Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aerondight11
Morgan Le Fay
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 73L
1,529 Elo+
Party 1
Bacchus
Bacchus
DFGR20
Bacchus
Level 14
God Stats
39W - 46L
1,744 SR
Queue Stats
47W - 63L
1,543 Elo+
Party 1
Bellona
Bellona
SxTnJD
Bellona
Level 16
God Stats
15W - 17L
1,778 SR
Queue Stats
80W - 97L
1,466 Elo+
Party 1
Neith
Neith
oscar-cb24
Neith
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
54W - 60L
1,557 Elo+
Party 1
Team Averages
Level 46
1,645 SR
1,519 Elo+

VS

Team Averages
Level 51
1,538 SR
1,397 Elo+
Izanami
Izanami
Coyotepk2267
Izanami
Level 8
God Stats
1W - 3L
1,548 SR
Queue Stats
75W - 95L
1,204 Elo+
Party 3
Geb
Geb
PALLY LOKO
Geb
Level 88
God Stats
1W - 5L
1,278 SR
Queue Stats
168W - 191L
1,169 Elo+
Party 3
Mulan
Mulan
Zerkule1
Mulan
Level 84
God Stats
0W - 2L
1,751 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
osilakiat
Mercury
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Merlin
Merlin
wolfmunch
Merlin
Level 46
God Stats
8W - 6L
1,614 SR
Queue Stats
21W - 17L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
7 / 0 / 1
9,080
605
9,698
13,706
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Aerondight11
Morgan Le Fay
12
0 / 2 / 0
6,937
462
2,452
6,729
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
DFGR20
Bacchus
12
2 / 0 / 1
7,543
503
5,686
8,223
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
SxTnJD
Bellona
14
5 / 2 / 1
9,233
616
12,562
17,897
27,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
1 / 0 / 3
7,263
484
6,743
6,652
2,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coyotepk2267
Izanami
11
0 / 2 / 1
6,588
439
3,264
5,118
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
6,719
448
4,829
13,575
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Zerkule1
Mulan
11
0 / 7 / 2
6,905
460
7,233
13,940
11,637
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
osilakiat
Mercury
15
4 / 2 / 0
8,637
576
7,351
13,833
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
wolfmunch
Merlin
11
0 / 3 / 0
6,814
454
5,467
6,721
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
15
Kills
4
4
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
0
1
7.5
W
Morgan Le Fay
Aerondight11
Morgan Le Fay
0
2
0
0
L
Izanami
Coyotepk2267
Izanami
0
2
1
0.25
W
Bacchus
DFGR20
Bacchus
2
0
1
2.5
L
0
1
0
0
W
Bellona
SxTnJD
Bellona
5
2
1
2.75
L
Mulan
Zerkule1
Mulan
0
7
2
0.14
W
Neith
1
0
3
2.5
L
Mercury
osilakiat
Mercury
4
2
0
2
L
Merlin
wolfmunch
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
28,144
53,207
Taken
53,187
45,784
Mitigated
34,627
15,886
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,698
1,573
0
5,571
13,706
6,157
0
1,548
11,896
0
80,300
W
Morgan Le Fay
Aerondight11
Morgan Le Fay
2,452
78
0
260
6,729
2,616
0
3,352
2,943
38,155
0
L
Izanami
Coyotepk2267
Izanami
3,264
2,309
0
184
5,118
1,846
0
1,838
3,280
0
46,546
W
Bacchus
DFGR20
Bacchus
5,686
799
0
2,096
8,223
7,158
32
1,828
6,395
24,751
473
L
4,829
993
0
3,163
13,575
12,247
0
3,762
9,813
26,695
1,986
W
Bellona
SxTnJD
Bellona
12,562
4,590
0
5,226
17,897
27,203
569
0
17,897
0
68,379
L
Mulan
Zerkule1
Mulan
7,233
673
0
3,310
13,940
11,637
0
0
13,940
0
33,322
W
Neith
6,743
3,657
0
2,733
6,652
2,650
849
2,748
3,904
0
53,461
L
Mercury
osilakiat
Mercury
7,351
3,631
0
1,042
13,833
6,606
552
1,275
12,558
0
76,188
L
Merlin
wolfmunch
Merlin
5,467
209
0
466
6,721
2,291
0
1,177
5,544
43,104
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
35,663
404
Minions Killed
379
0
Camps Cleared
0
1,434,199
Distance Traveled
1,465,383
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,080
605
113
8
0
359,313
0
W
Morgan Le Fay
6,937
462
72
5
0
267,443
4
L
Izanami
6,588
439
83
6
0
256,451
0
W
Bacchus
7,543
503
30
2
0
312,775
0
L
Geb
6,719
448
33
2
0
307,436
0
W
Bellona
9,233
616
99
7
0
238,880
0
L
Mulan
6,905
460
55
4
0
297,584
2
W
Neith
7,263
484
90
6
0
255,788
0
L
Mercury
8,637
576
127
8
0
334,710
0
L
Merlin
6,814
454
81
5
0
269,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role