Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Sonicninja42
Neith
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 14L
1,676 Elo+
Party 2
Sylvanus
Sylvanus
xsammiex
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,855 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,677 Elo+

VS

Team Averages
Level 112
1,565 SR
1,401 Elo+
Nu Wa
Nu Wa
Decayweaver9
Nu Wa
Level 115
God Stats
15W - 5L
1,715 SR
Queue Stats
107W - 124L
1,347 Elo+
Party 1
Bacchus
Bacchus
FAC3L3SS TWIN
Bacchus
Level 69
God Stats
55W - 46L
1,479 SR
Queue Stats
63W - 71L
1,347 Elo+
Party 1
Skadi
Skadi
phoenix81
Skadi
Level 153
God Stats
6W - 10L
1,500 SR
Queue Stats
295W - 323L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 5 / 0
6,916
692
5,630
13,427
8,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 3 / 1
6,119
612
2,216
6,711
2,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
xsammiex
Sylvanus
10
0 / 4 / 1
6,119
612
3,401
11,910
9,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
9,016
902
10,249
3,795
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
13
4 / 0 / 7
8,020
802
5,429
5,634
6,373
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
phoenix81
Skadi
12
0 / 1 / 11
7,441
744
9,151
6,166
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
0
0.4
W
8
1
4
10
W
Bacchus
4
0
7
7.5
L
0
3
1
0.17
W
Skadi
phoenix81
Skadi
0
1
11
5.5
L
Sylvanus
xsammiex
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
24,829
32,048
Taken
15,595
20,145
Mitigated
10,148
2,719
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,630
2,200
0
1,029
13,427
8,278
0
5,811
7,616
0
24,440
W
10,249
4,616
0
0
3,795
1,480
1,783
741
3,018
28,321
746
W
Bacchus
5,429
557
224
651
5,634
6,373
429
1,245
4,380
19,144
252
L
2,216
1,031
0
453
6,711
2,500
0
3,428
3,283
0
14,429
W
Skadi
phoenix81
Skadi
9,151
4,222
0
879
6,166
2,295
477
1,169
4,965
0
24,664
L
Sylvanus
xsammiex
Sylvanus
3,401
614
419
818
11,910
9,367
0
6,092
5,818
18,920
2,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
24,477
93
Minions Killed
100
0
Camps Cleared
0
448,325
Distance Traveled
497,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,916
692
35
4
0
147,851
2
W
Nu Wa
9,016
902
47
5
0
161,838
0
W
Bacchus
8,020
802
20
2
0
174,816
0
L
Neith
6,119
612
28
3
0
160,185
0
W
Skadi
7,441
744
33
3
0
160,542
2
L
Sylvanus
6,119
612
30
3
0
140,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role