Player Matchup

Izanami
Izanami
DeadistToastiest
Izanami
Level 65
God Stats
1W - 1L
1,470 SR
Queue Stats
29W - 23L
1,340 Elo+
Party 1
Atlas
Atlas
WooÐ
Atlas
Level 145
God Stats
1W - 1L
1,434 SR
Queue Stats
24W - 19L
1,340 Elo+
Party 1
Anubis
Anubis
hellbanana
Anubis
Level 87
God Stats
2W - 1L
1,347 SR
Queue Stats
21W - 20L
1,340 Elo+
Party 1
Team Averages
Level 99
1,417 SR
1,340 Elo+

VS

Team Averages
Level 58
1,289 SR
1,500 Elo+
Kukulkan
Kukulkan
ICreationI
Kukulkan
Level 29
God Stats
0W - 2L
1,167 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Swerity
Sylvanus
Level 123
God Stats
9W - 8L
1,500 SR
Queue Stats
57W - 71L
1,500 Elo+
Party 2
Chernobog
Chernobog
holycritdude
Chernobog
Level 22
God Stats
1W - 5L
1,201 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
11,175
745
15,257
11,124
4,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
WooÐ
Atlas
16
3 / 1 / 16
10,943
730
11,603
16,985
19,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
hellbanana
Anubis
18
11 / 2 / 8
12,836
856
12,473
8,958
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ICreationI
Kukulkan
14
1 / 6 / 0
9,249
617
9,042
10,859
3,894
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Swerity
Sylvanus
14
1 / 5 / 1
9,076
605
7,914
19,160
17,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
holycritdude
Chernobog
13
1 / 8 / 2
9,736
649
8,298
13,958
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
19
Kills
3
4
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Kukulkan
ICreationI
Kukulkan
1
6
0
0.17
L
Sylvanus
Swerity
Sylvanus
1
5
1
0.3
W
Atlas
WooÐ
Atlas
3
1
16
11
W
Anubis
hellbanana
Anubis
11
2
8
7.5
L
Chernobog
holycritdude
Chernobog
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
25,254
37,067
Taken
43,977
29,031
Mitigated
26,753
6,129
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,257
8,802
385
2,883
11,124
4,978
865
6,301
4,823
0
53,938
L
Kukulkan
ICreationI
Kukulkan
9,042
739
0
500
10,859
3,894
0
5,972
4,661
30,704
0
L
Sylvanus
Swerity
Sylvanus
7,914
1,126
2,210
4,651
19,160
17,975
0
7,440
11,323
27,078
200
W
Atlas
WooÐ
Atlas
11,603
3,456
0
1,308
16,985
19,123
149
6,238
10,747
28,706
6,070
W
Anubis
hellbanana
Anubis
12,473
979
0
1,553
8,958
4,930
821
4,826
4,132
56,921
780
L
Chernobog
holycritdude
Chernobog
8,298
4,924
0
0
13,958
4,884
192
6,875
6,766
0
25,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
28,061
209
Minions Killed
127
0
Camps Cleared
0
734,248
Distance Traveled
631,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,175
745
77
5
0
257,757
0
L
Kukulkan
9,249
617
48
3
0
201,731
0
L
Sylvanus
9,076
605
36
2
0
228,649
0
W
Atlas
10,943
730
36
2
0
244,238
2
W
Anubis
12,836
856
96
6
0
232,253
0
L
Chernobog
9,736
649
43
3
0
201,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role