Player Matchup

Baron Samedi
Baron Samedi
FrylockPhil
Baron Samedi
Level 109
God Stats
3W - 5L
1,421 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 2
Ymir
Ymir
Meatwadbob770
Ymir
Level 100
God Stats
3W - 6L
1,421 SR
Queue Stats
3W - 8L
1,244 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShakeZulaT
Ah Muzen Cab
Level 135
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2
Team Averages
Level 115
1,519 SR
1,292 Elo+

VS

Team Averages
Level 104
1,500 SR
1,406 Elo+
Amaterasu
Amaterasu
MomoThaLemur
Amaterasu
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 211L
1,519 Elo+
Party 1
Sol
Sol
Shïsuí
Sol
Level 88
God Stats
14W - 8L
1,500 SR
Queue Stats
176W - 110L
1,480 Elo+
Party 1
Ravana
Ravana
prooso
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrylockPhil
Baron Samedi
15
3 / 5 / 1
10,262
684
3,361
11,819
7,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 4 / 3
10,215
681
6,042
16,538
17,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ShakeZulaT
Ah Muzen Cab
14
0 / 3 / 2
9,015
601
12,513
12,901
7,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MomoThaLemur
Amaterasu
16
6 / 3 / 6
11,643
776
11,314
17,881
18,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 6
11,692
779
20,734
12,352
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
prooso
Ravana
15
1 / 0 / 10
10,578
705
3,942
6,377
3,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FrylockPhil
Baron Samedi
3
5
1
0.7
L
1
4
3
0.63
W
Amaterasu
MomoThaLemur
Amaterasu
6
3
6
3
L
Ah Muzen Cab
ShakeZulaT
Ah Muzen Cab
0
3
2
0.33
W
5
1
6
8
W
Ravana
prooso
Ravana
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
35,990
41,258
Taken
36,610
32,685
Mitigated
27,332
5,205
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FrylockPhil
Baron Samedi
3,361
229
731
1,303
11,819
7,747
0
4,246
7,563
25,779
571
L
6,042
719
0
684
16,538
17,384
0
8,823
7,704
21,544
0
W
Amaterasu
MomoThaLemur
Amaterasu
11,314
4,922
0
6,771
17,881
18,350
900
4,461
13,068
0
43,994
L
Ah Muzen Cab
ShakeZulaT
Ah Muzen Cab
12,513
5,289
0
2,487
12,901
7,554
0
7,124
5,777
0
48,709
W
20,734
10,201
0
7,630
12,352
5,507
1,518
2,377
9,880
74,491
5,289
W
Ravana
prooso
Ravana
3,942
318
0
3,153
6,377
3,475
630
2,150
4,070
0
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
33,913
147
Minions Killed
230
0
Camps Cleared
0
802,210
Distance Traveled
836,492
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,262
684
32
2
0
251,099
2
L
Ymir
10,215
681
37
2
0
261,996
0
W
Amaterasu
11,643
776
58
4
0
277,097
0
L
Ah Muzen Cab
9,015
601
78
5
0
289,115
0
W
Sol
11,692
779
124
8
0
261,216
2
W
Ravana
10,578
705
48
3
0
298,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role