Surtr
Moonstriker248
Surtr
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 134L
1,263 Elo+
Party 2
Bake Kujira
Bake Kujira
SWMG Dark
Bake Kujira
Level 24
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 13L
1,327 Elo+
Party 2
Mulan
Mulan
Slick Problems
Mulan
Level 145
God Stats
4W - 4L
1,452 SR
Queue Stats
181W - 214L
1,293 Elo+
Party 2
Team Averages
Level 103
1,536 SR
1,428 Elo+

VS

Team Averages
Level 85
1,505 SR
1,497 Elo+
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BatmansNoodes
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 98L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
DillyPeCroc
Gilgamesh
Level 40
God Stats
3W - 1L
1,523 SR
Queue Stats
33W - 25L
1,443 Elo+
Solo
Yemoja
Yemoja
EchoKnight97
Yemoja
Level 40
God Stats
22W - 20L
1,503 SR
Queue Stats
160W - 159L
1,488 Elo+
Solo
Pele
Pele
smurkish3
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 0
5,133
513
2,229
5,328
3,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,756
476
1,918
7,069
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
5,840
584
6,149
9,593
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bake Kujira
SWMG Dark
Bake Kujira
7
0 / 2 / 0
4,657
466
1,559
7,603
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,167
517
3,682
10,475
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 0
5,448
545
2,498
6,716
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 0
7,316
732
6,938
4,635
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
DillyPeCroc
Gilgamesh
10
2 / 1 / 1
5,641
564
4,188
8,582
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
0 / 0 / 5
5,800
580
4,024
5,401
3,288
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
4 / 0 / 1
6,248
625
5,113
7,235
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
12
12
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Ishtar
 
Ishtar
0
0
0
0
W
6
0
0
6
W
Gilgamesh
DillyPeCroc
Gilgamesh
2
1
1
2.5
W
Yemoja
0
0
5
2.5
L
0
4
0
0
L
1
4
0
0.25
L
Bake Kujira
SWMG Dark
Bake Kujira
0
2
0
0
L
0
2
0
0
W
Pele
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,537
Damage
22,761
40,068
Taken
32,569
21,008
Mitigated
16,284
9,733
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,229
169
0
1,016
5,328
3,167
0
966
4,362
34,218
0
W
Ishtar
 
Ishtar
2,498
1,744
0
3,333
6,716
2,283
0
768
5,948
0
46,073
W
6,938
3,985
0
3,270
4,635
1,508
1,099
204
4,431
55,963
6,854
W
Gilgamesh
DillyPeCroc
Gilgamesh
4,188
1,459
0
1,047
8,582
6,319
132
181
7,856
0
28,522
W
Yemoja
4,024
1,025
1,816
2,143
5,401
3,288
0
2,012
3,389
16,027
0
L
1,918
838
0
300
7,069
2,357
0
4,632
2,437
0
30,711
L
6,149
2,456
0
1,971
9,593
6,306
14
0
9,119
358
41,142
L
Bake Kujira
SWMG Dark
Bake Kujira
1,559
605
0
1,556
7,603
4,666
0
4,198
3,405
10,426
1,479
L
3,682
422
0
4,890
10,475
4,512
0
1,058
9,417
0
44,429
W
Pele
5,113
1,382
0
1,591
7,235
2,886
232
534
6,532
0
50,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
30,453
277
Minions Killed
353
0
Camps Cleared
0
962,654
Distance Traveled
995,562
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,133
513
63
6
0
193,603
0
W
Ishtar
5,448
545
93
9
0
193,126
0
W
Sol
7,316
732
116
12
0
188,062
0
W
Gilgamesh
5,641
564
52
5
0
185,432
3
W
Yemoja
5,800
580
15
2
0
204,783
2
L
Medusa
4,756
476
46
5
0
186,200
0
L
Surtr
5,840
584
64
6
0
191,735
0
L
Bake Kujira
4,657
466
20
2
0
179,676
0
L
Mulan
5,167
517
84
8
0
211,440
0
W
Pele
6,248
625
77
8
0
224,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role